mirror of
https://github.com/goharbor/harbor.git
synced 2024-11-02 16:49:48 +01:00
285 lines
9.5 KiB
Go
285 lines
9.5 KiB
Go
/*
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Copyright (c) 2016 VMware, Inc. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package job
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import (
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"fmt"
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"sync"
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"github.com/vmware/harbor/dao"
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"github.com/vmware/harbor/job/config"
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"github.com/vmware/harbor/job/replication"
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"github.com/vmware/harbor/job/utils"
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"github.com/vmware/harbor/models"
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uti "github.com/vmware/harbor/utils"
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"github.com/vmware/harbor/utils/log"
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)
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// RepJobParm wraps the parm of a job
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type RepJobParm struct {
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LocalRegURL string
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TargetURL string
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TargetUsername string
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TargetPassword string
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Repository string
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Tags []string
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Enabled int
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Operation string
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}
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// SM is the state machine to handle job, it handles one job at a time.
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type SM struct {
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JobID int64
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CurrentState string
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PreviousState string
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//The states that don't have to exist in transition map, such as "Error", "Canceled"
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ForcedStates map[string]struct{}
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Transitions map[string]map[string]struct{}
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Handlers map[string]StateHandler
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desiredState string
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Logger *log.Logger
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Parms *RepJobParm
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lock *sync.Mutex
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}
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// EnterState transit the statemachine from the current state to the state in parameter.
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// It returns the next state the statemachine should tranit to.
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func (sm *SM) EnterState(s string) (string, error) {
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log.Debugf("Job id: %d, transiting from State: %s, to State: %s", sm.JobID, sm.CurrentState, s)
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targets, ok := sm.Transitions[sm.CurrentState]
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_, exist := targets[s]
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_, isForced := sm.ForcedStates[s]
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if !exist && !isForced {
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return "", fmt.Errorf("Job id: %d, transition from %s to %s does not exist!", sm.JobID, sm.CurrentState, s)
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}
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exitHandler, ok := sm.Handlers[sm.CurrentState]
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if ok {
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if err := exitHandler.Exit(); err != nil {
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return "", err
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}
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} else {
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log.Debugf("Job id: %d, no handler found for state:%s, skip", sm.JobID, sm.CurrentState)
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}
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enterHandler, ok := sm.Handlers[s]
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var next = models.JobContinue
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var err error
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if ok {
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if next, err = enterHandler.Enter(); err != nil {
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return "", err
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}
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} else {
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log.Debugf("Job id: %d, no handler found for state:%s, skip", sm.JobID, s)
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}
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sm.PreviousState = sm.CurrentState
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sm.CurrentState = s
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log.Debugf("Job id: %d, transition succeeded, current state: %s", sm.JobID, s)
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return next, nil
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}
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// Start kicks off the statemachine to transit from current state to s, and moves on
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// It will search the transit map if the next state is "_continue", and
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// will enter error state if there's more than one possible path when next state is "_continue"
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func (sm *SM) Start(s string) {
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n, err := sm.EnterState(s)
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log.Debugf("Job id: %d, next state from handler: %s", sm.JobID, n)
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for len(n) > 0 && err == nil {
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if d := sm.getDesiredState(); len(d) > 0 {
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log.Debugf("Job id: %d. Desired state: %s, will ignore the next state from handler", sm.JobID, d)
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n = d
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sm.setDesiredState("")
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continue
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}
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if n == models.JobContinue && len(sm.Transitions[sm.CurrentState]) == 1 {
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for n = range sm.Transitions[sm.CurrentState] {
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break
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}
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log.Debugf("Job id: %d, Continue to state: %s", sm.JobID, n)
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continue
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}
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if n == models.JobContinue && len(sm.Transitions[sm.CurrentState]) != 1 {
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log.Errorf("Job id: %d, next state is continue but there are %d possible next states in transition table", sm.JobID, len(sm.Transitions[sm.CurrentState]))
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err = fmt.Errorf("Unable to continue")
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break
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}
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n, err = sm.EnterState(n)
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log.Debugf("Job id: %d, next state from handler: %s", sm.JobID, n)
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}
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if err != nil {
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log.Warningf("Job id: %d, the statemachin will enter error state due to error: %v", sm.JobID, err)
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sm.EnterState(models.JobError)
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}
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}
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// AddTransition add a transition to the transition table of state machine, the handler is the handler of target state "to"
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func (sm *SM) AddTransition(from string, to string, h StateHandler) {
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_, ok := sm.Transitions[from]
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if !ok {
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sm.Transitions[from] = make(map[string]struct{})
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}
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sm.Transitions[from][to] = struct{}{}
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sm.Handlers[to] = h
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}
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// RemoveTransition removes a transition from transition table of the state machine
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func (sm *SM) RemoveTransition(from string, to string) {
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_, ok := sm.Transitions[from]
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if !ok {
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return
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}
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delete(sm.Transitions[from], to)
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}
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// Stop will set the desired state as "stopped" such that when next tranisition happen the state machine will stop handling the current job
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// and the worker can release itself to the workerpool.
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func (sm *SM) Stop(id int64) {
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log.Debugf("Trying to stop the job: %d", id)
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sm.lock.Lock()
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defer sm.lock.Unlock()
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//need to check if the sm switched to other job
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if id == sm.JobID {
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sm.desiredState = models.JobStopped
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log.Debugf("Desired state of job %d is set to stopped", id)
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} else {
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log.Debugf("State machine has switched to job %d, so the action to stop job %d will be ignored", sm.JobID, id)
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}
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}
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func (sm *SM) getDesiredState() string {
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sm.lock.Lock()
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defer sm.lock.Unlock()
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return sm.desiredState
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}
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func (sm *SM) setDesiredState(s string) {
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sm.lock.Lock()
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defer sm.lock.Unlock()
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sm.desiredState = s
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}
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// Init initialzie the state machine, it will be called once in the lifecycle of state machine.
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func (sm *SM) Init() {
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sm.lock = &sync.Mutex{}
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sm.Handlers = make(map[string]StateHandler)
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sm.Transitions = make(map[string]map[string]struct{})
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sm.ForcedStates = map[string]struct{}{
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models.JobError: struct{}{},
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models.JobStopped: struct{}{},
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models.JobCanceled: struct{}{},
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}
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}
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// Reset resets the state machine so it will start handling another job.
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func (sm *SM) Reset(jid int64) error {
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//To ensure the new jobID is visible to the thread to stop the SM
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sm.lock.Lock()
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sm.JobID = jid
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sm.desiredState = ""
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sm.lock.Unlock()
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//init parms
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job, err := dao.GetRepJob(sm.JobID)
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if err != nil {
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return fmt.Errorf("Failed to get job, error: %v", err)
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}
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if job == nil {
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return fmt.Errorf("The job doesn't exist in DB, job id: %d", sm.JobID)
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}
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policy, err := dao.GetRepPolicy(job.PolicyID)
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if err != nil {
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return fmt.Errorf("Failed to get policy, error: %v", err)
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}
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if policy == nil {
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return fmt.Errorf("The policy doesn't exist in DB, policy id:%d", job.PolicyID)
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}
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sm.Parms = &RepJobParm{
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LocalRegURL: config.LocalHarborURL(),
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Repository: job.Repository,
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Tags: job.TagList,
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Enabled: policy.Enabled,
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Operation: job.Operation,
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}
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if policy.Enabled == 0 {
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//worker will cancel this job
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return nil
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}
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target, err := dao.GetRepTarget(policy.TargetID)
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if err != nil {
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return fmt.Errorf("Failed to get target, error: %v", err)
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}
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if target == nil {
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return fmt.Errorf("The target doesn't exist in DB, target id: %d", policy.TargetID)
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}
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sm.Parms.TargetURL = target.URL
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sm.Parms.TargetUsername = target.Username
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pwd := target.Password
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if len(pwd) != 0 {
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pwd, err = uti.ReversibleDecrypt(pwd)
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if err != nil {
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return fmt.Errorf("failed to decrypt password: %v", err)
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}
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}
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sm.Parms.TargetPassword = pwd
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//init states handlers
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sm.Logger = utils.NewLogger(sm.JobID)
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sm.Handlers = make(map[string]StateHandler)
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sm.Transitions = make(map[string]map[string]struct{})
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sm.CurrentState = models.JobPending
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sm.AddTransition(models.JobPending, models.JobRunning, StatusUpdater{DummyHandler{JobID: sm.JobID}, models.JobRunning})
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sm.Handlers[models.JobError] = StatusUpdater{DummyHandler{JobID: sm.JobID}, models.JobError}
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sm.Handlers[models.JobStopped] = StatusUpdater{DummyHandler{JobID: sm.JobID}, models.JobStopped}
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switch sm.Parms.Operation {
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case models.RepOpTransfer:
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err = addImgTransferTransition(sm)
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case models.RepOpDelete:
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err = addImgDeleteTransition(sm)
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default:
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err = fmt.Errorf("unsupported operation: %s", sm.Parms.Operation)
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}
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return err
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}
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func addImgTransferTransition(sm *SM) error {
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base, err := replication.InitBaseHandler(sm.Parms.Repository, sm.Parms.LocalRegURL, config.UISecret(),
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sm.Parms.TargetURL, sm.Parms.TargetUsername, sm.Parms.TargetPassword,
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sm.Parms.Tags, sm.Logger)
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if err != nil {
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return err
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}
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sm.AddTransition(models.JobRunning, replication.StateCheck, &replication.Checker{BaseHandler: base})
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sm.AddTransition(replication.StateCheck, replication.StatePullManifest, &replication.ManifestPuller{BaseHandler: base})
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sm.AddTransition(replication.StatePullManifest, replication.StateTransferBlob, &replication.BlobTransfer{BaseHandler: base})
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sm.AddTransition(replication.StatePullManifest, models.JobFinished, &StatusUpdater{DummyHandler{JobID: sm.JobID}, models.JobFinished})
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sm.AddTransition(replication.StateTransferBlob, replication.StatePushManifest, &replication.ManifestPusher{BaseHandler: base})
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sm.AddTransition(replication.StatePushManifest, replication.StatePullManifest, &replication.ManifestPuller{BaseHandler: base})
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return nil
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}
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func addImgDeleteTransition(sm *SM) error {
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deleter := replication.NewDeleter(sm.Parms.Repository, sm.Parms.Tags, sm.Parms.TargetURL,
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sm.Parms.TargetUsername, sm.Parms.TargetPassword, sm.Logger)
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sm.AddTransition(models.JobRunning, replication.StateDelete, deleter)
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sm.AddTransition(replication.StateDelete, models.JobFinished, &StatusUpdater{DummyHandler{JobID: sm.JobID}, models.JobFinished})
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return nil
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}
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