Routes Minecraft client connections to backend servers based upon the requested server address. ## Usage ```text Flags: --help Show context-sensitive help (also try --help-long and --help-man). --port=25565 The port bound to listen for Minecraft client connections --api-binding=API-BINDING The host:port bound for servicing API requests --mapping=MAPPING ... Mapping of external hostname to internal server host:port ``` ## REST API * `GET /routes` Retrieves the currently configured routes * `POST /routes` Registers a route given a JSON body structured like: ```json { "serverAddress": "CLIENT REQUESTED SERVER ADDRESS", "backend": "HOST:PORT" } ``` * `DELETE /routes/{serverAddress}` Deletes an existing route for the given `serverAddress` ## Example kubernetes deployment [These deployments](docs/k8s-example.yaml) declare an `mc-router` that exposes a node port service on the standard Minecraft server port 25565. Two "backend" Minecraft servers are declared as example where users can choose stable/vanilla or snapshot simply based on the hostname they used. ```bash kubectl apply -f https://raw.githubusercontent.com/itzg/mc-router/master/docs/k8s-example.yaml ``` ![](docs/example-deployment.drawio.png) #### Notes * This deployment assumes two persistent volume claims: `mc-stable` and `mc-snapshot` * I extended the allowed node port range by adding `--service-node-port-range=25000-32767` to `/etc/kubernetes/manifests/kube-apiserver.yaml` ## Coming Soon * Make `mc-router` kubernetes service aware. It would watch for backend instances with well known annotations and dynamically create/remove routes accordingly