Fixing double drops for herbalism so that carrots and potatoes drop items instead of blocks.

This commit is contained in:
Glitchfinder 2012-11-04 15:54:22 -08:00
parent d532164cd6
commit 01fb245da3

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@ -237,10 +237,10 @@ public class Herbalism {
if (mat == Material.COCOA) { if (mat == Material.COCOA) {
is = new ItemStack(Material.INK_SACK, 1, (short) 3); is = new ItemStack(Material.INK_SACK, 1, (short) 3);
} }
else if (mat == Material.COCOA) { else if (mat == Material.CARROT) {
is = new ItemStack(Material.CARROT_ITEM, 1, (short) 0); is = new ItemStack(Material.CARROT_ITEM, 1, (short) 0);
} }
else if (mat == Material.COCOA) { else if (mat == Material.POTATO) {
is = new ItemStack(Material.POTATO_ITEM, 1, (short) 0); is = new ItemStack(Material.POTATO_ITEM, 1, (short) 0);
} }