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Reimplementing skill level and power level caps.
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@ -345,7 +345,10 @@ public class Config extends ConfigLoader {
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public int getLevelCapTaming() { return config.getInt("Skills.Taming.Level_Cap", 0); }
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public int getLevelCapUnarmed() { return config.getInt("Skills.Unarmed.Level_Cap", 0); }
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public int getLevelCapWoodcutting() { return config.getInt("Skills.Woodcutting.Level_Cap", 0); }
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public int getPowerLevelCap() { return config.getInt("General.Power_Level_Cap", 0); }
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public int getPowerLevelCap() {
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int cap = config.getInt("General.Power_Level_Cap", 0);
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return ((cap == 0) ? Integer.MAX_VALUE : cap);
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}
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/* PVP & PVE Settings */
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public boolean getAcrobaticsPVP() { return config.getBoolean("Skills.Acrobatics.Enabled_For_PVP", true); }
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@ -533,6 +533,9 @@ public class Skills {
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if(Users.getPlayer(player) == null)
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return;
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if((type.getMaxLevel() < profile.getSkillLevel(type) + 1) || (Misc.getPowerLevelCap() < Users.getPlayer(player).getPowerLevel() + 1))
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return;
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Users.getPlayer(player).addXP(type, xp);
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xpCheckSkill(type, player, profile);
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}
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