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More work on Woodcutting and Tree Feller
This commit is contained in:
parent
1548863a21
commit
1bbb245e32
@ -177,17 +177,18 @@ public class BlockListener implements Listener {
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/* WOOD CUTTING */
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else if (BlockChecks.isLog(block) && Permissions.woodcutting(player)) {
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if (!mcMMO.placeStore.isTrue(block) && profile.getAbilityMode(AbilityType.TREE_FELLER) && Permissions.treeFeller(player) && ItemChecks.isAxe(inHand)) {
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Woodcutting.beginTreeFeller(event);
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}
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else {
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if (configInstance.getWoodcuttingRequiresTool()) {
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if (ItemChecks.isAxe(inHand)) {
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Woodcutting.woodcuttingBlockCheck(player, block);
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Woodcutting.beginWoodcutting(player, block);
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}
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}
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else {
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Woodcutting.woodcuttingBlockCheck(player, block);
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Woodcutting.beginWoodcutting(player, block);
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}
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if (!mcMMO.placeStore.isTrue(block) && profile.getAbilityMode(AbilityType.TREE_FELLER) && Permissions.treeFeller(player) && ItemChecks.isAxe(inHand)) {
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Woodcutting.treeFeller(event);
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}
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}
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@ -318,12 +319,12 @@ public class BlockListener implements Listener {
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if (configInstance.getWoodcuttingRequiresTool()) {
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if (ItemChecks.isAxe(inHand)) {
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event.setInstaBreak(true);
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Woodcutting.leafBlower(player, block);
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Woodcutting.beginLeafBlower(player, block);
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}
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}
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else if (!inHand.getType().equals(Material.SHEARS)) {
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event.setInstaBreak(true);
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Woodcutting.leafBlower(player, block);
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Woodcutting.beginLeafBlower(player, block);
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}
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}
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}
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@ -0,0 +1,235 @@
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package com.gmail.nossr50.skills.woodcutting;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.Combat;
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import com.gmail.nossr50.skills.SkillType;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ModChecks;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public abstract class TreeFeller {
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private static boolean treeFellerReachedThreshold = false;
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/**
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* Handle the Tree Feller ability.
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*
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* @param event Event to process
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*/
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public static void process(BlockBreakEvent event) {
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List<Block> treeFellerBlocks = new ArrayList<Block>();
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Player player = event.getPlayer();
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processRecursively(event.getBlock(), treeFellerBlocks);
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// If the player is trying to break to many block
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if (treeFellerReachedThreshold) {
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treeFellerReachedThreshold = false;
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
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return;
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}
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// If the tool can't sustain the durability loss
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if (!handleDurabilityLoss(treeFellerBlocks, player)) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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if (health > 1) {
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Combat.dealDamage(player, Misc.getRandom().nextInt(health - 1));
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}
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return;
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}
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removeBlocks(treeFellerBlocks, player);
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}
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/**
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* Process Tree Feller
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*
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* @param block Point of origin of the layer
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* @param treeFellerBlocks List of blocks to be removed
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*/
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private static void processRecursively(Block block, List<Block> treeFellerBlocks) {
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List<Block> futureCenterBlocks = new ArrayList<Block>();
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boolean centerIsLog = (block.getType() == Material.LOG || (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)));
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Block nextBlock = block.getRelative(BlockFace.UP);;
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// Handle the block above 'block'
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if (addBlock(nextBlock, treeFellerBlocks)) {
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if (treeFellerReachedThreshold) {
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return;
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}
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if (centerIsLog) {
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futureCenterBlocks.add(nextBlock);
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}
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}
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World world = block.getWorld();
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// Handle the blocks around 'block'
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for (int x = -1 ; x <= 1 ; x++) {
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for (int z = -1 ; z <= 1 ; z++) {
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nextBlock = world.getBlockAt(block.getLocation().add(x, 0, z));
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if (addBlock(nextBlock, treeFellerBlocks)) {
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if (treeFellerReachedThreshold) {
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return;
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}
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if (centerIsLog) {
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futureCenterBlocks.add(nextBlock);
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}
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}
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}
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}
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// Recursive call for each log found
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for (Block futurCenterBlock : futureCenterBlocks) {
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if (treeFellerReachedThreshold) {
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return;
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}
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processRecursively(futurCenterBlock, treeFellerBlocks);
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}
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}
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/**
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* Add a block to the block list
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*
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* @param block Block to be added
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* @param treeFellerBlocks List of blocks to be removed
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* @return True if block was added
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*/
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private static boolean addBlock(Block block, List<Block> treeFellerBlocks) {
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if (BlockChecks.treeFellerCompatible(block) && !treeFellerBlocks.contains(block) && !mcMMO.placeStore.isTrue(block)) {
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treeFellerBlocks.add(block);
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if (treeFellerBlocks.size() >= Config.getInstance().getTreeFellerThreshold()) {
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treeFellerReachedThreshold = true;
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}
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return true;
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}
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return false;
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}
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/**
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* Handle the durability loss
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*
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* @param treeFellerBlocks List of blocks to be removed
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* @param Player Player using the ability
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* @return True if the tool can sustain the durability loss
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*/
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private static boolean handleDurabilityLoss(List<Block> treeFellerBlocks, Player player) {
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ItemStack inHand = player.getItemInHand();
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Material inHandMaterial = inHand.getType();
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if (inHandMaterial != Material.AIR) {
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boolean blockModsEnabled = Config.getInstance().getBlockModsEnabled();
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short durabilityLoss = 0;
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for (Block block : treeFellerBlocks) {
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if (block.getType() == Material.LOG || (blockModsEnabled && ModChecks.isCustomLogBlock(block))) {
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durabilityLoss += Misc.toolDurabilityLoss;
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}
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}
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short finalDurability = (short) (inHand.getDurability() + durabilityLoss);
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short maxDurability = ModChecks.isCustomTool(inHand) ? ModChecks.getToolFromItemStack(inHand).getDurability() : inHandMaterial.getMaxDurability();
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if (finalDurability >= maxDurability) {
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inHand.setDurability(maxDurability);
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return false;
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}
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inHand.setDurability(finalDurability);
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}
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return true;
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}
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/**
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* Handles removing & dropping the blocks
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*
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* @param treeFellerBlocks List of blocks to be removed
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* @param player Player using the ability
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*/
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private static void removeBlocks(List<Block> treeFellerBlocks, Player player) {
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int xp = 0;
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for (Block block : treeFellerBlocks) {
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if (!Misc.blockBreakSimulate(block, player, true)) {
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break; // TODO: Shouldn't we use continue instead?
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}
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switch (block.getType()) {
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case LOG:
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Woodcutting.checkDoubleDrop(player, block);
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byte extraData = block.getData();
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xp += Woodcutting.getExperienceFromLog(block);
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// TODO: Nerf XP from jungle trees, as it was done previously
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Misc.dropItem(block.getLocation(), new ItemStack(Material.LOG, 1, extraData));
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break;
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case LEAVES:
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Misc.randomDropItem(block.getLocation(), new ItemStack(Material.LOG, 1, (short) (block.getData() & 3)), 10);
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break;
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default:
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if (ModChecks.isCustomLogBlock(block)) {
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Woodcutting.checkDoubleDrop(player, block);
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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xp = customBlock.getXpGain();
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int minimumDropAmount = customBlock.getMinimumDropAmount();
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int maximumDropAmount = customBlock.getMaximumDropAmount();
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Location location = block.getLocation();
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ItemStack item = customBlock.getItemDrop();;
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Misc.dropItems(location, item, minimumDropAmount);
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if (minimumDropAmount < maximumDropAmount) {
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Misc.randomDropItems(location, item, 50, maximumDropAmount - minimumDropAmount);
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}
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}
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else if (ModChecks.isCustomLeafBlock(block)) {
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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Misc.randomDropItem(block.getLocation(), customBlock.getItemDrop(), 10);
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}
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break;
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}
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block.setData((byte) 0);
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block.setType(Material.AIR);
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}
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// Do we really have to check the permission here?
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if (Permissions.woodcutting(player)) {
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Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
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}
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}
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}
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@ -1,19 +1,12 @@
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package com.gmail.nossr50.skills.woodcutting;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.TreeSpecies;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import org.bukkit.material.Tree;
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import org.getspout.spoutapi.sound.SoundEffect;
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import com.gmail.nossr50.mcMMO;
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@ -21,374 +14,36 @@ import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.Combat;
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import com.gmail.nossr50.skills.SkillType;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ModChecks;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class Woodcutting {
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private static final AdvancedConfig ADVANCED_CONFIG = AdvancedConfig.getInstance();
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private static boolean treeFellerReachedThreshold = false;
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public static int doubleDropsMaxLevel = ADVANCED_CONFIG.getMiningDoubleDropMaxLevel();
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public static double doubleDropsMaxChance = ADVANCED_CONFIG.getMiningDoubleDropChance();
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public static boolean doubleDropsDisabled = Config.getInstance().woodcuttingDoubleDropsDisabled();
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public static int leafBlowerUnlockLevel = ADVANCED_CONFIG.getLeafBlowUnlockLevel();
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public static final int DOUBLE_DROP_MAX_LEVEL = AdvancedConfig.getInstance().getMiningDoubleDropMaxLevel();
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public static final double DOUBLE_DROP_CHANCE = AdvancedConfig.getInstance().getMiningDoubleDropChance();
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public static final int LEAF_BLOWER_UNLOCK_LEVEL = AdvancedConfig.getInstance().getLeafBlowUnlockLevel();
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public static final boolean DOUBLE_DROP_DISABLED = Config.getInstance().woodcuttingDoubleDropsDisabled();
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/**
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* Handle the Tree Feller ability.
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* Begin Tree Feller ability
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*
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* @param event Event to process
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*/
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public static void treeFeller(BlockBreakEvent event) {
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List<Block> toBeFelled = processTreeFeller(event);
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if (toBeFelled != null && !toBeFelled.isEmpty()) {
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removeBlocks(toBeFelled, event.getPlayer());
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}
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public static void beginTreeFeller(BlockBreakEvent event) {
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TreeFeller.process(event);
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}
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/**
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* Handles removing & dropping the blocks from Tree Feller.
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*
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* @param toBeFelled List of blocks to be removed
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* @param player Player using the ability
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*/
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private static void removeBlocks(List<Block> toBeFelled, Player player) {
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ItemStack inHand = player.getItemInHand();
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Material inHandMaterial = inHand.getType();
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short finalDurability = (short) (inHand.getDurability() + calulateDurabilityLossFromTreeFeller(toBeFelled));
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// Prevent the tree to be cut down if the tool doesn't have enough durability
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if (inHandMaterial != Material.AIR) {
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short maxDurability = ModChecks.isCustomTool(inHand) ? ModChecks.getToolFromItemStack(inHand).getDurability() : inHandMaterial.getMaxDurability();
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if (finalDurability >= maxDurability) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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if (health >= 2) {
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Combat.dealDamage(player, Misc.getRandom().nextInt(health - 1)); // Why not base the damage on the number of elements in toBeFelled?
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}
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inHand.setDurability(maxDurability);
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return;
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}
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}
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inHand.setDurability(finalDurability);
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int xp = 0;
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ItemStack item = null;
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for (Block block : toBeFelled) {
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if (!Misc.blockBreakSimulate(block, player, true)) {
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break;
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}
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if (block.getType() == Material.LOG) {
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Woodcutting.woodCuttingProcCheck(player, block);
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TreeSpecies species = ((Tree) block.getState().getData()).getSpecies();
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switch (species) {
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case GENERIC:
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item = new MaterialData(Material.LOG, TreeSpecies.GENERIC.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPOak();
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break;
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case REDWOOD:
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item = new MaterialData(Material.LOG, TreeSpecies.REDWOOD.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPSpruce();
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break;
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case BIRCH:
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item = new MaterialData(Material.LOG, TreeSpecies.BIRCH.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPBirch();
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break;
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case JUNGLE:
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item = new MaterialData(Material.LOG, TreeSpecies.JUNGLE.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPJungle() / 2; // Nerf XP from Jungle Trees when using Tree Feller
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break;
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default:
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break;
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}
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Misc.dropItem(block.getLocation(), item);
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}
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else if (block.getType() == Material.LEAVES) {
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item = new MaterialData(Material.SAPLING, (byte) (block.getData() & 3)).toItemStack(1);
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Misc.randomDropItem(block.getLocation(), item, 10);
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}
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else if (Config.getInstance().getBlockModsEnabled()) {
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if (ModChecks.isCustomLogBlock(block)) {
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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Woodcutting.woodCuttingProcCheck(player, block);
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xp = customBlock.getXpGain();
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int minimumDropAmount = customBlock.getMinimumDropAmount();
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int maximumDropAmount = customBlock.getMaximumDropAmount();
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Location location = block.getLocation();
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item = customBlock.getItemDrop();
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Misc.dropItems(location, item, minimumDropAmount);
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if (minimumDropAmount < maximumDropAmount) {
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Misc.randomDropItems(location, item, 50, maximumDropAmount - minimumDropAmount);
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}
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}
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else if (ModChecks.isCustomLeafBlock(block)) {
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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Misc.randomDropItem(block.getLocation(), customBlock.getItemDrop(), 10);
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}
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}
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block.setData((byte) 0);
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block.setType(Material.AIR);
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}
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if (Permissions.woodcutting(player)) {
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Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
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}
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}
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/**
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* Process Tree Feller around a block.
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*
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* @param block Point of origin of the layer
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* @param toBeFelled List of blocks to be removed
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*/
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private static void processTreeFellerAroundBlock(Block block, List<Block> toBeFelled) {
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// TODO: too much duplicate code here
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List<Block> futureCenterBlocks = new ArrayList<Block>();
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boolean centerIsLog = (block.getType() == Material.LOG); //TODO: custom blocks?
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// Handle the block above 'block'
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Block nextBlock = block.getRelative(BlockFace.UP);;
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if (BlockChecks.treeFellerCompatible(nextBlock) && !toBeFelled.contains(nextBlock) && !mcMMO.placeStore.isTrue(nextBlock)) {
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toBeFelled.add(nextBlock);
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|
||||
if (centerIsLog) {
|
||||
futureCenterBlocks.add(nextBlock);
|
||||
}
|
||||
|
||||
if (toBeFelled.size() >= Config.getInstance().getTreeFellerThreshold()) {
|
||||
treeFellerReachedThreshold = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
World world = block.getWorld();
|
||||
|
||||
// Handle the blocks around 'block'
|
||||
for (int x = -1 ; x <= 1 ; x++) {
|
||||
for (int z = -1 ; z <= 1 ; z++) {
|
||||
nextBlock = world.getBlockAt(block.getLocation().add(x, 0, z));
|
||||
|
||||
if (BlockChecks.treeFellerCompatible(nextBlock) && !toBeFelled.contains(nextBlock) && !mcMMO.placeStore.isTrue(nextBlock)) {
|
||||
toBeFelled.add(nextBlock);
|
||||
|
||||
if (centerIsLog) {
|
||||
futureCenterBlocks.add(nextBlock);
|
||||
}
|
||||
|
||||
if (toBeFelled.size() >= Config.getInstance().getTreeFellerThreshold()) {
|
||||
treeFellerReachedThreshold = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Recursive call for each log found
|
||||
for (Block futurCenterBlock : futureCenterBlocks) {
|
||||
if (treeFellerReachedThreshold) {
|
||||
return;
|
||||
}
|
||||
|
||||
processTreeFellerAroundBlock(futurCenterBlock, toBeFelled);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Process Tree Feller.
|
||||
*
|
||||
* @param event Event to process
|
||||
* @return List of blocks to be removed
|
||||
*/
|
||||
private static List<Block> processTreeFeller(BlockBreakEvent event) {
|
||||
List<Block> toBeFelled = new ArrayList<Block>();
|
||||
|
||||
processTreeFellerAroundBlock(event.getBlock(), toBeFelled);
|
||||
|
||||
if (treeFellerReachedThreshold) {
|
||||
treeFellerReachedThreshold = false;
|
||||
|
||||
event.getPlayer().sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
|
||||
return null;
|
||||
}
|
||||
|
||||
return toBeFelled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check for double drops.
|
||||
*
|
||||
* @param player Player breaking the block
|
||||
* @param block Block being broken
|
||||
*/
|
||||
private static void woodCuttingProcCheck(Player player, Block block) {
|
||||
final double MAX_CHANCE = ADVANCED_CONFIG.getWoodcuttingDoubleDropChance();
|
||||
final int MAX_BONUS_LEVEL = ADVANCED_CONFIG.getWoodcuttingDoubleDropMaxLevel();
|
||||
byte type = block.getData();
|
||||
|
||||
if ((type & 0x4) == 0x4)
|
||||
type ^= 0x4;
|
||||
|
||||
if ((type & 0x8) == 0x8)
|
||||
type ^= 0x8;
|
||||
|
||||
Material blockMaterial = block.getType();
|
||||
int chance = (int) ((MAX_CHANCE / MAX_BONUS_LEVEL) * Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING));
|
||||
|
||||
if (chance > MAX_CHANCE) {
|
||||
chance = (int) MAX_CHANCE;
|
||||
}
|
||||
|
||||
int activationChance = Misc.calculateActivationChance(Permissions.luckyWoodcutting(player));
|
||||
|
||||
if (chance > Misc.getRandom().nextInt(activationChance) && Permissions.woodcuttingDoubleDrops(player)) {
|
||||
Config configInstance = Config.getInstance();
|
||||
ItemStack item = null;
|
||||
Location location = null;
|
||||
|
||||
if (configInstance.getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
|
||||
CustomBlock customBlock = ModChecks.getCustomBlock(block);
|
||||
int minimumDropAmount = customBlock.getMinimumDropAmount();
|
||||
int maximumDropAmount = customBlock.getMaximumDropAmount();
|
||||
|
||||
item = customBlock.getItemDrop();
|
||||
location = block.getLocation();
|
||||
|
||||
if (minimumDropAmount != maximumDropAmount) {
|
||||
Misc.dropItems(location, item, minimumDropAmount);
|
||||
Misc.randomDropItems(location, item, 50, maximumDropAmount - minimumDropAmount);
|
||||
}
|
||||
else {
|
||||
Misc.dropItems(location, item, minimumDropAmount);
|
||||
}
|
||||
}
|
||||
else {
|
||||
item = (new MaterialData(blockMaterial, type)).toItemStack(1);
|
||||
location = block.getLocation();
|
||||
|
||||
switch (TreeSpecies.getByData(type)) {
|
||||
case GENERIC:
|
||||
if (configInstance.getOakDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
|
||||
case REDWOOD:
|
||||
if (configInstance.getSpruceDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
|
||||
case BIRCH:
|
||||
if (configInstance.getBirchDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
|
||||
case JUNGLE:
|
||||
if (configInstance.getJungleDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check XP gain for woodcutting.
|
||||
*
|
||||
* @param player Player breaking the block
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void woodcuttingBlockCheck(Player player, Block block) {
|
||||
if (mcMMO.placeStore.isTrue(block)) {
|
||||
return;
|
||||
}
|
||||
|
||||
int xp = 0;
|
||||
|
||||
if (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
|
||||
xp = ModChecks.getCustomBlock(block).getXpGain();
|
||||
}
|
||||
else {
|
||||
byte type = block.getData();
|
||||
|
||||
if ((type & 0x4) == 0x4)
|
||||
type ^= 0x4;
|
||||
|
||||
if ((type & 0x8) == 0x8)
|
||||
type ^= 0x8;
|
||||
|
||||
TreeSpecies species = TreeSpecies.getByData(type);
|
||||
|
||||
// Apparently species can be null in certain cases (custom server mods?)
|
||||
// https://github.com/mcMMO-Dev/mcMMO/issues/229
|
||||
if (species == null)
|
||||
return;
|
||||
|
||||
switch (species) {
|
||||
case GENERIC:
|
||||
xp += Config.getInstance().getWoodcuttingXPOak();
|
||||
break;
|
||||
|
||||
case REDWOOD:
|
||||
xp += Config.getInstance().getWoodcuttingXPSpruce();
|
||||
break;
|
||||
|
||||
case BIRCH:
|
||||
xp += Config.getInstance().getWoodcuttingXPBirch();
|
||||
break;
|
||||
|
||||
case JUNGLE:
|
||||
xp += Config.getInstance().getWoodcuttingXPJungle();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Woodcutting.woodCuttingProcCheck(player, block);
|
||||
Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the Leaf Blower ability.
|
||||
* Begin Leaf Blower ability.
|
||||
*
|
||||
* @param player Player using the ability
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void leafBlower(Player player, Block block) {
|
||||
public static void beginLeafBlower(Player player, Block block) {
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(new FakePlayerAnimationEvent(player));
|
||||
|
||||
if (mcMMO.spoutEnabled) {
|
||||
@ -397,21 +52,124 @@ public class Woodcutting {
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the durability loss from Tree Feller
|
||||
* Begin Woodcutting process
|
||||
*
|
||||
* @param List<Block> Blocks to be felled
|
||||
* @return Durability loss
|
||||
* @param player Player breaking the block
|
||||
* @param block Block being broken
|
||||
*/
|
||||
private static short calulateDurabilityLossFromTreeFeller(List<Block> toBeFelled) {
|
||||
short durabilityLoss = 0;
|
||||
boolean blockModsEnabled = Config.getInstance().getBlockModsEnabled();
|
||||
public static void beginWoodcutting(Player player, Block block) {
|
||||
int xp = 0;
|
||||
|
||||
for (Block block : toBeFelled) {
|
||||
if (block.getType() == Material.LOG || (blockModsEnabled && ModChecks.isCustomLogBlock(block))) {
|
||||
durabilityLoss += Misc.toolDurabilityLoss;
|
||||
if (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
|
||||
xp = ModChecks.getCustomBlock(block).getXpGain();
|
||||
}
|
||||
else {
|
||||
try {
|
||||
xp = getExperienceFromLog(block);
|
||||
}
|
||||
catch (IllegalArgumentException exception) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
return durabilityLoss;
|
||||
checkDoubleDrop(player, block);
|
||||
Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve the experience from a log
|
||||
*
|
||||
* @param log Log being broken
|
||||
* @return Amount of experience
|
||||
* @throws IllegalArgumentException if 'log' is invalid
|
||||
*/
|
||||
protected static int getExperienceFromLog(Block log) {
|
||||
TreeSpecies logType = TreeSpecies.getByData(log.getData());
|
||||
|
||||
// Apparently species can be null in certain cases (custom server mods?)
|
||||
// https://github.com/mcMMO-Dev/mcMMO/issues/229
|
||||
if (logType == null) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
|
||||
switch (logType) {
|
||||
case GENERIC:
|
||||
return Config.getInstance().getWoodcuttingXPOak();
|
||||
case REDWOOD:
|
||||
return Config.getInstance().getWoodcuttingXPSpruce();
|
||||
case BIRCH:
|
||||
return Config.getInstance().getWoodcuttingXPBirch();
|
||||
case JUNGLE:
|
||||
return Config.getInstance().getWoodcuttingXPJungle();
|
||||
default:
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check for double drops
|
||||
*
|
||||
* @param player Player breaking the block
|
||||
* @param block Block being broken
|
||||
*/
|
||||
protected static void checkDoubleDrop(Player player, Block block) {
|
||||
if (!Permissions.woodcuttingDoubleDrops(player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
int chance = (int) ((DOUBLE_DROP_CHANCE / DOUBLE_DROP_MAX_LEVEL) * Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING));
|
||||
int activationChance = Misc.calculateActivationChance(Permissions.luckyWoodcutting(player));
|
||||
|
||||
if (chance > DOUBLE_DROP_CHANCE) {
|
||||
chance = (int) DOUBLE_DROP_CHANCE;
|
||||
}
|
||||
|
||||
if (chance <= Misc.getRandom().nextInt(activationChance)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
|
||||
CustomBlock customBlock = ModChecks.getCustomBlock(block);
|
||||
int minimumDropAmount = customBlock.getMinimumDropAmount();
|
||||
int maximumDropAmount = customBlock.getMaximumDropAmount();
|
||||
Location location = block.getLocation();
|
||||
ItemStack item = customBlock.getItemDrop();
|
||||
|
||||
Misc.dropItems(location, item, minimumDropAmount);
|
||||
|
||||
if (minimumDropAmount != maximumDropAmount) {
|
||||
Misc.randomDropItems(location, item, 50, maximumDropAmount - minimumDropAmount);
|
||||
}
|
||||
}
|
||||
else {
|
||||
byte extraData = block.getData();
|
||||
Location location = block.getLocation();
|
||||
ItemStack item = new ItemStack(Material.LOG, 1, extraData);
|
||||
|
||||
switch (TreeSpecies.getByData(extraData)) {
|
||||
case GENERIC:
|
||||
if (Config.getInstance().getOakDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
case REDWOOD:
|
||||
if (Config.getInstance().getSpruceDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
case BIRCH:
|
||||
if (Config.getInstance().getBirchDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
case JUNGLE:
|
||||
if (Config.getInstance().getJungleDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,11 @@
|
||||
package com.gmail.nossr50.skills.woodcutting;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class WoodcuttingCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private String treeFellerLength;
|
||||
private String treeFellerLengthEndurance;
|
||||
private String doubleDropChance;
|
||||
@ -16,7 +14,6 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
private boolean canTreeFell;
|
||||
private boolean canLeafBlow;
|
||||
private boolean canDoubleDrop;
|
||||
private boolean doubleDropsDisabled;
|
||||
|
||||
public WoodcuttingCommand() {
|
||||
super(SkillType.WOODCUTTING);
|
||||
@ -30,7 +27,7 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
treeFellerLengthEndurance = treeFellerStrings[1];
|
||||
|
||||
//DOUBLE DROPS
|
||||
String[] doubleDropStrings = calculateAbilityDisplayValues(Woodcutting.doubleDropsMaxLevel, Woodcutting.doubleDropsMaxChance);
|
||||
String[] doubleDropStrings = calculateAbilityDisplayValues(Woodcutting.DOUBLE_DROP_MAX_LEVEL, Woodcutting.DOUBLE_DROP_CHANCE);
|
||||
doubleDropChance = doubleDropStrings[0];
|
||||
doubleDropChanceLucky = doubleDropStrings[1];
|
||||
}
|
||||
@ -40,12 +37,11 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
canTreeFell = Permissions.treeFeller(player);
|
||||
canDoubleDrop = Permissions.woodcuttingDoubleDrops(player);
|
||||
canLeafBlow = Permissions.leafBlower(player);
|
||||
doubleDropsDisabled = Woodcutting.doubleDropsDisabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
||||
return (canDoubleDrop && !Woodcutting.DOUBLE_DROP_DISABLED) || canLeafBlow || canTreeFell;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -60,28 +56,28 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
if (canDoubleDrop && !Woodcutting.DOUBLE_DROP_DISABLED) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
||||
return (canDoubleDrop && !Woodcutting.DOUBLE_DROP_DISABLED) || canLeafBlow || canTreeFell;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canLeafBlow) {
|
||||
if (skillValue < Woodcutting.leafBlowerUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { Woodcutting.leafBlowerUnlockLevel }) }));
|
||||
if (skillValue < Woodcutting.LEAF_BLOWER_UNLOCK_LEVEL) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { Woodcutting.LEAF_BLOWER_UNLOCK_LEVEL }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
if (canDoubleDrop && !Woodcutting.DOUBLE_DROP_DISABLED) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user