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nossr50 2019-04-30 17:20:23 -07:00
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Version 2.1.51
You can now customize a locale outside of the JAR! (Thanks mikroskeem)
Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
NOTES
Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
Version 2.1.50 Version 2.1.50
Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
Updated German locale (thanks OverCrave) Updated German locale (thanks OverCrave)