mirror of
https://github.com/mcMMO-Dev/mcMMO.git
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All changes up to 0.8.14
This commit is contained in:
parent
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commit
2caa7bfbb0
@ -1,5 +1,16 @@
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Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code#
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Version 0.8.14
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Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
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Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
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Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
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You can now adjust what level is required to repair diamond in the configuration file
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Changed mining XP rates to be a tad higher for some things
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You can now get XP from sandstone
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XP rates increased for gathering glowstone with excavation
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XP rates increased a bit for excavation
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Skill info is now a bit more detailed for certain skills
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Added info about arrow retrieval to /archery
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Version 0.8.13
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Enemies no longer look like they have frozen when they die
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Item duping fix
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@ -14,53 +14,18 @@ public class mcAcrobatics {
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return instance;
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}
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public void acrobaticsCheck(Player player, EntityDamageEvent event, Location loc, int xx, int y, int z){
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if(player != null && mcUsers.getProfile(player).getAcrobaticsInt() >= 50
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&& mcUsers.getProfile(player).getAcrobaticsInt() < 250
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&& mcPermissions.getInstance().acrobatics(player)){
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if(Math.random() * 10 > 8){
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if(player != null){
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if(Math.random() * 1000 <= mcUsers.getProfile(player).getAcrobaticsInt()){
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event.setCancelled(true);
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player.sendMessage("**ROLLED**");
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return;
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}
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}
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if(player != null && mcUsers.getProfile(player).getAcrobaticsInt() >= 250
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&& mcUsers.getProfile(player).getAcrobaticsInt() < 450
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&& mcPermissions.getInstance().acrobatics(player)){
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if(Math.random() * 10 > 6){
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event.setCancelled(true);
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player.sendMessage("**ROLLED**");
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return;
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}
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}
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if(player != null && mcUsers.getProfile(player).getAcrobaticsInt() >= 450
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&& mcUsers.getProfile(player).getAcrobaticsInt() < 750
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&& mcPermissions.getInstance().acrobatics(player)){
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if(Math.random() * 10 > 4){
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event.setCancelled(true);
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player.sendMessage("**ROLLED**");
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return;
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}
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}
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if(player != null && mcUsers.getProfile(player).getAcrobaticsInt() >= 750
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&& mcUsers.getProfile(player).getAcrobaticsInt() < 950
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&& mcPermissions.getInstance().acrobatics(player)){
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if(Math.random() * 10 > 2){
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event.setCancelled(true);
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player.sendMessage("**BARREL ROLLED**");
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return;
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}
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}
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if(player != null && mcUsers.getProfile(player).getAcrobaticsInt() >= 950
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&& mcPermissions.getInstance().acrobatics(player)){
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event.setCancelled(true);
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player.sendMessage("**ROLLED... LIKE A BOSS**");
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return;
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}
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if(player != null && player.getHealth() - event.getDamage() <= 0)
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return;
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if(!mcConfig.getInstance().isBlockWatched(loc.getWorld().getBlockAt(xx, y, z))
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&& mcPermissions.getInstance().acrobatics(player)){
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mcUsers.getProfile(player).addAcrobaticsGather(event.getDamage() * 3);
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mcUsers.getProfile(player).addAcrobaticsGather(event.getDamage() * 8);
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if(player != null && mcUsers.getProfile(player).getAcrobaticsGatherInt() >= mcUsers.getProfile(player).getXpToLevel("acrobatics")){
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int skillups = 0;
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while(mcUsers.getProfile(player).getAcrobaticsGatherInt() >= mcUsers.getProfile(player).getXpToLevel("acrobatics")){
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@ -65,7 +65,6 @@ public class mcBlockListener extends BlockListener {
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mcWoodCutting.getInstance().woodCuttingProcCheck(player, block, loc);
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mcUsers.getProfile(player).addWoodcuttingGather(7);
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if(mcPermissions.getInstance().woodcuttingability(player)){
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}
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}
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/*
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@ -335,46 +335,18 @@ public class mcCombat {
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if(event.getProjectile().toString().equals("CraftArrow") && mcPermissions.getInstance().archery(attacker)){
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if(!mcConfig.getInstance().isTracked(x) && event.getDamage() > 0){
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mcConfig.getInstance().addArrowTrack(x, 0);
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if(mcUsers.getProfile(attacker).getArcheryInt() >= 50 && mcUsers.getProfile(attacker).getArcheryInt() < 200){
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if(Math.random() * 10 > 8){
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if(attacker != null){
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if(Math.random() * 1000 <= mcUsers.getProfile(attacker).getArcheryInt()){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 200 && mcUsers.getProfile(attacker).getArcheryInt() < 400){
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if(Math.random() * 10 > 6){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 400 && mcUsers.getProfile(attacker).getArcheryInt() < 600){
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if(Math.random() * 10 > 4){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 600 && mcUsers.getProfile(attacker).getArcheryInt() < 800){
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if(Math.random() * 10 > 2){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 800){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else {
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if(event.getDamage() > 0){
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if(mcUsers.getProfile(attacker).getArcheryInt() >= 50 && mcUsers.getProfile(attacker).getArcheryInt() < 200){
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if(Math.random() * 10 > 8){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 200 && mcUsers.getProfile(attacker).getArcheryInt() < 400){
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if(Math.random() * 10 > 6){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 400 && mcUsers.getProfile(attacker).getArcheryInt() < 600){
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if(Math.random() * 10 > 4){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 600 && mcUsers.getProfile(attacker).getArcheryInt() < 800){
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if(Math.random() * 10 > 2){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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} else if(mcUsers.getProfile(attacker).getArcheryInt() >= 800){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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if(attacker != null){
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if(Math.random() * 1000 <= mcUsers.getProfile(attacker).getArcheryInt()){
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mcConfig.getInstance().addArrowCount(x, 1);
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}
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}
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}
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}
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/*
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@ -43,7 +43,7 @@ public class mcExcavation {
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}
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//DIRT SAND OR GRAVEL
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if(type == 3 || type == 13 || type == 2 || type == 12){
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mcUsers.getProfile(player).addExcavationGather(3);
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mcUsers.getProfile(player).addExcavationGather(4);
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if(mcUsers.getProfile(player).getExcavationInt() > 750){
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//CHANCE TO GET CAKE
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if(mcLoadProperties.cake == true && Math.random() * 2000 > 1999){
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@ -86,14 +86,14 @@ public class mcExcavation {
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if(type == 12){
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//CHANCE TO GET GLOWSTONE
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if(mcLoadProperties.glowstone == true && mcUsers.getProfile(player).getExcavationInt() > 50 && Math.random() * 100 > 95){
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mcUsers.getProfile(player).addExcavationGather(3);
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mcUsers.getProfile(player).addExcavationGather(8);
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mat = Material.getMaterial(348);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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loc.getWorld().dropItemNaturally(loc, is);
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}
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//CHANCE TO GET SLOWSAND
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if(mcLoadProperties.slowsand == true && mcUsers.getProfile(player).getExcavationInt() > 650 && Math.random() * 200 > 199){
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mcUsers.getProfile(player).addExcavationGather(5);
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mcUsers.getProfile(player).addExcavationGather(8);
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mat = Material.getMaterial(88);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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loc.getWorld().dropItemNaturally(loc, is);
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@ -110,7 +110,7 @@ public class mcExcavation {
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if((type == 2 || type == 3) && mcUsers.getProfile(player).getExcavationInt() > 25){
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//CHANCE TO GET GLOWSTONE
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if(mcLoadProperties.glowstone == true && Math.random() * 100 > 95){
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mcUsers.getProfile(player).addExcavationGather(5);
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mcUsers.getProfile(player).addExcavationGather(8);
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mat = Material.getMaterial(348);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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loc.getWorld().dropItemNaturally(loc, is);
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@ -24,33 +24,20 @@ public class mcHerbalism {
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Location loc = block.getLocation();
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ItemStack is = null;
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Material mat = null;
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//player.sendMessage("mcMMO DEBUG: Data ("+block.getData()+")"+" TYPEID ("+block.getTypeId()+")");
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if(type == 59 && block.getData() == (byte) 0x7){
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mat = Material.getMaterial(296);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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mcUsers.getProfile(player).addHerbalismGather(5);
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if(mcUsers.getProfile(player).getHerbalismInt() >= 50 && mcUsers.getProfile(player).getHerbalismInt() < 150){
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if(Math.random() * 10 > 8)
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loc.getWorld().dropItemNaturally(loc, is);
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}
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if(mcUsers.getProfile(player).getHerbalismInt() >= 150 && mcUsers.getProfile(player).getHerbalismInt() < 350 ){
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if(Math.random() * 10 > 6)
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loc.getWorld().dropItemNaturally(loc, is);
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}
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if(mcUsers.getProfile(player).getHerbalismInt() >= 350 && mcUsers.getProfile(player).getHerbalismInt() < 500 ){
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if(Math.random() * 10 > 4)
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loc.getWorld().dropItemNaturally(loc, is);
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}
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if(mcUsers.getProfile(player).getHerbalismInt() >= 500 && mcUsers.getProfile(player).getHerbalismInt() < 750 ){
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if(Math.random() * 10 > 2)
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loc.getWorld().dropItemNaturally(loc, is);
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if(player != null){
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if(Math.random() * 1000 <= mcUsers.getProfile(player).getHerbalismInt()){
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loc.getWorld().dropItemNaturally(loc, is);
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}
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}
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}
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/*
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* We need to check not-wheat stuff for if it was placed by the player or not
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*/
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if(!mcConfig.getInstance().isBlockWatched(block)){
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//player.sendMessage("DEBUG CODE 2");
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if(type == 39 || type == 40){
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mcUsers.getProfile(player).addHerbalismGather(10);
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}
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@ -3,13 +3,14 @@ package com.gmail.nossr50;
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public class mcLoadProperties {
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public static Boolean pvp, eggs, apples, myspawnclearsinventory, cake, music, diamond, glowstone, slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages;
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public static String mcmmo, mcc, mcgod, stats, mmoedit, ptp, party, myspawn, setmyspawn, whois, invite, accept, clearmyspawn;
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public static int globalxpmodifier, miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier, unarmedxpmodifier, herbalismxpmodifier, excavationxpmodifier, archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier;
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public static int repairdiamondlevel, globalxpmodifier, miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier, unarmedxpmodifier, herbalismxpmodifier, excavationxpmodifier, archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier;
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public static void loadMain(){
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String propertiesFile = mcMMO.maindirectory + "mcmmo.properties";
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mcProperties properties = new mcProperties(propertiesFile);
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properties.load();
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repairdiamondlevel = properties.getInteger("repairdiamondlevel", 50);
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/*
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* EXPERIENCE RATE MODIFIER
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*/
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@ -62,43 +62,21 @@ public class mcMining {
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}
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}
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public void blockProcCheck(Block block, Player player){
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if(mcUsers.getProfile(player).getMiningInt() > 2000){
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blockProcSimulate(block);
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return;
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}
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if(mcUsers.getProfile(player).getMiningInt() > 1250){
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if((Math.random() * 10) > 2){
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blockProcSimulate(block);
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return;
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}
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}
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if(mcUsers.getProfile(player).getMiningInt() > 750){
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if((Math.random() * 10) > 4){
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blockProcSimulate(block);
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return;
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}
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}
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if(mcUsers.getProfile(player).getMiningInt() > 150){
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if((Math.random() * 10) > 6){
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blockProcSimulate(block);
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return;
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}
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}
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if(mcUsers.getProfile(player).getMiningInt() > 25){
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if((Math.random() * 10) > 8){
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if(player != null){
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if(Math.random() * 1000 >= mcUsers.getProfile(player).getMiningInt()){
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blockProcSimulate(block);
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return;
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}
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}
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}
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public void miningBlockCheck(Player player, Block block){
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if(block.getTypeId() == 1){
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mcUsers.getProfile(player).addMiningGather(1);
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if(block.getTypeId() == 1 || block.getTypeId() == 24){
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mcUsers.getProfile(player).addMiningGather(3);
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blockProcCheck(block, player);
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}
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//COAL
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if(block.getTypeId() == 16){
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mcUsers.getProfile(player).addMiningGather(5);
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mcUsers.getProfile(player).addMiningGather(10);
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blockProcCheck(block, player);
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}
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//GOLD
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@ -113,7 +91,7 @@ public class mcMining {
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}
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//IRON
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if(block.getTypeId() == 15){
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mcUsers.getProfile(player).addMiningGather(20);
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mcUsers.getProfile(player).addMiningGather(25);
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blockProcCheck(block, player);
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}
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//REDSTONE
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@ -28,7 +28,7 @@ public class mcRepair {
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/*
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* DIAMOND ARMOR
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*/
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if(isDiamondArmor(is) && hasDiamond(player) && mcUsers.getProfile(player).getRepairInt() >= 50){
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if(isDiamondArmor(is) && hasDiamond(player) && mcUsers.getProfile(player).getRepairInt() >= mcLoadProperties.repairdiamondlevel){
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removeDiamond(player);
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player.getItemInHand().setDurability(getArmorRepairAmount(is, player));
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mcUsers.getProfile(player).addRepairGather(75);
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@ -59,7 +59,7 @@ public class mcRepair {
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is.setDurability(getToolRepairAmount(is, player));
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removeIron(player);
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mcUsers.getProfile(player).addRepairGather(20);
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} else if (isDiamondTools(is) && hasDiamond(player) && mcUsers.getProfile(player).getRepairInt() >= 50){ //Check if its diamond and the player has diamonds
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} else if (isDiamondTools(is) && hasDiamond(player) && mcUsers.getProfile(player).getRepairInt() >= mcLoadProperties.repairdiamondlevel){ //Check if its diamond and the player has diamonds
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/*
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* DIAMOND TOOLS
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*/
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@ -327,7 +327,7 @@ public class mcRepair {
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return durability;
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}
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public void needMoreVespeneGas(ItemStack is, Player player){
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if ((isDiamondTools(is) || isDiamondArmor(is)) && mcUsers.getProfile(player).getRepairInt() < 50){
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if ((isDiamondTools(is) || isDiamondArmor(is)) && mcUsers.getProfile(player).getRepairInt() < mcLoadProperties.repairdiamondlevel){
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player.sendMessage(ChatColor.DARK_RED +"You're not adept enough to repair Diamond");
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} else if (isDiamondTools(is) && !hasDiamond(player) || isIronTools(is) && !hasIron(player) || isGoldTools(is) && !hasGold(player)){
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if(isDiamondTools(is) && !hasDiamond(player))
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@ -345,27 +345,12 @@ public class mcRepair {
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player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GOLD+"Gold");
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}
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public boolean checkPlayerProcRepair(Player player){
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if(mcUsers.getProfile(player).getRepairInt() >= 750){
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if(Math.random() * 10 > 2){
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player.sendMessage(ChatColor.GRAY + "That took no effort.");
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return true;
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}
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} else if (mcUsers.getProfile(player).getRepairInt() >= 450 && mcUsers.getProfile(player).getRepairInt() < 750){
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if(Math.random() * 10 > 4){
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player.sendMessage(ChatColor.GRAY + "That felt really easy.");
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return true;
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}
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} else if (mcUsers.getProfile(player).getRepairInt() >= 150 && mcUsers.getProfile(player).getRepairInt() < 450){
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if(Math.random() * 10 > 6){
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player.sendMessage(ChatColor.GRAY + "That felt pretty easy.");
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return true;
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}
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} else if (mcUsers.getProfile(player).getRepairInt() >= 50 && mcUsers.getProfile(player).getRepairInt() < 150){
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if(Math.random() * 10 > 8){
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if(player != null){
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if(Math.random() * 1000 <= mcUsers.getProfile(player).getRepairInt()){
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player.sendMessage(ChatColor.GRAY + "That felt easy.");
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return true;
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}
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}
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return false;
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}
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}
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}
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@ -22,39 +22,13 @@ public class mcWoodCutting {
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byte type = block.getData();
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Material mat = Material.getMaterial(block.getTypeId());
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byte damage = 0;
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if(mcUsers.getProfile(player).getWoodCuttingInt() > 1000){
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if(player != null){
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if(Math.random() * 1000 <= mcUsers.getProfile(player).getWoodCuttingInt()){
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ItemStack item = new ItemStack(mat, 1, type, damage);
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loc.getWorld().dropItemNaturally(loc, item);
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return;
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}
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}
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if(mcUsers.getProfile(player).getWoodCuttingInt() > 750){
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if((Math.random() * 10) > 2){
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ItemStack item = new ItemStack(mat, 1, type, damage);
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loc.getWorld().dropItemNaturally(loc, item);
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return;
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}
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}
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if(mcUsers.getProfile(player).getWoodCuttingInt() > 300){
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if((Math.random() * 10) > 4){
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ItemStack item = new ItemStack(mat, 1, type, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if(mcUsers.getProfile(player).getWoodCuttingInt() > 100){
|
||||
if((Math.random() * 10) > 6){
|
||||
ItemStack item = new ItemStack(mat, 1, type, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if(mcUsers.getProfile(player).getWoodCuttingInt() > 10){
|
||||
if((Math.random() * 10) > 8){
|
||||
ItemStack item = new ItemStack(mat, 1, type, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
public void treeFeller(Block block){
|
||||
Location loc = block.getLocation();
|
||||
|
@ -220,19 +220,28 @@ public class mcm {
|
||||
public void mcmmoHelpCheck(String[] split, Player player, PlayerChatEvent event){
|
||||
if(split[0].equalsIgnoreCase("/woodcutting")){
|
||||
event.setCancelled(true);
|
||||
float skillvalue = (float)mcUsers.getProfile(player).getWoodCuttingInt();
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"WOODCUTTING"+ChatColor.RED+"[]-----");
|
||||
player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Chopping down trees");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Double Drops: "+ChatColor.GREEN+"Double the normal loot");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Double Drops: "+ChatColor.YELLOW+ChatColor.GREEN+"Double the normal loot");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.RED+"Double Drop Chance: "+ChatColor.YELLOW+percentage+"%");
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/archery")){
|
||||
event.setCancelled(true);
|
||||
float skillvalue = (float)mcUsers.getProfile(player).getArcheryInt();
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"ARCHERY"+ChatColor.RED+"[]-----");
|
||||
player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Attacking Monsters");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
|
||||
//player.sendMessage(ChatColor.DARK_AQUA+"Daze (Monsters): "+ChatColor.GREEN+"Enemies lose interest for 1 second");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Daze (Players): "+ChatColor.GREEN+"Disorients foes");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Damage+: "+ChatColor.GREEN+"Modifies Damage");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Arrow Retrieval: "+ChatColor.GREEN+"Chance to retrieve arrows from corpses");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.RED+"Chance to Retrieve Arrows: "+ChatColor.YELLOW+percentage+"%");
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/axes")){
|
||||
event.setCancelled(true);
|
||||
@ -253,25 +262,37 @@ public class mcm {
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/acrobatics")){
|
||||
event.setCancelled(true);
|
||||
float skillvalue = (float)mcUsers.getProfile(player).getAcrobaticsInt();
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"ACROBATICS"+ChatColor.RED+"[]-----");
|
||||
player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Falling");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Roll: "+ChatColor.GREEN+"Negates Damage");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.RED+"Roll Chance: "+ChatColor.YELLOW+percentage+"%");
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/mining")){
|
||||
float skillvalue = (float)mcUsers.getProfile(player).getMiningInt();
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
event.setCancelled(true);
|
||||
player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"MINING"+ChatColor.RED+"[]-----");
|
||||
player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Mining Stone & Ore");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Double Drops: "+ChatColor.GREEN+"Double the normal loot");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.RED+"Double Drop Chance: "+ChatColor.YELLOW+percentage+"%");
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/repair")){
|
||||
float skillvalue = (float)mcUsers.getProfile(player).getRepairInt();
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
event.setCancelled(true);
|
||||
player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"REPAIR"+ChatColor.RED+"[]-----");
|
||||
player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Repairing");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Repair: "+ChatColor.GREEN+"Repair Iron Tools & Armor");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Diamond Repair (50+ SKILL): "+ChatColor.GREEN+"Repair Diamond Tools & Armor");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.RED+"Super Repair Chance: "+ChatColor.YELLOW+percentage+"%");
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/unarmed")){
|
||||
event.setCancelled(true);
|
||||
@ -283,11 +304,15 @@ public class mcm {
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/herbalism")){
|
||||
event.setCancelled(true);
|
||||
float skillvalue = (float)mcUsers.getProfile(player).getHerbalismInt();
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"HERBALISM"+ChatColor.RED+"[]-----");
|
||||
player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Harvesting Herbs");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Food+: "+ChatColor.GREEN+"Modifies health received from bread/stew");
|
||||
player.sendMessage(ChatColor.DARK_AQUA+"Double Drops (Wheat): "+ChatColor.GREEN+"Double the normal loot");
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
|
||||
player.sendMessage(ChatColor.RED+"Double Drop Chance: "+percentage+"%");
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/excavation")){
|
||||
|
||||
|
@ -1,3 +1,3 @@
|
||||
name: mcMMO
|
||||
main: com.gmail.nossr50.mcMMO
|
||||
version: 0.8.13
|
||||
version: 0.8.14
|
Loading…
Reference in New Issue
Block a user