mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-01 16:19:53 +01:00
Fixed bug where it was removing diamond from every stack the player had on repairs. Fixed bug where herbalism did not give the proper benefits to stew. Fixed bug where tools would say they were fully repaired, and take your iron anyways.
This commit is contained in:
parent
bb87bc38d6
commit
303cae0d05
@ -86,35 +86,40 @@ public class mcPlayerListener extends PlayerListener {
|
||||
Block block = event.getBlockClicked();
|
||||
Player player = event.getPlayer();
|
||||
ItemStack is = player.getItemInHand();
|
||||
//BREAD
|
||||
if(is.getTypeId() == 297){
|
||||
if(mcUsers.getProfile(player).getHerbalismInt() >= 50){
|
||||
if(mcUsers.getProfile(player).getHerbalismInt() >= 50 && mcUsers.getProfile(player).getHerbalismInt() < 150){
|
||||
player.setHealth(player.getHealth() + 2);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 150 && mcUsers.getProfile(player).getHerbalismInt() < 250){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 150){
|
||||
player.setHealth(player.getHealth() + 4);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 250 && mcUsers.getProfile(player).getHerbalismInt() < 400){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 250){
|
||||
player.setHealth(player.getHealth() + 5);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 400 && mcUsers.getProfile(player).getHerbalismInt() < 750){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 400){
|
||||
player.setHealth(player.getHealth() + 6);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 750){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 750){
|
||||
player.setHealth(player.getHealth() + 8);
|
||||
}
|
||||
}
|
||||
if(is.getTypeId() == 297){
|
||||
if(mcUsers.getProfile(player).getHerbalismInt() >= 50){
|
||||
//STEW
|
||||
if(is.getTypeId() == 282){
|
||||
if(mcUsers.getProfile(player).getHerbalismInt() >= 50 && mcUsers.getProfile(player).getHerbalismInt() < 150){
|
||||
player.setHealth(player.getHealth() + 1);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 150 && mcUsers.getProfile(player).getHerbalismInt() < 250){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 150){
|
||||
player.setHealth(player.getHealth() + 2);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 250 && mcUsers.getProfile(player).getHerbalismInt() < 400){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 250){
|
||||
player.setHealth(player.getHealth() + 3);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 400 && mcUsers.getProfile(player).getHerbalismInt() < 750){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 400){
|
||||
player.setHealth(player.getHealth() + 4);
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() > 750){
|
||||
} else if (mcUsers.getProfile(player).getHerbalismInt() <= 750){
|
||||
player.setHealth(player.getHealth() + 6);
|
||||
}
|
||||
}
|
||||
if(block != null && block.getTypeId() == 42){
|
||||
short durability = is.getDurability();
|
||||
if(player.getItemInHand().getDurability() > 0){
|
||||
/*
|
||||
* ARMOR
|
||||
*/
|
||||
if(mcm.getInstance().isArmor(is) && block.getTypeId() == 42){
|
||||
if(mcm.getInstance().isDiamondArmor(is) && mcm.getInstance().hasDiamond(player)){
|
||||
mcm.getInstance().removeDiamond(player);
|
||||
@ -122,42 +127,40 @@ public class mcPlayerListener extends PlayerListener {
|
||||
mcUsers.getProfile(player).skillUpRepair(1);
|
||||
player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
|
||||
} else if (mcm.getInstance().isIronArmor(is) && mcm.getInstance().hasIron(player)){
|
||||
//player.sendMessage(ChatColor.DARK_RED+"Changing the durability of iron armor is currently bugged.");
|
||||
//player.sendMessage(ChatColor.YELLOW+"I'm looking into this issue. -mcMMO Author");
|
||||
mcm.getInstance().removeIron(player);
|
||||
player.getItemInHand().setDurability(mcm.getInstance().getArmorRepairAmount(is, player));
|
||||
mcUsers.getProfile(player).skillUpRepair(1);
|
||||
player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
player.sendMessage("That is at full durability.");
|
||||
}
|
||||
/*
|
||||
* TOOLS
|
||||
*/
|
||||
if(mcm.getInstance().isTools(is) && block.getTypeId() == 42){
|
||||
if(mcm.getInstance().isIronTools(is) && mcm.getInstance().hasIron(player)){
|
||||
is.setDurability(mcm.getInstance().getToolRepairAmount(is, durability, player));
|
||||
mcm.getInstance().removeIron(player);
|
||||
mcUsers.getProfile(player).skillUpRepair(1);
|
||||
player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
|
||||
} else if (mcm.getInstance().isDiamondTools(is) && mcm.getInstance().hasDiamond(player) && mcUsers.getProfile(player).getRepairInt() >= 50){ //Check if its diamond and the player has diamonds
|
||||
is.setDurability(mcm.getInstance().getToolRepairAmount(is, durability, player));
|
||||
mcm.getInstance().removeDiamond(player);
|
||||
mcUsers.getProfile(player).skillUpRepair(1);
|
||||
player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
|
||||
} else if (mcm.getInstance().isDiamondTools(is) && mcUsers.getProfile(player).getRepairInt() < 50){
|
||||
player.sendMessage(ChatColor.DARK_RED +"You're not adept enough to repair Diamond");
|
||||
} else if (mcm.getInstance().isDiamondTools(is) && !mcm.getInstance().hasDiamond(player) || mcm.getInstance().isIronTools(is) && !mcm.getInstance().hasIron(player)){
|
||||
if(mcm.getInstance().isDiamondTools(is) && !mcm.getInstance().hasDiamond(player))
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.BLUE+ "Diamonds");
|
||||
if(mcm.getInstance().isIronTools(is) && !mcm.getInstance().hasIron(player))
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GRAY+ "Iron");
|
||||
} else if (mcm.getInstance().isDiamondArmor(is) && !mcm.getInstance().hasDiamond(player)){
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.BLUE+ "Diamonds");
|
||||
} else if (mcm.getInstance().isIronArmor(is) && !mcm.getInstance().hasIron(player))
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GRAY+ "Iron");
|
||||
if(mcm.getInstance().isIronTools(is) && mcm.getInstance().hasIron(player)){
|
||||
is.setDurability(mcm.getInstance().getToolRepairAmount(is, durability, player));
|
||||
mcm.getInstance().removeIron(player);
|
||||
mcUsers.getProfile(player).skillUpRepair(1);
|
||||
player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
|
||||
} else if (mcm.getInstance().isDiamondTools(is) && mcm.getInstance().hasDiamond(player) && mcUsers.getProfile(player).getRepairInt() >= 50){ //Check if its diamond and the player has diamonds
|
||||
is.setDurability(mcm.getInstance().getToolRepairAmount(is, durability, player));
|
||||
mcm.getInstance().removeDiamond(player);
|
||||
mcUsers.getProfile(player).skillUpRepair(1);
|
||||
player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
|
||||
} else if (mcm.getInstance().isDiamondTools(is) && mcUsers.getProfile(player).getRepairInt() < 50){
|
||||
player.sendMessage(ChatColor.DARK_RED +"You're not adept enough to repair Diamond");
|
||||
} else if (mcm.getInstance().isDiamondTools(is) && !mcm.getInstance().hasDiamond(player) || mcm.getInstance().isIronTools(is) && !mcm.getInstance().hasIron(player)){
|
||||
if(mcm.getInstance().isDiamondTools(is) && !mcm.getInstance().hasDiamond(player))
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.BLUE+ "Diamonds");
|
||||
if(mcm.getInstance().isIronTools(is) && !mcm.getInstance().hasIron(player))
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GRAY+ "Iron");
|
||||
} else if (mcm.getInstance().isDiamondArmor(is) && !mcm.getInstance().hasDiamond(player)){
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.BLUE+ "Diamonds");
|
||||
} else if (mcm.getInstance().isIronArmor(is) && !mcm.getInstance().hasIron(player))
|
||||
player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GRAY+ "Iron");
|
||||
}
|
||||
} else {
|
||||
player.sendMessage("That is at full durability.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -582,6 +582,7 @@ public class mcm {
|
||||
x.setAmount(x.getAmount() - 1);
|
||||
player.getInventory().setContents(inventory);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,3 +1,3 @@
|
||||
name: mcMMO
|
||||
main: com.bukkit.nossr50.mcMMO.mcMMO
|
||||
version: 0.4.3
|
||||
version: 0.4.4
|
Loading…
Reference in New Issue
Block a user