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Change randomDropItems() to give an equal chance for all results
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@ -212,8 +212,11 @@ public final class Misc {
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* @param quantity The amount of items to drop
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*/
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public static void randomDropItems(Location location, ItemStack is, int chance, int quantity) {
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for (int i = 0; i < quantity; i++) {
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randomDropItem(location, is, chance);
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int dropCount = random.nextInt(quantity);
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//I could just have the itemstacks quantity value changed but I think this will make it look more natural
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for (int i = 0; i < dropCount; i++) {
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dropItem(location, is);
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}
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}
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