diff --git a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java
index e682ccb8f..8f13b6b93 100644
--- a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java
+++ b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java
@@ -376,7 +376,7 @@ public class PlayerListener implements Listener {
                     // Cancel repairing an enchanted item
                     if (repairManager.checkConfirmation(blockID, false) && Config.getInstance().getRepairConfirmRequired()) {
                         UserManager.getPlayer(player).setLastAnvilUse(Repair.repairAnvilId, 0);
-                        player.sendMessage(LocaleLoader.getString("Skills.Cancelled", "Repair"));
+                        player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Repair.Pretty.Name")));
                     }
                 }
                 /* SALVAGE CHECKS */
@@ -386,7 +386,7 @@ public class PlayerListener implements Listener {
                     // Cancel salvaging an enchanted item
                     if (repairManager.checkConfirmation(blockID, false) && Config.getInstance().getRepairConfirmRequired()) {
                         UserManager.getPlayer(player).setLastAnvilUse(Repair.salvageAnvilId, 0);
-                        player.sendMessage(LocaleLoader.getString("Skills.Cancelled", "Salvage"));
+                        player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Salvage.Pretty.Name")));
                     }
                 }
 
diff --git a/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java b/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java
index aaf2ad9a2..456c8fd15 100644
--- a/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java
+++ b/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java
@@ -218,11 +218,11 @@ public class RepairManager extends SkillManager {
         mcMMOPlayer.actualizeLastAnvilUse(anvilId);
 
         if (anvilId == Repair.repairAnvilId) {
-            player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", "Repair"));
+            player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
         }
 
         if (anvilId == Repair.salvageAnvilId) {
-            player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", "Salvage"));
+            player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name")));
         }
         return false;
     }
diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties
index 0460d5108..0ce86f466 100644
--- a/src/main/resources/locale/locale_en_US.properties
+++ b/src/main/resources/locale/locale_en_US.properties
@@ -240,6 +240,8 @@ Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability rest
 Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
 Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
+Repair.Pretty.Name=Repair
+Salvage.Pretty.Name=Salvage
 
 #Arcane Forging
 Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%