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synced 2024-12-25 18:17:46 +01:00
Hopefully a better fix for the previously mentioned issue.
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@ -52,19 +52,18 @@ public class Combat {
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*
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* @param event The event to run the combat checks on.
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*/
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public static void combatChecks(EntityDamageByEntityEvent event, Entity damager, LivingEntity target) {
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public static void combatChecks(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
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boolean targetIsPlayer = (target.getType() == EntityType.PLAYER);
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boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false;
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switch (event.getDamager().getType()) {
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case PLAYER:
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Player attacker = (Player) event.getDamager();
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if (attacker instanceof Player) {
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Player player = (Player) attacker;
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if (Misc.isNPCPlayer(attacker)) {
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if (Misc.isNPCPlayer(player)) {
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return;
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}
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ItemStack heldItem = attacker.getItemInHand();
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ItemStack heldItem = player.getItemInHand();
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Material heldItemType = heldItem.getType();
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if (ItemChecks.isSword(heldItem)) {
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@ -77,13 +76,13 @@ public class Combat {
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return;
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}
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Skills.abilityCheck(attacker, SkillType.SWORDS);
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Skills.abilityCheck(player, SkillType.SWORDS);
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SwordsManager swordsManager = new SwordsManager(attacker);
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SwordsManager swordsManager = new SwordsManager(player);
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swordsManager.bleedCheck(target);
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swordsManager.serratedStrikes(target, event.getDamage());
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startGainXp(attacker, swordsManager.getProfile(), target, SkillType.SWORDS);
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startGainXp(player, swordsManager.getProfile(), target, SkillType.SWORDS);
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}
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else if (ItemChecks.isAxe(heldItem)) {
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if (targetIsPlayer || targetIsTamedPet) {
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@ -95,15 +94,15 @@ public class Combat {
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return;
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}
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Skills.abilityCheck(attacker, SkillType.AXES);
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Skills.abilityCheck(player, SkillType.AXES);
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AxeManager axeManager = new AxeManager(attacker);
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AxeManager axeManager = new AxeManager(player);
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axeManager.bonusDamage(event);
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axeManager.criticalHitCheck(event, target);
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axeManager.impact(event, target);
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axeManager.skullSplitter(target, event.getDamage());
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startGainXp(attacker, axeManager.getProfile(), target, SkillType.AXES);
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startGainXp(player, axeManager.getProfile(), target, SkillType.AXES);
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}
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else if (heldItemType == Material.AIR) {
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if (targetIsPlayer || targetIsTamedPet) {
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@ -115,25 +114,27 @@ public class Combat {
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return;
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}
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Skills.abilityCheck(attacker, SkillType.UNARMED);
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Skills.abilityCheck(player, SkillType.UNARMED);
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UnarmedManager unarmedManager = new UnarmedManager(attacker);
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UnarmedManager unarmedManager = new UnarmedManager(player);
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unarmedManager.bonusDamage(event);
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unarmedManager.berserkDamage(event);
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unarmedManager.disarmCheck(target);
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startGainXp(attacker, unarmedManager.getProfile(), target, SkillType.UNARMED);
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startGainXp(player, unarmedManager.getProfile(), target, SkillType.UNARMED);
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}
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else if (heldItemType == Material.BONE && target instanceof Tameable) {
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TamingManager tamingManager = new TamingManager(attacker);
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TamingManager tamingManager = new TamingManager(player);
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tamingManager.beastLore(target);
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event.setCancelled(true);
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}
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}
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break;
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Entity damager = event.getDamager();
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switch (damager.getType()) {
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case WOLF:
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Wolf wolf = (Wolf) event.getDamager();
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Wolf wolf = (Wolf) damager;
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if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
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Player master = (Player) wolf.getOwner();
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@ -158,7 +159,7 @@ public class Combat {
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break;
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case ARROW:
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LivingEntity shooter = ((Arrow) event.getDamager()).getShooter();
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LivingEntity shooter = ((Arrow) damager).getShooter();
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//TODO: Is there a reason we're breaking here instead of returning?
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if (shooter == null || shooter.getType() != EntityType.PLAYER) {
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@ -184,10 +185,10 @@ public class Combat {
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if (targetIsPlayer) {
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Player player = (Player) target;
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if (event.getDamager() instanceof Player) {
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if (damager instanceof Player) {
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if (Swords.pvpEnabled) {
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SwordsManager swordsManager = new SwordsManager(player);
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swordsManager.counterAttackChecks((LivingEntity) event.getDamager(), event.getDamage());
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swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
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}
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if (Acrobatics.pvpEnabled) {
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@ -201,13 +202,13 @@ public class Combat {
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}
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}
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else {
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if (Swords.pveEnabled && event.getDamager() instanceof LivingEntity) {
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if (Swords.pveEnabled && damager instanceof LivingEntity) {
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SwordsManager swordsManager = new SwordsManager(player);
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swordsManager.counterAttackChecks((LivingEntity) event.getDamager(), event.getDamage());
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swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
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}
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if (Acrobatics.pveEnabled) {
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if (!(event.getDamager() instanceof LightningStrike && Acrobatics.dodgeLightningDisabled)) {
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if (!(damager instanceof LightningStrike && Acrobatics.dodgeLightningDisabled)) {
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AcrobaticsManager acrobaticsManager = new AcrobaticsManager(player);
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acrobaticsManager.dodgeCheck(event);
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}
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