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Merge pull request #269 from Glitchfinder/master
Finished adding skill checks for Emerald Ore and Cocoa.
This commit is contained in:
commit
43fe92fe3f
@ -193,7 +193,7 @@ public class Herbalism {
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break;
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case COCOA:
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if (data == (byte) 0x2) {
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if ((((byte) data) & 0x8) == 0x8) {
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mat = Material.COCOA;
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xp = Config.getInstance().getHerbalismXPCocoa();
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}
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@ -218,7 +218,12 @@ public class Herbalism {
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is = new ItemStack(ModChecks.getCustomBlock(block).getItemDrop());
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}
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else {
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is = new ItemStack(mat);
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if (mat == Material.COCOA) {
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is = new ItemStack(Material.INK_SACK, 1, (short) 3);
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}
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else {
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is = new ItemStack(mat);
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}
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}
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if (herbLevel > MAX_BONUS_LEVEL || random.nextInt(randomChance) <= herbLevel) {
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@ -52,6 +52,8 @@ public class BlockChecks {
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case VINE:
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case WATER_LILY:
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case YELLOW_FLOWER:
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case COCOA:
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case EMERALD_ORE:
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return true;
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default:
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@ -123,6 +125,7 @@ public class BlockChecks {
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case IRON_ORE:
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case LAPIS_ORE:
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case REDSTONE_ORE:
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case EMERALD_ORE:
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return true;
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default:
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@ -175,6 +178,7 @@ public class BlockChecks {
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case VINE:
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case WATER_LILY:
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case YELLOW_FLOWER:
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case COCOA:
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return true;
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case CROPS:
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@ -217,6 +221,7 @@ public class BlockChecks {
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case REDSTONE_ORE:
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case SANDSTONE:
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case STONE:
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case EMERALD_ORE:
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return true;
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default:
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