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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-12-24 01:27:41 +01:00
2.1.0 is probably playable now, but not unfinished
This commit is contained in:
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@ -59,7 +59,7 @@ Version 2.1.0
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! (Skills) Some skill level rank requirements have changed
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! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
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! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
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! (Skills) Skill Super Powers (Tree Feller, etc...) will now require level 10+ to use
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! (Skills) Skill Super Powers are now unlockabled skills, unlocking at level 10
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! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
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! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
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! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
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@ -92,7 +92,7 @@ Version 2.1.0
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! (API) SecondaryAbilityEvent is now SubSkillEvent
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! (API) SubSkillType has had many helpful methods added to it
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! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
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! (Code) Refactored some unreadable code relating to SecondaryAbility activation in SkillUtils
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! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
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Version 2.0.0
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= Fixed an interaction between Tree Feller and Stripped Wood
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@ -1,6 +1,7 @@
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package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.datatypes.json.McMMOUrl;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.StringUtils;
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public enum McMMOWebLinks {
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@ -20,4 +21,25 @@ public enum McMMOWebLinks {
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{
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return StringUtils.getCapitalized(toString());
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}
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public String getLocaleDescription()
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{
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switch (this)
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{
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case WEBSITE:
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return LocaleLoader.getString( "JSON.URL.Website");
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case DISCORD:
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return LocaleLoader.getString( "JSON.URL.Discord");
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case PATREON:
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return LocaleLoader.getString( "JSON.URL.Patreon");
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case HELP_TRANSLATE:
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return LocaleLoader.getString( "JSON.URL.Translation");
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case SPIGOT:
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return LocaleLoader.getString("JSON.URL.Spigot");
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case WIKI:
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return LocaleLoader.getString("JSON.URL.Wiki");
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default:
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return "";
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}
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}
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}
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@ -22,6 +22,9 @@ public class MmoInfoCommand implements TabExecutor {
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@Override
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public boolean onCommand(CommandSender commandSender, Command command, String s, String[] args) {
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/*
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* Only allow players to use this command
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*/
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if(commandSender instanceof Player)
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{
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if(args.length < 1)
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@ -33,8 +36,14 @@ public class MmoInfoCommand implements TabExecutor {
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if(args == null || args[0] == null)
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return false;
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//Real skill
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if(InteractionManager.getAbstractByName(args[0]) != null || PrimarySkillType.SUBSKILL_NAMES.contains(args[0]))
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if(args[0].equalsIgnoreCase( "???"))
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{
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player.sendMessage(LocaleLoader.getString("Commands.MmoInfo.Header"));
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player.sendMessage(LocaleLoader.getString("Commands.MmoInfo.SubSkillHeader", "???"));
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player.sendMessage(LocaleLoader.getString("Commands.MmoInfo.DetailsHeader"));
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player.sendMessage(LocaleLoader.getString("Commands.MmoInfo.Mystery"));
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return true;
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} else if(InteractionManager.getAbstractByName(args[0]) != null || PrimarySkillType.SUBSKILL_NAMES.contains(args[0]))
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{
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displayInfo(player, args[0]);
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return true;
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@ -42,8 +51,10 @@ public class MmoInfoCommand implements TabExecutor {
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//Not a real skill
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player.sendMessage(LocaleLoader.getString("Commands.MmoInfo.NoMatch"));
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return true;
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}
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}
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return false;
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}
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@ -59,8 +70,6 @@ public class MmoInfoCommand implements TabExecutor {
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private void displayInfo(Player player, String subSkillName)
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{
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System.out.println("[mcMMO] Debug: Grabbing info for skill "+subSkillName);
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//Check to see if the skill exists in the new system
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AbstractSubSkill abstractSubSkill = InteractionManager.getAbstractByName(subSkillName);
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if(abstractSubSkill != null)
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@ -174,7 +174,7 @@ public class TamingCommand extends SkillCommand {
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protected List<TextComponent> getTextComponents(Player player) {
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List<TextComponent> textComponents = new ArrayList<>();
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TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.TAMING);
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TextComponentFactory.getSubSkillTextComponents(player, textComponents, this.skill);
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return textComponents;
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}
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@ -6,6 +6,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.TextComponentFactory;
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import com.gmail.nossr50.util.skills.RankUtils;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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@ -40,12 +41,7 @@ public class WoodcuttingCommand extends SkillCommand {
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// DOUBLE DROPS
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if (canDoubleDrop) {
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if(AdvancedConfig.getInstance().isSubSkillClassic(SubSkillType.WOODCUTTING_HARVEST_LUMBER))
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setDoubleDropClassicChanceStrings(skillValue, isLucky);
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else
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{
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//TODO: Set up datastrings for new harvest
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}
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setDoubleDropClassicChanceStrings(skillValue, isLucky);
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}
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}
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@ -58,7 +54,7 @@ public class WoodcuttingCommand extends SkillCommand {
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@Override
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protected void permissionsCheck(Player player) {
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canTreeFell = Permissions.treeFeller(player);
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canDoubleDrop = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) && !skill.getDoubleDropsDisabled();
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canDoubleDrop = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) && !skill.getDoubleDropsDisabled() && RankUtils.getRank(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) >= 1;
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canLeafBlow = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_LEAF_BLOWER);
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canSplinter = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_SPLINTER);
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canBarkSurgeon = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_BARK_SURGEON);
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@ -37,11 +37,6 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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// Validate all the settings!
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List<String> reason = new ArrayList<String>();
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/*
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* In the future this method will check keys for all skills, but for now it only checks overhauled skills
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*/
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checkKeys(reason);
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/* GENERAL */
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if (getAbilityLengthRetro() < 1) {
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reason.add("Skills.General.Ability.Length.RetroMode.IncreaseLevel should be at least 1!");
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@ -814,51 +809,6 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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return config.getBoolean(keyLocation);
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}*/
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/**
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* Gets the level required to unlock a subskill at a given rank
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* @param subSkillType The subskill
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* @param rank The rank of the skill
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* @return The level required to use this rank of the subskill
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* @deprecated Right now mcMMO is an overhaul process, this will only work for skills I have overhauled. I will be removing the deprecated tag when that is true.
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*/
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@Deprecated
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public int getSubSkillUnlockLevel(SubSkillType subSkillType, int rank)
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{
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/*
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* This is a bit messy but
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*
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* Some skills have per-rank settings as child nodes for Rank_x nodes
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* If they do, we have to grab the child node named LevelReq from Rank_x for that skill
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*
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* Other skills which do not have complex per-rank settings will instead find their Level Requirement returned at Rank_x
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*/
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if(config.get(subSkillType.getAdvConfigAddress() + ".Rank_Levels.Rank_"+rank+".LevelReq") != null)
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return config.getInt(subSkillType.getAdvConfigAddress() + ".Rank_Levels.Rank_"+rank+".LevelReq");
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else
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return config.getInt(subSkillType.getAdvConfigAddress() + ".Rank_Levels.Rank_"+rank);
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}
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@Deprecated /* NEW VERSION */
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public int getSubSkillUnlockLevel(AbstractSubSkill abstractSubSkill, int rank)
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{
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/*
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* This is a bit messy but
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*
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* Some skills have per-rank settings as child nodes for Rank_x nodes
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* If they do, we have to grab the child node named LevelReq from Rank_x for that skill
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*
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* Other skills which do not have complex per-rank settings will instead find their Level Requirement returned at Rank_x
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*/
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String key = "Skills."+abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName();
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if(config.get(key + ".Rank_Levels.Rank_"+rank+".LevelReq") != null)
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return config.getInt(key + ".Rank_Levels.Rank_"+rank+".LevelReq");
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else
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return config.getInt(key + ".Rank_Levels.Rank_"+rank);
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}
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/**
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* Some SubSkills have the ability to retain classic functionality
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* @param subSkillType SubSkillType with classic functionality
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@ -1034,39 +984,4 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public String getPlayerUnleashMessage() { return config.getString("Kraken.Unleashed_Message.Player", ""); }
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public String getPlayerDefeatMessage() { return config.getString("Kraken.Defeated_Message.Killed", ""); }
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public String getPlayerEscapeMessage() { return config.getString("Kraken.Defeated_Message.Escape", ""); }
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/**
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* Checks for valid keys in the advanced.yml file for subskill ranks
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*/
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private void checkKeys(List<String> reasons)
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{
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//For now we will only check ranks of stuff I've overhauled
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for(SubSkillType subSkillType : SubSkillType.values())
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{
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if(subSkillType.getParentSkill() == PrimarySkillType.WOODCUTTING)
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{
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//Keeping track of the rank requirements and making sure there are no logical errors
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int curRank = 0;
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int prevRank = 0;
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for(int x = 0; x < subSkillType.getNumRanks(); x++)
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{
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if(curRank > 0)
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prevRank = curRank;
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curRank = getSubSkillUnlockLevel(subSkillType, x);
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//Do we really care if its below 0? Probably not
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if(curRank < 0)
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reasons.add(subSkillType.getAdvConfigAddress() + ".Rank_Levels.Rank_"+curRank+".LevelReq should be above or equal to 0!");
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if(prevRank > curRank)
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{
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//We're going to allow this but we're going to warn them
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plugin.getLogger().info("You have the ranks for the subskill "+ subSkillType.toString()+" set up poorly, sequential ranks should have ascending requirements");
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}
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}
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}
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}
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}
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}
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@ -557,9 +557,10 @@ public class Config extends AutoUpdateConfigLoader {
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return (cap <= 0) ? Integer.MAX_VALUE : cap;
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}
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public int getSkillAbilityGate(PrimarySkillType skill) {
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/*public int isSuperAbilityUnlocked(PrimarySkillType skill) {
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return config.getInt("Skills." + StringUtils.getCapitalized(skill.toString()) + ".Ability_Activation_Level_Gate");
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}
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}*/
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public boolean getTruncateSkills() { return config.getBoolean("General.TruncateSkills", false); }
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@ -1,5 +1,11 @@
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package com.gmail.nossr50.config;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
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import java.util.ArrayList;
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import java.util.List;
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public class RankConfig extends AutoUpdateConfigLoader {
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private static RankConfig instance;
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@ -22,4 +28,93 @@ public class RankConfig extends AutoUpdateConfigLoader {
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return instance;
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}
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@Override
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protected boolean validateKeys() {
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List<String> reason = new ArrayList<String>();
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/*
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* In the future this method will check keys for all skills, but for now it only checks overhauled skills
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*/
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checkKeys(reason);
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return noErrorsInConfig(reason);
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}
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/**
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* Returns the unlock level for a subskill depending on the gamemode
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* @param subSkillType target subskill
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* @param rank the rank we are checking
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* @return the level requirement for a subskill at this particular rank
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*/
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public int getSubSkillUnlockLevel(SubSkillType subSkillType, int rank)
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{
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String key = subSkillType.getRankConfigAddress();
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return findRankByRootAddress(rank, key);
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}
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/**
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* Returns the unlock level for a subskill depending on the gamemode
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* @param abstractSubSkill target subskill
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* @param rank the rank we are checking
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* @return the level requirement for a subskill at this particular rank
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*/
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public int getSubSkillUnlockLevel(AbstractSubSkill abstractSubSkill, int rank)
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{
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String key = abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName();
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return findRankByRootAddress(rank, key);
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}
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/**
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* Returns the unlock level for a subskill depending on the gamemode
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* @param key root address of the subskill in the rankskills.yml file
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* @param rank the rank we are checking
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* @return the level requirement for a subskill at this particular rank
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*/
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private int findRankByRootAddress(int rank, String key) {
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String scalingKey = Config.getInstance().getIsRetroMode() ? ".RetroMode." : ".Standard.";
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String targetRank = "Rank_" + rank;
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key += scalingKey;
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key += targetRank;
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return config.getInt(key);
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}
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/**
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* Checks for valid keys for subskill ranks
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*/
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private void checkKeys(List<String> reasons)
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{
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//For now we will only check ranks of stuff I've overhauled
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for(SubSkillType subSkillType : SubSkillType.values())
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{
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//Keeping track of the rank requirements and making sure there are no logical errors
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int curRank = 0;
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int prevRank = 0;
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for(int x = 0; x < subSkillType.getNumRanks(); x++)
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{
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if(curRank > 0)
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prevRank = curRank;
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curRank = getSubSkillUnlockLevel(subSkillType, x);
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//Do we really care if its below 0? Probably not
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if(curRank < 0)
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{
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reasons.add(subSkillType.getAdvConfigAddress() + ".Rank_Levels.Rank_"+curRank+".LevelReq should be above or equal to 0!");
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}
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if(prevRank > curRank)
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{
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//We're going to allow this but we're going to warn them
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plugin.getLogger().info("You have the ranks for the subskill "+ subSkillType.toString()+" set up poorly, sequential ranks should have ascending requirements");
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}
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}
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}
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}
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}
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|
@ -44,6 +44,7 @@ import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
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import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.gmail.nossr50.util.skills.PerksUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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@ -739,19 +740,16 @@ public class McMMOPlayer {
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return;
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}
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/*
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* Check if the player has passed the gate requirement
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*/
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if(Config.getInstance().getAbilitiesGateEnabled())
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{
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if(getSkillLevel(skill) < skill.getSkillAbilityGate())
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{
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int diff = skill.getSkillAbilityGate() - getSkillLevel(skill);
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//Inform the player they are not yet skilled enough
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NotificationManager.sendPlayerInformation(player, NotificationType.ABILITY_COOLDOWN, "Skills.AbilityGateRequirementFail", String.valueOf(diff), skill.getName());
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return;
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}
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//TODO: This is hacky and temporary solution until skills are move to the new system
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//Potential problems with this include skills with two super abilities (ie mining)
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if(!skill.isSuperAbilityUnlocked(getPlayer()))
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{
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int diff = RankUtils.getSuperAbilityUnlockRequirement(skill.getAbility()) - getSkillLevel(skill);
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//Inform the player they are not yet skilled enough
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NotificationManager.sendPlayerInformation(player, NotificationType.ABILITY_COOLDOWN, "Skills.AbilityGateRequirementFail", String.valueOf(diff), skill.getName());
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return;
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}
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int timeRemaining = calculateTimeRemaining(ability);
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|
@ -23,6 +23,7 @@ import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.google.common.collect.ImmutableList;
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import org.bukkit.Color;
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import org.bukkit.entity.Entity;
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@ -40,7 +41,7 @@ public enum PrimarySkillType {
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AXES(AxesManager.class, Color.AQUA, SuperAbilityType.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkillType.AXES_SKULL_SPLITTER, SubSkillType.AXES_ARMOR_IMPACT, SubSkillType.AXES_AXE_MASTERY, SubSkillType.AXES_CRITICAL_STRIKES, SubSkillType.AXES_GREATER_IMPACT)),
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EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, SubSkillType.EXCAVATION_TREASURE_HUNTER)),
|
||||
FISHING(FishingManager.class, Color.NAVY, ImmutableList.of(SubSkillType.FISHING_FISHERMANS_DIET, SubSkillType.FISHING_TREASURE_HUNTER, SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_MAGIC_HUNTER, SubSkillType.FISHING_MASTER_ANGLER, SubSkillType.FISHING_SHAKE)),
|
||||
HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbilityType.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkillType.HERBALISM_FARMERS_DIET, SubSkillType.HERBALISM_GREEN_THUMB, SubSkillType.HERBALISM_DOUBLE_DROPS, SubSkillType.HERBALISM_HYLIAN_LUCK, SubSkillType.HERBALISM_SHROOM_THUMB)),
|
||||
HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbilityType.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkillType.HERBALISM_GREEN_TERRA, SubSkillType.HERBALISM_FARMERS_DIET, SubSkillType.HERBALISM_GREEN_THUMB, SubSkillType.HERBALISM_DOUBLE_DROPS, SubSkillType.HERBALISM_HYLIAN_LUCK, SubSkillType.HERBALISM_SHROOM_THUMB)),
|
||||
MINING(MiningManager.class, Color.GRAY, SuperAbilityType.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkillType.MINING_SUPER_BREAKER, SubSkillType.MINING_DEMOLITIONS_EXPERTISE, SubSkillType.MINING_BIGGER_BOMBS, SubSkillType.MINING_BLAST_MINING, SubSkillType.MINING_DOUBLE_DROPS)),
|
||||
REPAIR(RepairManager.class, Color.SILVER, ImmutableList.of(SubSkillType.REPAIR_ARCANE_FORGING, SubSkillType.REPAIR_REPAIR_MASTERY, SubSkillType.REPAIR_SUPER_REPAIR)),
|
||||
SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkillType.SALVAGE_UNDERSTANDING_THE_ART, SubSkillType.SALVAGE_ADVANCED_SALVAGE, SubSkillType.SALVAGE_ARCANE_SALVAGE)),
|
||||
@ -124,7 +125,7 @@ public enum PrimarySkillType {
|
||||
return Config.getInstance().getLevelCap(this);
|
||||
}
|
||||
|
||||
public int getSkillAbilityGate() { return Config.getInstance().getSkillAbilityGate(this); }
|
||||
public boolean isSuperAbilityUnlocked(Player player) { return RankUtils.getRank(player, getAbility().getSubSkillTypeDefinition()) >= 1; }
|
||||
|
||||
public boolean getPVPEnabled() {
|
||||
return Config.getInstance().getPVPEnabled(this);
|
||||
|
@ -11,20 +11,20 @@ public enum SubSkillType {
|
||||
ACROBATICS_ROLL,
|
||||
|
||||
/* ALCHEMY */
|
||||
ALCHEMY_CATALYSIS,
|
||||
ALCHEMY_CATALYSIS(1),
|
||||
ALCHEMY_CONCOCTIONS(8),
|
||||
|
||||
/* ARCHERY */
|
||||
ARCHERY_DAZE(),
|
||||
ARCHERY_DAZE,
|
||||
ARCHERY_ARROW_RETRIEVAL,
|
||||
ARCHERY_SKILL_SHOT(20),
|
||||
|
||||
/* Axes */
|
||||
AXES_ARMOR_IMPACT,
|
||||
AXES_ARMOR_IMPACT(20),
|
||||
AXES_AXE_MASTERY(4),
|
||||
AXES_CRITICAL_STRIKES,
|
||||
AXES_GREATER_IMPACT,
|
||||
AXES_SKULL_SPLITTER(0),
|
||||
AXES_SKULL_SPLITTER(1),
|
||||
|
||||
/* Excavation */
|
||||
EXCAVATION_TREASURE_HUNTER,
|
||||
@ -44,11 +44,12 @@ public enum SubSkillType {
|
||||
HERBALISM_DOUBLE_DROPS,
|
||||
HERBALISM_HYLIAN_LUCK,
|
||||
HERBALISM_SHROOM_THUMB,
|
||||
HERBALISM_GREEN_TERRA,
|
||||
|
||||
/* Mining */
|
||||
MINING_DOUBLE_DROPS,
|
||||
MINING_SUPER_BREAKER(0),
|
||||
MINING_BLAST_MINING,
|
||||
MINING_SUPER_BREAKER(1),
|
||||
MINING_BLAST_MINING(8),
|
||||
MINING_BIGGER_BOMBS,
|
||||
MINING_DEMOLITIONS_EXPERTISE,
|
||||
|
||||
@ -60,29 +61,29 @@ public enum SubSkillType {
|
||||
/* Salvage */
|
||||
SALVAGE_ADVANCED_SALVAGE,
|
||||
SALVAGE_ARCANE_SALVAGE,
|
||||
SALVAGE_UNDERSTANDING_THE_ART,
|
||||
SALVAGE_UNDERSTANDING_THE_ART(8),
|
||||
|
||||
/* Smelting */
|
||||
SMELTING_FLUX_MINING,
|
||||
SMELTING_FUEL_EFFICIENCY,
|
||||
SMELTING_SECOND_SMELT,
|
||||
SMELTING_UNDERSTANDING_THE_ART,
|
||||
SMELTING_UNDERSTANDING_THE_ART(8),
|
||||
|
||||
/* Swords */
|
||||
SWORDS_BLEED,
|
||||
SWORDS_COUNTER_ATTACK,
|
||||
SWORDS_SERRATED_STRIKES,
|
||||
SWORDS_SERRATED_STRIKES(1),
|
||||
|
||||
/* Taming */
|
||||
TAMING_BEAST_LORE,
|
||||
TAMING_CALL_OF_THE_WILD,
|
||||
TAMING_ENVIRONMENTALLY_AWARE,
|
||||
TAMING_FAST_FOOD_SERVICE,
|
||||
TAMING_ENVIRONMENTALLY_AWARE(1),
|
||||
TAMING_FAST_FOOD_SERVICE(1),
|
||||
TAMING_GORE,
|
||||
TAMING_HOLY_HOUND,
|
||||
TAMING_SHARPENED_CLAWS,
|
||||
TAMING_SHOCK_PROOF,
|
||||
TAMING_THICK_FUR,
|
||||
TAMING_HOLY_HOUND(1),
|
||||
TAMING_SHARPENED_CLAWS(1),
|
||||
TAMING_SHOCK_PROOF(1),
|
||||
TAMING_THICK_FUR(1),
|
||||
TAMING_PUMMEL,
|
||||
|
||||
/* Unarmed */
|
||||
@ -91,7 +92,7 @@ public enum SubSkillType {
|
||||
UNARMED_DISARM,
|
||||
UNARMED_IRON_ARM_STYLE,
|
||||
UNARMED_IRON_GRIP,
|
||||
UNARMED_BERSERK(0),
|
||||
UNARMED_BERSERK(1),
|
||||
|
||||
/* Woodcutting */
|
||||
WOODCUTTING_TREE_FELLER(5),
|
||||
@ -99,7 +100,7 @@ public enum SubSkillType {
|
||||
WOODCUTTING_BARK_SURGEON(3),
|
||||
WOODCUTTING_NATURES_BOUNTY(3),
|
||||
WOODCUTTING_SPLINTER(3),
|
||||
WOODCUTTING_HARVEST_LUMBER(3);
|
||||
WOODCUTTING_HARVEST_LUMBER(1);
|
||||
|
||||
private final int numRanks;
|
||||
//TODO: SuperAbilityType should also contain flags for active by default? Not sure if it should work that way.
|
||||
@ -131,13 +132,21 @@ public enum SubSkillType {
|
||||
public PrimarySkillType getParentSkill() { return PrimarySkillType.bySecondaryAbility(this); }
|
||||
|
||||
/**
|
||||
* Returns the permission root address for the advanced.yml for this subskill
|
||||
* @return permission root address in advanced.yml for this subskill
|
||||
* Returns the root address for this skill in the advanced.yml file
|
||||
* @return the root address for this skill in advanced.yml
|
||||
*/
|
||||
public String getAdvConfigAddress() {
|
||||
return "Skills." + StringUtils.getCapitalized(getParentSkill().toString()) + "." + getConfigName(toString());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the root address for this skill in the rankskills.yml file
|
||||
* @return the root address for this skill in rankskills.yml
|
||||
*/
|
||||
public String getRankConfigAddress() {
|
||||
return StringUtils.getCapitalized(getParentSkill().toString()) + "." + getConfigName(toString());
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the string representation of the permission node for this subskill
|
||||
* @return the permission node for this subskill
|
||||
|
@ -1,9 +1,15 @@
|
||||
package com.gmail.nossr50.datatypes.skills;
|
||||
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
import com.gmail.nossr50.datatypes.skills.subskills.interfaces.SubSkill;
|
||||
import com.gmail.nossr50.util.BlockUtils;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.StringUtils;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.skills.RankUtils;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import jdk.nashorn.internal.ir.annotations.Immutable;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -69,11 +75,27 @@ public enum SuperAbilityType {
|
||||
null),
|
||||
;
|
||||
|
||||
/*
|
||||
* Defining their associated SubSkillType definitions
|
||||
* This is a bit of a band-aid fix until the new skill system is in place
|
||||
*/
|
||||
static {
|
||||
BERSERK.subSkillTypeDefinition = SubSkillType.UNARMED_BERSERK;
|
||||
SUPER_BREAKER.subSkillTypeDefinition = SubSkillType.MINING_SUPER_BREAKER;
|
||||
GIGA_DRILL_BREAKER.subSkillTypeDefinition = SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER;
|
||||
GREEN_TERRA.subSkillTypeDefinition = SubSkillType.HERBALISM_GREEN_TERRA;
|
||||
SKULL_SPLITTER.subSkillTypeDefinition = SubSkillType.AXES_SKULL_SPLITTER;
|
||||
TREE_FELLER.subSkillTypeDefinition = SubSkillType.WOODCUTTING_TREE_FELLER;
|
||||
SERRATED_STRIKES.subSkillTypeDefinition = SubSkillType.SWORDS_SERRATED_STRIKES;
|
||||
BLAST_MINING.subSkillTypeDefinition = SubSkillType.MINING_BLAST_MINING;
|
||||
}
|
||||
|
||||
private String abilityOn;
|
||||
private String abilityOff;
|
||||
private String abilityPlayer;
|
||||
private String abilityRefresh;
|
||||
private String abilityPlayerOff;
|
||||
private SubSkillType subSkillTypeDefinition;
|
||||
|
||||
private SuperAbilityType(String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh, String abilityPlayerOff) {
|
||||
this.abilityOn = abilityOn;
|
||||
@ -200,4 +222,12 @@ public enum SuperAbilityType {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Grabs the associated SubSkillType definition for this SuperAbilityType
|
||||
* @return the matching SubSkillType definition for this SuperAbilityType
|
||||
*/
|
||||
public SubSkillType getSubSkillTypeDefinition() {
|
||||
return subSkillTypeDefinition;
|
||||
}
|
||||
}
|
||||
|
@ -210,7 +210,7 @@ public class mcMMO extends JavaPlugin {
|
||||
placeStore.saveAll(); // Save our metadata
|
||||
placeStore.cleanUp(); // Cleanup empty metadata stores
|
||||
}
|
||||
catch (NullPointerException e) {}
|
||||
catch (NullPointerException e) { e.printStackTrace(); }
|
||||
|
||||
debug("Canceling all tasks...");
|
||||
getServer().getScheduler().cancelTasks(this); // This removes our tasks
|
||||
|
@ -64,9 +64,7 @@ public final class Alchemy {
|
||||
|
||||
List<AlchemyBrewTask> toFinish = new ArrayList<AlchemyBrewTask>();
|
||||
|
||||
for (AlchemyBrewTask alchemyBrewTask : brewingStandMap.values()) {
|
||||
toFinish.add(alchemyBrewTask);
|
||||
}
|
||||
toFinish.addAll(brewingStandMap.values());
|
||||
|
||||
for (AlchemyBrewTask alchemyBrewTask : toFinish) {
|
||||
alchemyBrewTask.finishImmediately();
|
||||
|
@ -18,7 +18,6 @@ import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public final class Woodcutting {
|
||||
public static int leafBlowerUnlockLevel = AdvancedConfig.getInstance().getLeafBlowUnlockLevel();
|
||||
public static int treeFellerThreshold = Config.getInstance().getTreeFellerThreshold();
|
||||
|
||||
|
||||
|
@ -13,6 +13,7 @@ import com.gmail.nossr50.skills.woodcutting.Woodcutting.ExperienceGainMethod;
|
||||
import com.gmail.nossr50.util.*;
|
||||
import com.gmail.nossr50.util.player.NotificationManager;
|
||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||
import com.gmail.nossr50.util.skills.RankUtils;
|
||||
import com.gmail.nossr50.util.skills.SkillActivationType;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
import org.bukkit.Material;
|
||||
@ -31,7 +32,9 @@ public class WoodcuttingManager extends SkillManager {
|
||||
}
|
||||
|
||||
public boolean canUseLeafBlower(ItemStack heldItem) {
|
||||
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_LEAF_BLOWER) && getSkillLevel() >= Woodcutting.leafBlowerUnlockLevel && ItemUtils.isAxe(heldItem);
|
||||
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_LEAF_BLOWER)
|
||||
&& RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.WOODCUTTING_LEAF_BLOWER)
|
||||
&& ItemUtils.isAxe(heldItem);
|
||||
}
|
||||
|
||||
public boolean canUseTreeFeller(ItemStack heldItem) {
|
||||
@ -39,7 +42,9 @@ public class WoodcuttingManager extends SkillManager {
|
||||
}
|
||||
|
||||
protected boolean canGetDoubleDrops() {
|
||||
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER) && SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer(), this.skill, getSkillLevel(), activationChance);
|
||||
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER)
|
||||
&& RankUtils.hasReachedRank(1, getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER)
|
||||
&& SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer(), this.skill, getSkillLevel(), activationChance);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -3,6 +3,7 @@ package com.gmail.nossr50.util;
|
||||
import com.gmail.nossr50.commands.skills.McMMOWebLinks;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.RankConfig;
|
||||
import com.gmail.nossr50.datatypes.interactions.NotificationType;
|
||||
import com.gmail.nossr50.datatypes.json.McMMOUrl;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
@ -23,12 +24,6 @@ import java.util.List;
|
||||
* This class handles many of the JSON components that mcMMO makes and uses
|
||||
*/
|
||||
public class TextComponentFactory {
|
||||
//public static HashMap<String, TextComponent> subSkillTextComponents;
|
||||
|
||||
//Yeah there's probably a better way to do this
|
||||
//public static HashMap<String, BaseComponent[]> lockedComponentMap;
|
||||
|
||||
//public static BaseComponent[] webComponents;
|
||||
|
||||
/**
|
||||
* Makes a text component using strings from a locale and supports passing an undefined number of variables to the LocaleLoader
|
||||
@ -39,20 +34,13 @@ public class TextComponentFactory {
|
||||
*/
|
||||
public static TextComponent getNotificationMultipleValues(String localeKey, NotificationType notificationType, String... values)
|
||||
{
|
||||
//TODO: Make this colored
|
||||
String preColoredString = LocaleLoader.getString(localeKey, values);
|
||||
|
||||
/*for(int x = 0; x < values.length; x++)
|
||||
{
|
||||
|
||||
}*/
|
||||
|
||||
String preColoredString = LocaleLoader.getString(localeKey, (Object[]) values);
|
||||
return new TextComponent(preColoredString);
|
||||
}
|
||||
|
||||
public static TextComponent getNotificationTextComponentFromLocale(String localeKey, NotificationType notificationType)
|
||||
{
|
||||
return getNotificationTextComponent(LocaleLoader.getString(localeKey), notificationType);
|
||||
return getNotificationTextComponent(LocaleLoader.getString(localeKey));
|
||||
}
|
||||
|
||||
public static TextComponent getNotificationLevelUpTextComponent(McMMOPlayer player, PrimarySkillType skill, int currentLevel)
|
||||
@ -69,47 +57,18 @@ public class TextComponentFactory {
|
||||
return textComponent;
|
||||
}
|
||||
|
||||
public static TextComponent getNotificationTextComponent(String text, NotificationType notificationType)
|
||||
private static TextComponent getNotificationTextComponent(String text)
|
||||
{
|
||||
TextComponent textComponent = new TextComponent(text);
|
||||
//textComponent.setColor(getNotificationColor(notificationType));
|
||||
return textComponent;
|
||||
return new TextComponent(text);
|
||||
}
|
||||
|
||||
/*public static ChatColor getNotificationColor(NotificationType notificationType)
|
||||
{
|
||||
ChatColor color = ChatColor.WHITE;
|
||||
switch(notificationType)
|
||||
{
|
||||
case SUPER_ABILITY:
|
||||
break;
|
||||
case TOOL:
|
||||
break;
|
||||
case SUBSKILL_UNLOCKED:
|
||||
break;
|
||||
case SUBSKILL_MESSAGE:
|
||||
break;
|
||||
case LEVEL_UP_MESSAGE:
|
||||
break;
|
||||
case XP_GAIN:
|
||||
break;
|
||||
}
|
||||
|
||||
return color;
|
||||
}*/
|
||||
|
||||
public static void sendPlayerUrlHeader(Player player) {
|
||||
if(!Config.getInstance().getUrlLinksEnabled())
|
||||
return;
|
||||
|
||||
Player.Spigot spigotPlayer = player.spigot();
|
||||
|
||||
/*if(webComponents != null)
|
||||
{
|
||||
player.spigot().sendMessage(webComponents);
|
||||
return;
|
||||
}*/
|
||||
|
||||
TextComponent prefix = new TextComponent("[| ");
|
||||
prefix.setColor(ChatColor.DARK_AQUA);
|
||||
TextComponent suffix = new TextComponent(" |]");
|
||||
@ -137,7 +96,6 @@ public class TextComponentFactory {
|
||||
public static void sendPlayerSubSkillList(Player player, List<TextComponent> textComponents)
|
||||
{
|
||||
TextComponent emptySpace = new TextComponent(" ");
|
||||
//TextComponent atSymbolText = new TextComponent(atSymbol);
|
||||
|
||||
ArrayList<BaseComponent> bulkMessage = new ArrayList<>();
|
||||
int newLineCount = 0; //Hacky solution to wordwrap problems
|
||||
@ -181,7 +139,7 @@ public class TextComponentFactory {
|
||||
player.spigot().sendMessage(bulkArray);
|
||||
}
|
||||
|
||||
public static TextComponent getWebLinkTextComponent(McMMOWebLinks webLinks)
|
||||
private static TextComponent getWebLinkTextComponent(McMMOWebLinks webLinks)
|
||||
{
|
||||
TextComponent webTextComponent;
|
||||
|
||||
@ -227,7 +185,7 @@ public class TextComponentFactory {
|
||||
webTextComponent = new TextComponent("NOT DEFINED");
|
||||
}
|
||||
|
||||
webTextComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getUrlHoverEvent(webLinks)));
|
||||
addNewHoverComponentToTextComponent(webTextComponent, getUrlHoverEvent(webLinks));
|
||||
webTextComponent.setInsertion(webLinks.getUrl());
|
||||
|
||||
return webTextComponent;
|
||||
@ -248,35 +206,38 @@ public class TextComponentFactory {
|
||||
case WEBSITE:
|
||||
addUrlHeaderHover(webLinks, componentBuilder);
|
||||
componentBuilder.append("\n\n").italic(false);
|
||||
componentBuilder.append("The official mcMMO Website!").color(ChatColor.GREEN);
|
||||
componentBuilder.append(webLinks.getLocaleDescription()).color(ChatColor.GREEN);
|
||||
componentBuilder.append("\nDev Blogs, and information related to mcMMO can be found here").color(ChatColor.GRAY);
|
||||
break;
|
||||
case SPIGOT:
|
||||
addUrlHeaderHover(webLinks, componentBuilder);
|
||||
componentBuilder.append("\n\n").italic(false);
|
||||
componentBuilder.append("The official mcMMO Spigot Resource Page!").color(ChatColor.GREEN);
|
||||
componentBuilder.append(webLinks.getLocaleDescription()).color(ChatColor.GREEN);
|
||||
componentBuilder.append("\nI post regularly in the discussion thread here!").color(ChatColor.GRAY);
|
||||
break;
|
||||
case PATREON:
|
||||
addUrlHeaderHover(webLinks, componentBuilder);
|
||||
componentBuilder.append("\n\n").italic(false);
|
||||
componentBuilder.append("Support nossr50 and development of mcMMO on Patreon!").color(ChatColor.GREEN);
|
||||
componentBuilder.append(webLinks.getLocaleDescription()).color(ChatColor.GREEN);
|
||||
componentBuilder.append("\n");
|
||||
componentBuilder.append("Show support by buying me a coffee :)").italic(false).color(ChatColor.GRAY);
|
||||
break;
|
||||
case WIKI:
|
||||
addUrlHeaderHover(webLinks, componentBuilder);
|
||||
componentBuilder.append("\n\n").italic(false);
|
||||
componentBuilder.append("The official mcMMO wiki!").color(ChatColor.GREEN);
|
||||
componentBuilder.append(webLinks.getLocaleDescription()).color(ChatColor.GREEN);
|
||||
componentBuilder.append("\n");
|
||||
componentBuilder.append("I'm looking for more wiki staff, contact me on our discord!").italic(false).color(ChatColor.DARK_GRAY);
|
||||
break;
|
||||
case DISCORD:
|
||||
addUrlHeaderHover(webLinks, componentBuilder);
|
||||
componentBuilder.append("\n\n").italic(false);
|
||||
componentBuilder.append("The official mcMMO Discord server!").color(ChatColor.GREEN);
|
||||
componentBuilder.append(webLinks.getLocaleDescription()).color(ChatColor.GREEN);
|
||||
break;
|
||||
case HELP_TRANSLATE:
|
||||
addUrlHeaderHover(webLinks, componentBuilder);
|
||||
componentBuilder.append("\n\n").italic(false);
|
||||
componentBuilder.append("mcMMO's translation service!").color(ChatColor.GREEN);
|
||||
componentBuilder.append(webLinks.getLocaleDescription()).color(ChatColor.GREEN);
|
||||
componentBuilder.append("\n");
|
||||
componentBuilder.append("You can use this website to help translate mcMMO into your language!" +
|
||||
"\nIf you want to know more contact me in discord.").italic(false).color(ChatColor.DARK_GRAY);
|
||||
@ -295,84 +256,85 @@ public class TextComponentFactory {
|
||||
return new ClickEvent(ClickEvent.Action.OPEN_URL, url);
|
||||
}
|
||||
|
||||
public static TextComponent getSubSkillTextComponent(Player player, SubSkillType subSkillType)
|
||||
private static TextComponent getSubSkillTextComponent(Player player, SubSkillType subSkillType)
|
||||
{
|
||||
|
||||
//Get skill name & description from our locale file
|
||||
//String key = subSkillType.toString();
|
||||
//Get skill name
|
||||
String skillName = subSkillType.getLocaleName();
|
||||
TextComponent textComponent;
|
||||
|
||||
//Setup Text Component
|
||||
TextComponent textComponent = new TextComponent(skillName);
|
||||
//textComponent.setColor(ChatColor.DARK_AQUA);
|
||||
if(RankUtils.hasUnlockedSubskill(player, subSkillType))
|
||||
{
|
||||
textComponent = new TextComponent(skillName);
|
||||
textComponent.setColor(ChatColor.DARK_AQUA);
|
||||
textComponent.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/mmoinfo "+subSkillType.getNiceNameNoSpaces(subSkillType)));
|
||||
}
|
||||
else {
|
||||
textComponent = new TextComponent("???");
|
||||
textComponent.setColor(ChatColor.DARK_GRAY);
|
||||
textComponent.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/mmoinfo ???"));
|
||||
}
|
||||
|
||||
//Hover Event
|
||||
textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, subSkillType)));
|
||||
addNewHoverComponentToTextComponent(textComponent, getSubSkillHoverComponent(player, subSkillType));
|
||||
|
||||
//Insertion
|
||||
textComponent.setInsertion(skillName);
|
||||
textComponent.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/mmoinfo "+subSkillType.getNiceNameNoSpaces(subSkillType)));
|
||||
|
||||
return textComponent;
|
||||
}
|
||||
|
||||
public static TextComponent getSubSkillTextComponent(Player player, AbstractSubSkill abstractSubSkill)
|
||||
private static void addNewHoverComponentToTextComponent(TextComponent textComponent, BaseComponent[] baseComponent) {
|
||||
textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, baseComponent));
|
||||
}
|
||||
|
||||
private static TextComponent getSubSkillTextComponent(Player player, AbstractSubSkill abstractSubSkill)
|
||||
{
|
||||
//String key = abstractSubSkill.getConfigKeyName();
|
||||
String skillName = abstractSubSkill.getNiceName();
|
||||
|
||||
//Setup Text Component
|
||||
TextComponent textComponent = new TextComponent(skillName);
|
||||
textComponent.setColor(ChatColor.DARK_AQUA);
|
||||
TextComponent textComponent;
|
||||
|
||||
//Setup Text Component
|
||||
if(RankUtils.hasUnlockedSubskill(player, abstractSubSkill))
|
||||
{
|
||||
textComponent = new TextComponent(skillName);
|
||||
textComponent.setColor(ChatColor.DARK_AQUA);
|
||||
textComponent.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/mmoinfo "+abstractSubSkill.getConfigKeyName()));
|
||||
}
|
||||
else {
|
||||
textComponent = new TextComponent("???");
|
||||
textComponent.setColor(ChatColor.DARK_GRAY);
|
||||
textComponent.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/mmoinfo ???"));
|
||||
}
|
||||
|
||||
//Hover Event
|
||||
textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, abstractSubSkill)));
|
||||
addNewHoverComponentToTextComponent(textComponent, getSubSkillHoverComponent(player, abstractSubSkill));
|
||||
|
||||
//Insertion
|
||||
textComponent.setInsertion(skillName);
|
||||
textComponent.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/mmoinfo "+abstractSubSkill.getConfigKeyName()));
|
||||
|
||||
return textComponent;
|
||||
}
|
||||
|
||||
private static BaseComponent[] getBaseComponent(Player player, AbstractSubSkill abstractSubSkill)
|
||||
private static BaseComponent[] getSubSkillHoverComponent(Player player, AbstractSubSkill abstractSubSkill)
|
||||
{
|
||||
int curRank = RankUtils.getRank(player, abstractSubSkill);
|
||||
String key = abstractSubSkill.getConfigKeyName();
|
||||
|
||||
//If the player hasn't unlocked this skill yet we use a different JSON template
|
||||
if(abstractSubSkill.getNumRanks() > 0 && curRank == 0)
|
||||
{
|
||||
BaseComponent[] newComponents = getSubSkillHoverEventJSON(abstractSubSkill, player, curRank);
|
||||
return newComponents;
|
||||
}
|
||||
|
||||
return getSubSkillHoverEventJSON(abstractSubSkill, player, curRank);
|
||||
return getSubSkillHoverEventJSON(abstractSubSkill, player);
|
||||
}
|
||||
|
||||
private static BaseComponent[] getBaseComponent(Player player, SubSkillType subSkillType)
|
||||
private static BaseComponent[] getSubSkillHoverComponent(Player player, SubSkillType subSkillType)
|
||||
{
|
||||
int curRank = RankUtils.getRank(player, subSkillType);
|
||||
String key = subSkillType.toString();
|
||||
|
||||
//If the player hasn't unlocked this skill yet we use a different JSON template
|
||||
if(subSkillType.getNumRanks() > 0 && curRank == 0)
|
||||
{
|
||||
BaseComponent[] newComponents = getSubSkillHoverEventJSON(subSkillType, player, curRank);
|
||||
return newComponents;
|
||||
}
|
||||
|
||||
return getSubSkillHoverEventJSON(subSkillType, player, curRank);
|
||||
return getSubSkillHoverEventJSON(subSkillType, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Used for the skill in the new skill system (Deriving from AbstractSubSkill)
|
||||
* @param abstractSubSkill this subskill
|
||||
* @param player
|
||||
* @param curRank
|
||||
* @return
|
||||
* @param player the player who owns this subskill
|
||||
* @return the hover basecomponent object for this subskill
|
||||
*/
|
||||
private static BaseComponent[] getSubSkillHoverEventJSON(AbstractSubSkill abstractSubSkill, Player player, int curRank)
|
||||
private static BaseComponent[] getSubSkillHoverEventJSON(AbstractSubSkill abstractSubSkill, Player player)
|
||||
{
|
||||
String skillName = abstractSubSkill.getNiceName();
|
||||
|
||||
@ -390,10 +352,15 @@ public class TextComponentFactory {
|
||||
ChatColor ccLevelRequirement = ChatColor.BLUE;
|
||||
ChatColor ccLevelRequired = ChatColor.RED;
|
||||
|
||||
//SubSkillType Name
|
||||
ComponentBuilder componentBuilder = getNewComponentBuilder(skillName, ccSubSkillHeader);
|
||||
ComponentBuilder componentBuilder;
|
||||
|
||||
if(RankUtils.getRank(player, abstractSubSkill) == 0)
|
||||
//SubSkillType Name
|
||||
if(RankUtils.hasUnlockedSubskill(player, abstractSubSkill))
|
||||
componentBuilder = getNewComponentBuilder(skillName, ccSubSkillHeader);
|
||||
else
|
||||
componentBuilder = getNewComponentBuilder("???", ccSubSkillHeader);
|
||||
|
||||
if(!RankUtils.hasUnlockedSubskill(player, abstractSubSkill))
|
||||
{
|
||||
//Skill is not unlocked yet
|
||||
addLocked(abstractSubSkill, ccLocked, ccLevelRequirement, ccLevelRequired, componentBuilder);
|
||||
@ -436,15 +403,26 @@ public class TextComponentFactory {
|
||||
}
|
||||
}
|
||||
|
||||
private static void addLocked(SubSkillType subSkillType, ChatColor ccLocked, ChatColor ccLevelRequirement, ChatColor ccLevelRequired, ComponentBuilder componentBuilder) {
|
||||
addLocked(ccLocked, ccLevelRequirement, componentBuilder);
|
||||
componentBuilder.append(String.valueOf(RankConfig.getInstance().getSubSkillUnlockLevel(subSkillType, 1))).color(ccLevelRequired);
|
||||
//componentBuilder.append("\n");
|
||||
}
|
||||
|
||||
private static void addLocked(AbstractSubSkill abstractSubSkill, ChatColor ccLocked, ChatColor ccLevelRequirement, ChatColor ccLevelRequired, ComponentBuilder componentBuilder) {
|
||||
addLocked(ccLocked, ccLevelRequirement, componentBuilder);
|
||||
componentBuilder.append(String.valueOf(RankConfig.getInstance().getSubSkillUnlockLevel(abstractSubSkill, 1))).color(ccLevelRequired);
|
||||
//componentBuilder.append("\n");
|
||||
}
|
||||
|
||||
private static void addLocked(ChatColor ccLocked, ChatColor ccLevelRequirement, ComponentBuilder componentBuilder) {
|
||||
componentBuilder.append(LocaleLoader.getString("JSON.Locked")).color(ccLocked).bold(true);
|
||||
componentBuilder.append("\n").append("\n").bold(false);
|
||||
componentBuilder.append(LocaleLoader.getString("JSON.LevelRequirement") +": ").color(ccLevelRequirement);
|
||||
componentBuilder.append(String.valueOf(AdvancedConfig.getInstance().getSubSkillUnlockLevel(abstractSubSkill, 1))).color(ccLevelRequired);
|
||||
componentBuilder.append(LocaleLoader.getString("JSON.LevelRequirement") + ": ").color(ccLevelRequirement);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
private static BaseComponent[] getSubSkillHoverEventJSON(SubSkillType subSkillType, Player player, int curRank)
|
||||
private static BaseComponent[] getSubSkillHoverEventJSON(SubSkillType subSkillType, Player player)
|
||||
{
|
||||
String skillName = subSkillType.getLocaleName();
|
||||
|
||||
@ -462,17 +440,18 @@ public class TextComponentFactory {
|
||||
ChatColor ccLevelRequirement = ChatColor.BLUE;
|
||||
ChatColor ccLevelRequired = ChatColor.RED;
|
||||
|
||||
//SubSkillType Name
|
||||
ComponentBuilder componentBuilder = getNewComponentBuilder(skillName, ccSubSkillHeader);
|
||||
ComponentBuilder componentBuilder;
|
||||
|
||||
if(RankUtils.getRank(player, subSkillType) == 0)
|
||||
//SubSkillType Name
|
||||
if(RankUtils.hasUnlockedSubskill(player, subSkillType))
|
||||
componentBuilder = getNewComponentBuilder(skillName, ccSubSkillHeader);
|
||||
else
|
||||
componentBuilder = getNewComponentBuilder("???", ccSubSkillHeader);
|
||||
|
||||
if(!RankUtils.hasUnlockedSubskill(player, subSkillType))
|
||||
{
|
||||
//Skill is not unlocked yet
|
||||
componentBuilder.append(LocaleLoader.getString("JSON.Locked")).color(ccLocked).bold(true);
|
||||
componentBuilder.append("\n").append("\n").bold(false);
|
||||
componentBuilder.append(LocaleLoader.getString("JSON.LevelRequirement") +": ").color(ccLevelRequirement);
|
||||
componentBuilder.append(String.valueOf(AdvancedConfig.getInstance().getSubSkillUnlockLevel(subSkillType, 1))).color(ccLevelRequired);
|
||||
|
||||
addLocked(subSkillType, ccLocked, ccLevelRequirement, ccLevelRequired, componentBuilder);
|
||||
} else {
|
||||
//addSubSkillTypeToHoverEventJSON(subSkillType, componentBuilder);
|
||||
|
||||
@ -484,13 +463,13 @@ public class TextComponentFactory {
|
||||
//Empty line
|
||||
componentBuilder.append("\n").bold(false);
|
||||
}
|
||||
}
|
||||
|
||||
componentBuilder.append(LocaleLoader.getString("JSON.DescriptionHeader"));
|
||||
componentBuilder.color(ccDescriptionHeader);
|
||||
componentBuilder.append("\n");
|
||||
componentBuilder.append(subSkillType.getLocaleDescription());
|
||||
componentBuilder.color(ccDescription);
|
||||
componentBuilder.append(LocaleLoader.getString("JSON.DescriptionHeader"));
|
||||
componentBuilder.color(ccDescriptionHeader);
|
||||
componentBuilder.append("\n");
|
||||
componentBuilder.append(subSkillType.getLocaleDescription());
|
||||
componentBuilder.color(ccDescription);
|
||||
}
|
||||
|
||||
return componentBuilder.create();
|
||||
}
|
||||
|
@ -1,7 +1,8 @@
|
||||
package com.gmail.nossr50.util.skills;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.RankConfig;
|
||||
import com.gmail.nossr50.datatypes.skills.SubSkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
|
||||
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -38,6 +39,58 @@ public class RankUtils {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether or not the player has unlocked the first rank in target subskill
|
||||
* @param player the player
|
||||
* @param subSkillType the target subskill
|
||||
* @return true if the player has at least one rank in the skill
|
||||
*/
|
||||
public static boolean hasUnlockedSubskill(Player player, SubSkillType subSkillType)
|
||||
{
|
||||
int curRank = getRank(player, subSkillType);
|
||||
|
||||
//-1 means the skill has no unlockable levels and is therefor unlocked
|
||||
return curRank == -1 || curRank >= 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether or not the player has unlocked the first rank in target subskill
|
||||
* @param player the player
|
||||
* @param abstractSubSkill the target subskill
|
||||
* @return true if the player has at least one rank in the skill
|
||||
*/
|
||||
public static boolean hasUnlockedSubskill(Player player, AbstractSubSkill abstractSubSkill)
|
||||
{
|
||||
int curRank = getRank(player, abstractSubSkill);
|
||||
|
||||
//-1 means the skill has no unlockable levels and is therefor unlocked
|
||||
return curRank == -1 || curRank >= 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether or not the player has reached the specified rank in target subskill
|
||||
* @param rank the target rank
|
||||
* @param player the player
|
||||
* @param subSkillType the target subskill
|
||||
* @return true if the player is at least that rank in this subskill
|
||||
*/
|
||||
public static boolean hasReachedRank(int rank, Player player, SubSkillType subSkillType)
|
||||
{
|
||||
return getRank(player, subSkillType) >= rank;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether or not the player has reached the specified rank in target subskill
|
||||
* @param rank the target rank
|
||||
* @param player the player
|
||||
* @param abstractSubSkill the target subskill
|
||||
* @return true if the player is at least that rank in this subskill
|
||||
*/
|
||||
public static boolean hasReachedRank(int rank, Player player, AbstractSubSkill abstractSubSkill)
|
||||
{
|
||||
return getRank(player, abstractSubSkill) >= rank;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current rank of the subskill for the player
|
||||
* @param player The player in question
|
||||
@ -162,6 +215,23 @@ public class RankUtils {
|
||||
subSkillRanks.put(s, new HashMap<>());
|
||||
}
|
||||
|
||||
/* public static int getSubSkillUnlockRequirement(SubSkillType subSkillType)
|
||||
{
|
||||
String skillName = subSkillType.toString();
|
||||
int numRanks = subSkillType.getNumRanks();
|
||||
|
||||
if(subSkillRanks == null)
|
||||
subSkillRanks = new HashMap<>();
|
||||
|
||||
if(numRanks == 0)
|
||||
return -1; //-1 Means the skill doesn't have ranks
|
||||
|
||||
if(subSkillRanks.get(skillName) == null && numRanks > 0)
|
||||
addRanks(subSkillType);
|
||||
|
||||
return subSkillRanks.get(subSkillType.toString()).get(1);
|
||||
}*/
|
||||
|
||||
/**
|
||||
* Gets the unlock level for a specific rank in a subskill
|
||||
* @param subSkillType The target subskill
|
||||
@ -169,13 +239,18 @@ public class RankUtils {
|
||||
* @return The level at which this rank unlocks
|
||||
*/
|
||||
@Deprecated
|
||||
private static int getUnlockLevel(SubSkillType subSkillType, int rank)
|
||||
public static int getUnlockLevel(SubSkillType subSkillType, int rank)
|
||||
{
|
||||
return AdvancedConfig.getInstance().getSubSkillUnlockLevel(subSkillType, rank);
|
||||
return RankConfig.getInstance().getSubSkillUnlockLevel(subSkillType, rank);
|
||||
}
|
||||
|
||||
private static int getUnlockLevel(AbstractSubSkill abstractSubSkill, int rank)
|
||||
public static int getUnlockLevel(AbstractSubSkill abstractSubSkill, int rank)
|
||||
{
|
||||
return AdvancedConfig.getInstance().getSubSkillUnlockLevel(abstractSubSkill, rank);
|
||||
return RankConfig.getInstance().getSubSkillUnlockLevel(abstractSubSkill, rank);
|
||||
}
|
||||
|
||||
public static int getSuperAbilityUnlockRequirement(SuperAbilityType superAbilityType)
|
||||
{
|
||||
return getUnlockLevel(superAbilityType.getSubSkillTypeDefinition(), 1);
|
||||
}
|
||||
}
|
||||
|
@ -122,43 +122,11 @@ Skills:
|
||||
MaxBonusLevel: 100
|
||||
MinSpeed: 1.0
|
||||
MaxSpeed: 4.0
|
||||
|
||||
# Rank_Levels: Alchemy level where rank gets unlocked
|
||||
Rank_Levels:
|
||||
Rank_1: 0
|
||||
Rank_2: 12
|
||||
Rank_3: 25
|
||||
Rank_4: 37
|
||||
Rank_5: 50
|
||||
Rank_6: 62
|
||||
Rank_7: 75
|
||||
Rank_8: 87
|
||||
#
|
||||
# Settings for Archery
|
||||
###
|
||||
Archery:
|
||||
SkillShot:
|
||||
Rank_Levels:
|
||||
Rank_1: 5
|
||||
Rank_2: 10
|
||||
Rank_3: 15
|
||||
Rank_4: 20
|
||||
Rank_5: 25
|
||||
Rank_6: 30
|
||||
Rank_7: 35
|
||||
Rank_8: 40
|
||||
Rank_9: 45
|
||||
Rank_10: 50
|
||||
Rank_11: 55
|
||||
Rank_12: 60
|
||||
Rank_13: 65
|
||||
Rank_14: 70
|
||||
Rank_15: 75
|
||||
Rank_16: 80
|
||||
Rank_17: 85
|
||||
Rank_18: 90
|
||||
Rank_19: 95
|
||||
Rank_20: 100
|
||||
# RankDamageMultiplier: The current rank of this subskill is multiplied by this value to determine the bonus damage, rank 20 would result in 200% damage increase with a value of 10.0 for RankDamageMultiplier
|
||||
# RankDamageMultiplier is a percentage
|
||||
RankDamageMultiplier: 10.0
|
||||
@ -189,11 +157,6 @@ Skills:
|
||||
# This number is multiplied by the current rank the player has in this subskill to find the amount of additional damage to apply
|
||||
# With the default config value of 1.0, at rank 4 a player will deal 4.0 extra damage with Axes (1.0 * 4)
|
||||
RankDamageMultiplier: 1.0
|
||||
Rank_Levels:
|
||||
Rank_1: 5
|
||||
Rank_2: 10
|
||||
Rank_3: 15
|
||||
Rank_4: 20
|
||||
CriticalStrikes:
|
||||
# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
|
||||
@ -226,16 +189,6 @@ Skills:
|
||||
# Settings for Fishing
|
||||
###
|
||||
Fishing:
|
||||
# Rank_Levels: Fishing level where rank gets unlocked
|
||||
Rank_Levels:
|
||||
Rank_1: 0
|
||||
Rank_2: 12
|
||||
Rank_3: 25
|
||||
Rank_4: 37
|
||||
Rank_5: 50
|
||||
Rank_6: 62
|
||||
Rank_7: 70
|
||||
Rank_8: 87
|
||||
|
||||
ShakeChance:
|
||||
Rank_1: 15.0
|
||||
@ -277,15 +230,11 @@ Skills:
|
||||
# Settings for Herbalism
|
||||
###
|
||||
Herbalism:
|
||||
FarmersDiet:
|
||||
# This determines when Farmers Diet adds extra hunger recovery to food
|
||||
RankChange: 20
|
||||
|
||||
GreenThumb:
|
||||
# StageChange: Level value when the GreenThumb stage rank goes up
|
||||
# ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax>
|
||||
StageChange: 20
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 100
|
||||
|
||||
@ -318,15 +267,6 @@ Skills:
|
||||
|
||||
# BlastMining_Rank: BlastMining rank unlocks
|
||||
BlastMining:
|
||||
Rank_Levels:
|
||||
Rank_1: 12
|
||||
Rank_2: 25
|
||||
Rank_3: 37
|
||||
Rank_4: 50
|
||||
Rank_5: 62
|
||||
Rank_6: 75
|
||||
Rank_7: 87
|
||||
Rank_8: 100
|
||||
|
||||
# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
|
||||
BlastDamageDecrease:
|
||||
@ -400,15 +340,6 @@ Skills:
|
||||
|
||||
ArcaneForging:
|
||||
May_Lose_Enchants: true
|
||||
Rank_Levels:
|
||||
Rank_1: 12
|
||||
Rank_2: 25
|
||||
Rank_3: 37
|
||||
Rank_4: 50
|
||||
Rank_5: 62
|
||||
Rank_6: 75
|
||||
Rank_7: 87
|
||||
Rank_8: 100
|
||||
Keep_Enchants_Chance:
|
||||
Rank_1: 10.0
|
||||
Rank_2: 20.0
|
||||
@ -490,17 +421,6 @@ Skills:
|
||||
UnlockLevel: 25
|
||||
Chance: 33.0
|
||||
|
||||
# Rank_Levels: Smelting level where rank gets unlocked
|
||||
Rank_Levels:
|
||||
Rank_1: 12
|
||||
Rank_2: 25
|
||||
Rank_3: 37
|
||||
Rank_4: 50
|
||||
Rank_5: 62
|
||||
Rank_6: 75
|
||||
Rank_7: 87
|
||||
Rank_8: 100
|
||||
|
||||
# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
|
||||
VanillaXPMultiplier:
|
||||
Rank_1: 1
|
||||
@ -630,14 +550,6 @@ Skills:
|
||||
# Settings for Woodcutting
|
||||
###
|
||||
Woodcutting:
|
||||
Splinter:
|
||||
Rank_Levels:
|
||||
Rank_1:
|
||||
LevelReq: 5
|
||||
Rank_2:
|
||||
LevelReq: 30
|
||||
Rank_3:
|
||||
LevelReq: 55
|
||||
TreeFeller:
|
||||
# If set to true then tree feller will not use the new system and will use its old behaviour
|
||||
Classic: false
|
||||
@ -645,64 +557,27 @@ Skills:
|
||||
ChargeRate: 600
|
||||
Rank_Levels:
|
||||
Rank_1:
|
||||
LevelReq: 10
|
||||
TreeSizeMax: 100
|
||||
Charges: 1
|
||||
Rank_2:
|
||||
LevelReq: 25
|
||||
TreeSizeMax: 200
|
||||
Charges: 1
|
||||
Rank_3:
|
||||
LevelReq: 50
|
||||
TreeSizeMax: 200
|
||||
Charges: 2
|
||||
Rank_4:
|
||||
LevelReq: 75
|
||||
TreeSizeMax: 200
|
||||
Charges: 3
|
||||
Rank_5:
|
||||
LevelReq: 100
|
||||
TreeSizeMax: 500
|
||||
Charges: 3
|
||||
BarkSurgeon:
|
||||
Rank_Levels:
|
||||
Rank_1:
|
||||
LevelReq: 70
|
||||
Rank_2:
|
||||
LevelReq: 80
|
||||
Rank_3:
|
||||
LevelReq: 95
|
||||
NaturesBounty:
|
||||
Rank_Levels:
|
||||
Rank_1:
|
||||
LevelReq: 40
|
||||
Rank_2:
|
||||
LevelReq: 60
|
||||
Rank_3:
|
||||
LevelReq: 90
|
||||
# Double Drops
|
||||
HarvestLumber:
|
||||
Classic: false
|
||||
# ChanceMax & MaxBonusLevel are only used for Classic, I'll make that more clear in the future.
|
||||
# ChanceMax: Maximum chance of receiving double drops (100 = 100%)
|
||||
# MaxBonusLevel: Level when the maximum chance of receiving double drops is reached
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 100
|
||||
Rank_Levels:
|
||||
Rank_1:
|
||||
LevelReq: 20
|
||||
Rank_2:
|
||||
LevelReq: 45
|
||||
Rank_3:
|
||||
LevelReq: 85
|
||||
LeafBlower:
|
||||
Rank_Levels:
|
||||
Rank_1:
|
||||
LevelReq: 15
|
||||
Rank_2:
|
||||
LevelReq: 35
|
||||
Rank_3:
|
||||
LevelReq: 65
|
||||
Style:
|
||||
JSON:
|
||||
Notification:
|
||||
|
@ -277,8 +277,6 @@ Abilities:
|
||||
Enabled: true
|
||||
Messages: true
|
||||
Activation:
|
||||
# If set to true, abilities will not be available until they meet specific level requirements to use
|
||||
Level_Gate_Abilities: true
|
||||
Only_Activate_When_Sneaking: false
|
||||
Cooldowns:
|
||||
Berserk: 240
|
||||
|
@ -40,6 +40,12 @@ JSON.Taming=Taming
|
||||
JSON.Unarmed=Unarmed
|
||||
JSON.Woodcutting=Woodcutting
|
||||
JSON.LevelUp=increased to
|
||||
JSON.URL.Website=The official mcMMO Website!
|
||||
JSON.URL.Discord=The official mcMMO Discord server!
|
||||
JSON.URL.Patreon=Support nossr50 and his work for mcMMO on Patreon!
|
||||
JSON.URL.Spigot=The official mcMMO Spigot Resource Page!
|
||||
JSON.URL.Translation=Translate mcMMO into other languages!
|
||||
JSON.URL.Wiki=The official mcMMO wiki!
|
||||
|
||||
#This is the message sent to players when an ability is activated
|
||||
JSON.Notification.SuperAbility={0}
|
||||
@ -634,6 +640,7 @@ Commands.Usage.Skill=skill
|
||||
Commands.Usage.SubSkill=subskill
|
||||
Commands.Usage.XP=xp
|
||||
Commands.Description.mmoinfo=Read details about a skill or mechanic.
|
||||
Commands.MmoInfo.Mystery=[[GRAY]]You haven't unlocked this skill yet, but when you do you will be able to read details about it here!
|
||||
Commands.MmoInfo.NoMatch=That subskill doesn't exist!
|
||||
Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO Info [[DARK_AQUA]][]=====[]=-
|
||||
Commands.MmoInfo.SubSkillHeader=[[GOLD]]Name:[[YELLOW]] {0}
|
||||
|
@ -3,13 +3,12 @@
|
||||
# You can however, change when they unlock, if you make all ranks of a skill level 0 for example every player will have the most powerful version of that skill right away.
|
||||
# Retro Mode and Standard have separate config settings to make it easier for server owners to understand the difference between the two
|
||||
# Retro Mode is setup to be an entirely cosmetic change, keeping the old 0-1000 feeling of mcMMO
|
||||
# Retro Mode has 10x faster leveling and 10x higher skill requirements, if you do the math you can see its the same as Standard other than cosmetics!
|
||||
# Retro Mode has 10x faster leveling and 10x higher skill requirements, if you do the math you can see its the same as Standrd and only cosmetic!
|
||||
###
|
||||
Alchemy:
|
||||
Alchemy:
|
||||
Catalysis:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Catalysis:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Concoctions:
|
||||
@ -55,7 +54,7 @@ Archery:
|
||||
Rank_19: 95
|
||||
Rank_20: 100
|
||||
Retro:
|
||||
Rank_1: 5
|
||||
Rank_1: 50
|
||||
Rank_2: 100
|
||||
Rank_3: 150
|
||||
Rank_4: 200
|
||||
@ -76,6 +75,11 @@ Archery:
|
||||
Rank_19: 950
|
||||
Rank_20: 1000
|
||||
Axes:
|
||||
SkullSplitter:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
ArmorImpact:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
@ -99,7 +103,7 @@ Axes:
|
||||
Rank_19: 95
|
||||
Rank_20: 100
|
||||
Retro:
|
||||
Rank_1: 5
|
||||
Rank_1: 50
|
||||
Rank_2: 100
|
||||
Rank_3: 150
|
||||
Rank_4: 200
|
||||
@ -202,6 +206,11 @@ Salvage:
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Mining:
|
||||
SuperBreaker:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
BlastMining:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
@ -222,6 +231,11 @@ Mining:
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Herbalism:
|
||||
GreenTerra:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
GreenThumb:
|
||||
Standard:
|
||||
Rank_1: 20
|
||||
@ -291,3 +305,70 @@ Fishing:
|
||||
Rank_6: 750
|
||||
Rank_7: 850
|
||||
Rank_8: 1000
|
||||
Swords:
|
||||
SerratedStrikes:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Unarmed:
|
||||
Berserk:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Woodcutting:
|
||||
Splinter:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
Rank_2: 30
|
||||
Rank_3: 55
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
Rank_2: 300
|
||||
Rank_3: 550
|
||||
TreeFeller:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_2: 25
|
||||
Rank_3: 50
|
||||
Rank_4: 75
|
||||
Rank_5: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_2: 250
|
||||
Rank_3: 500
|
||||
Rank_4: 750
|
||||
Rank_5: 1000
|
||||
BarkSurgeon:
|
||||
Standard:
|
||||
Rank_1: 70
|
||||
Rank_2: 80
|
||||
Rank_3: 95
|
||||
RetroMode:
|
||||
Rank_1: 700
|
||||
Rank_2: 800
|
||||
Rank_3: 950
|
||||
NaturesBounty:
|
||||
Standard:
|
||||
Rank_1: 40
|
||||
Rank_2: 60
|
||||
Rank_3: 90
|
||||
RetroMode:
|
||||
Rank_1: 400
|
||||
Rank_2: 600
|
||||
Rank_3: 900
|
||||
HarvestLumber:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 10
|
||||
LeafBlower:
|
||||
Standard:
|
||||
Rank_1: 15
|
||||
Rank_2: 35
|
||||
Rank_3: 65
|
||||
RetroMode:
|
||||
Rank_1: 150
|
||||
Rank_2: 350
|
||||
Rank_3: 650
|
Loading…
Reference in New Issue
Block a user