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Fix issues in the ExperienceBarWrapper
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parent
9dfbb14c39
commit
4e7e2daf3c
@ -1,6 +1,5 @@
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package com.gmail.nossr50.skills.axes;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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@ -21,21 +21,14 @@ public class ExperienceBarWrapper {
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protected final McMMOPlayer mcMMOPlayer;
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private final PrimarySkillType primarySkillType; //Primary Skill
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<<<<<<< HEAD
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private final Server server;
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=======
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private BossBar bossBar;
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protected final McMMOPlayer mcMMOPlayer;
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private int lastLevelUpdated;
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>>>>>>> 9111590dc2a9bb6a1c12fefc13167a1d88470cd4
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/*
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* This is stored to help optimize updating the title
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*/
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protected String niceSkillName;
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protected String title;
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private BossBar bossBar;
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private int lastLevelUpdated;
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public ExperienceBarWrapper(PrimarySkillType primarySkillType, McMMOPlayer mcMMOPlayer) {
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this.mcMMOPlayer = mcMMOPlayer;
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@ -129,10 +122,10 @@ public class ExperienceBarWrapper {
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bossBar.setProgress(v);
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//Check player level
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if(ExperienceConfig.getInstance().isEarlyGameBoostEnabled() && PlayerLevelUtils.qualifiesForEarlyGameBoost(mcMMOPlayer, primarySkillType)) {
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if(mcMMO.getConfigManager().getConfigLeveling().getEarlyGameBoost().isEnableEarlyGameBoost() && PlayerLevelUtils.qualifiesForEarlyGameBoost(mcMMOPlayer, primarySkillType)) {
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setColor(BarColor.YELLOW);
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} else {
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setColor(ExperienceConfig.getInstance().getExperienceBarColor(primarySkillType));
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setColor(mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceBars().getXPBarColor(primarySkillType));
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}
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//Every time progress updates we need to check for a title update
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