mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-12-27 02:58:03 +01:00
OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly break some message displays for Axes & Woodcutting.
This commit is contained in:
parent
16a0a3364a
commit
57bf414d59
@ -22,7 +22,6 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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@ -60,7 +59,7 @@ public class Combat
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PlayerProfile PPa = Users.getProfile(attacker);
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//If there are any abilities to activate
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combatAbilityChecks(attacker, PPa, pluginx);
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combatAbilityChecks(attacker, PPa);
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//Damage modifiers and proc checks
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if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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@ -179,15 +178,15 @@ public class Combat
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}
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}
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public static void combatAbilityChecks(Player attacker, PlayerProfile PPa, Plugin pluginx)
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public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
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{
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//Check to see if any abilities need to be activated
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if(PPa.getAxePreparationMode())
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Axes.skullSplitterCheck(attacker);
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if(PPa.getAxePreparationMode() && mcPermissions.getInstance().axesAbility(attacker))
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Skills.abilityCheck(attacker, SkillType.AXES);
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if(PPa.getSwordsPreparationMode())
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Swords.serratedStrikesActivationCheck(attacker);
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Skills.abilityCheck(attacker, SkillType.SWORDS);
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if(PPa.getFistsPreparationMode())
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Unarmed.berserkActivationCheck(attacker);
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Skills.abilityCheck(attacker, SkillType.UNARMED);
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}
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public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
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@ -1,11 +1,166 @@
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package com.gmail.nossr50.datatypes;
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public enum AbilityType {
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BERSERK,
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SUPER_BREAKER,
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GIGA_DRILL_BREAKER,
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GREEN_TERRA,
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SKULL_SPLIITER,
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TREE_FELLER,
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SERRATED_STRIKES;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.locale.mcLocale;
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public enum AbilityType
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{
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BERSERK(LoadProperties.berserkCooldown, mcLocale.getString("Skills.BerserkOn"), mcLocale.getString("Skills.BerserkOff"), "Skills.BerserkPlayer", mcLocale.getString("Skills.YourBerserk")),
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SUPER_BREAKER(LoadProperties.superBreakerCooldown, mcLocale.getString("Skills.SuperBreakerOn"), mcLocale.getString("Skills.SuperBreakerOff"), "Skills.SuperBreakerPlayer", mcLocale.getString("Skills.YourSuperBreaker")),
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GIGA_DRILL_BREAKER(LoadProperties.gigaDrillBreakerCooldown, mcLocale.getString("Skills.GigaDrillBreakerOn"), mcLocale.getString("Skills.GigaDrillBreakerOff"), "Skills.GigaDrillBreakerPlayer", mcLocale.getString("Skills.YourGigaDrillBreaker")),
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GREEN_TERRA(LoadProperties.greenTerraCooldown, mcLocale.getString("Skills.GreenTerraOn"), mcLocale.getString("Skills.GreenTerraOff"), "Skills.GreenTerraPlayer", mcLocale.getString("Skills.YourGreenTerra")),
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SKULL_SPLIITER(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SkullSplitterOn"), mcLocale.getString("Skills.SkullSplitterOff"), "Skills.SkullSplitterPlayer", mcLocale.getString("Skills.YourSkullSplitter")),
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TREE_FELLER(LoadProperties.treeFellerCooldown, mcLocale.getString("Skills.TreeFellerOn"), mcLocale.getString("Skills.TreeFellerOff"), "Skills.TreeFellerPlayer", mcLocale.getString("Skills.YourTreeFeller")),
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SERRATED_STRIKES(LoadProperties.skullSplitterCooldown, mcLocale.getString("Skills.SerratedStrikesOn"), mcLocale.getString("Skills.SerratedStrikesOff"), "Skills.SerratedStrikesPlayer", mcLocale.getString("Skills.YourSerratedStrikes"));
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private int cooldown;
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private String abilityOn;
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private String abilityOff;
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private String abilityPlayer;
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private String abilityRefresh;
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private AbilityType(int cooldown, String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh)
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{
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this.cooldown = cooldown;
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this.abilityOn = abilityOn;
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this.abilityOff = abilityOff;
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this.abilityPlayer = abilityPlayer;
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this.abilityRefresh = abilityRefresh;
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}
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public int getCooldown()
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{
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return this.cooldown;
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}
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public String getAbilityOn()
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{
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return this.abilityOn;
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}
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public String getAbilityOff()
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{
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return this.abilityOff;
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}
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public String getAbilityPlayer(Player player)
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{
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return mcLocale.getString(this.abilityPlayer, new Object[] {player.getName()});
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}
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public String getAbilityRefresh()
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{
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return this.abilityRefresh;
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}
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public boolean getMode(PlayerProfile PP)
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{
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switch(this)
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{
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case BERSERK:
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return PP.getBerserkMode();
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case SUPER_BREAKER:
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return PP.getSuperBreakerMode();
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case GIGA_DRILL_BREAKER:
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return PP.getGigaDrillBreakerMode();
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case GREEN_TERRA:
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return PP.getGreenTerraMode();
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case SKULL_SPLIITER:
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return PP.getSkullSplitterMode();
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case TREE_FELLER:
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return PP.getTreeFellerMode();
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case SERRATED_STRIKES:
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return PP.getSerratedStrikesMode();
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}
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return false;
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}
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public void setMode(PlayerProfile PP, boolean bool)
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{
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switch(this)
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{
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case BERSERK:
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PP.setBerserkMode(bool);
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case SUPER_BREAKER:
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PP.setSuperBreakerMode(bool);
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case GIGA_DRILL_BREAKER:
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PP.setGigaDrillBreakerMode(bool);
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case GREEN_TERRA:
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PP.setGreenTerraMode(bool);
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case SKULL_SPLIITER:
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PP.setSkullSplitterMode(bool);
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case TREE_FELLER:
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PP.setTreeFellerMode(bool);
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case SERRATED_STRIKES:
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PP.setSerratedStrikesMode(bool);
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}
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}
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public boolean getInformed(PlayerProfile PP)
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{
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switch(this)
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{
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case BERSERK:
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return PP.getBerserkInformed();
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case SUPER_BREAKER:
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return PP.getSuperBreakerInformed();
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case GIGA_DRILL_BREAKER:
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return PP.getGigaDrillBreakerInformed();
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case GREEN_TERRA:
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return PP.getGreenTerraInformed();
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case SKULL_SPLIITER:
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return PP.getSkullSplitterInformed();
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case TREE_FELLER:
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return PP.getTreeFellerInformed();
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case SERRATED_STRIKES:
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return PP.getSerratedStrikesInformed();
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}
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return false;
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}
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public void setInformed(PlayerProfile PP, boolean bool)
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{
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switch(this)
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{
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case BERSERK:
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PP.setBerserkInformed(bool);
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case SUPER_BREAKER:
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PP.setSuperBreakerInformed(bool);
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case GIGA_DRILL_BREAKER:
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PP.setGigaDrillBreakerInformed(bool);
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case GREEN_TERRA:
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PP.setGreenTerraInformed(bool);
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case SKULL_SPLIITER:
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PP.setSkullSplitterInformed(bool);
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case TREE_FELLER:
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PP.setTreeFellerInformed(bool);
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case SERRATED_STRIKES:
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PP.setSerratedStrikesInformed(bool);
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}
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}
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public boolean getPermissions(Player player)
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{
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switch(this)
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{
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case BERSERK:
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return mcPermissions.getInstance().unarmedAbility(player);
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case GIGA_DRILL_BREAKER:
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return mcPermissions.getInstance().excavationAbility(player);
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case GREEN_TERRA:
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return mcPermissions.getInstance().herbalismAbility(player);
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case SERRATED_STRIKES:
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return mcPermissions.getInstance().swordsAbility(player);
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case SKULL_SPLIITER:
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return mcPermissions.getInstance().axesAbility(player);
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case SUPER_BREAKER:
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return mcPermissions.getInstance().miningAbility(player);
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case TREE_FELLER:
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return mcPermissions.getInstance().woodCuttingAbility(player);
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}
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return false;
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}
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}
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@ -16,19 +16,97 @@
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*/
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package com.gmail.nossr50.datatypes;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.config.LoadProperties;
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public enum SkillType
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{
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ACROBATICS,
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ACROBATICS(LoadProperties.levelCapAcrobatics),
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ALL, //This one is just for convenience
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ARCHERY,
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AXES,
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EXCAVATION,
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FISHING,
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HERBALISM,
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MINING,
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REPAIR,
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SWORDS,
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TAMING,
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UNARMED,
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WOODCUTTING;
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ARCHERY(LoadProperties.levelCapArchery),
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AXES(AbilityType.SKULL_SPLIITER, LoadProperties.levelCapAxes, ToolType.AXE),
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EXCAVATION(AbilityType.GIGA_DRILL_BREAKER, LoadProperties.levelCapExcavation, ToolType.SHOVEL),
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FISHING(LoadProperties.levelCapFishing),
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HERBALISM(AbilityType.GREEN_TERRA, LoadProperties.levelCapHerbalism, ToolType.HOE),
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MINING(AbilityType.SUPER_BREAKER, LoadProperties.levelCapMining, ToolType.PICKAXE),
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REPAIR(LoadProperties.levelCapRepair),
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SWORDS(AbilityType.SERRATED_STRIKES, LoadProperties.levelCapSwords, ToolType.SWORD),
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TAMING(LoadProperties.levelCapTaming),
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UNARMED(AbilityType.BERSERK, LoadProperties.levelCapUnarmed, ToolType.FISTS),
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WOODCUTTING(AbilityType.TREE_FELLER, LoadProperties.levelCapWoodcutting, ToolType.AXE);
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private AbilityType ability;
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private int maxLevel;
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private ToolType tool;
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private SkillType()
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{
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this.ability = null;
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this.maxLevel = 0;
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this.tool = null;
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}
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private SkillType(AbilityType ability, int maxLevel, ToolType tool)
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{
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this.ability = ability;
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this.maxLevel = maxLevel;
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this.tool = tool;
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}
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private SkillType(int maxLevel)
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{
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this(null, maxLevel, null);
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}
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public AbilityType getAbility()
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{
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return this.ability;
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}
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public int getMaxLevel()
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{
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if(maxLevel > 0)
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return maxLevel;
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else
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return Integer.MAX_VALUE;
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}
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public ToolType getTool()
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{
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return this.tool;
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}
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public boolean getPermissions(Player player)
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{
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switch(this)
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{
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case ACROBATICS:
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return mcPermissions.getInstance().acrobatics(player);
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case ARCHERY:
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return mcPermissions.getInstance().archery(player);
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case AXES:
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return mcPermissions.getInstance().axes(player);
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case EXCAVATION:
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return mcPermissions.getInstance().excavation(player);
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case FISHING:
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return mcPermissions.getInstance().fishing(player);
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case HERBALISM:
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return mcPermissions.getInstance().herbalism(player);
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case MINING:
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return mcPermissions.getInstance().mining(player);
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case REPAIR:
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return mcPermissions.getInstance().repair(player);
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case SWORDS:
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return mcPermissions.getInstance().swords(player);
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case TAMING:
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return mcPermissions.getInstance().taming(player);
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case UNARMED:
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return mcPermissions.getInstance().unarmed(player);
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case WOODCUTTING:
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return mcPermissions.getInstance().woodcutting(player);
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}
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return false;
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}
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}
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134
src/main/java/com/gmail/nossr50/datatypes/ToolType.java
Normal file
134
src/main/java/com/gmail/nossr50/datatypes/ToolType.java
Normal file
@ -0,0 +1,134 @@
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package com.gmail.nossr50.datatypes;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.locale.mcLocale;
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public enum ToolType
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{
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AXE(mcLocale.getString("Skills.LowerAxe"), mcLocale.getString("Skills.ReadyAxe")),
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FISTS(mcLocale.getString("Skills.LowerFists"), mcLocale.getString("Skills.ReadyFists")),
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HOE(mcLocale.getString("Skills.LowerHoe"), mcLocale.getString("Skills.ReadyHoe")),
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PICKAXE(mcLocale.getString("Skills.LowerPickAxe"), mcLocale.getString("Skills.ReadyPickAxe")),
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SHOVEL(mcLocale.getString("Skills.LowerShovel"), mcLocale.getString("Skills.ReadyShovel")),
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SWORD(mcLocale.getString("Skills.LowerSword"), mcLocale.getString("Skills.ReadySword"));
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private String lowerTool;
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private String raiseTool;
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private ToolType(String lowerTool, String raiseTool)
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{
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this.lowerTool = lowerTool;
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this.raiseTool = raiseTool;
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}
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public String getLowerTool()
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{
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return this.lowerTool;
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}
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public String getRaiseTool()
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{
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return this.raiseTool;
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}
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public boolean getToolMode(PlayerProfile PP)
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{
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switch(this)
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{
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case AXE:
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PP.getAxePreparationMode();
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case FISTS:
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PP.getFistsPreparationMode();
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case HOE:
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PP.getHoePreparationMode();
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case PICKAXE:
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PP.getPickaxePreparationMode();
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case SHOVEL:
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PP.getShovelPreparationMode();
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case SWORD:
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PP.getSwordsPreparationMode();
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}
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return false;
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}
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public void setToolMode(PlayerProfile PP, boolean bool)
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{
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switch(this)
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{
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case AXE:
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PP.setAxePreparationMode(bool);
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case FISTS:
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PP.setFistsPreparationMode(bool);
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case HOE:
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PP.setHoePreparationMode(bool);
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case PICKAXE:
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PP.setPickaxePreparationMode(bool);
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case SHOVEL:
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PP.setShovelPreparationMode(bool);
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case SWORD:
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PP.setSwordsPreparationMode(bool);
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}
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}
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public long getToolATS(PlayerProfile PP)
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{
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switch(this)
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{
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case AXE:
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return PP.getAxePreparationATS();
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case FISTS:
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return PP.getFistsPreparationATS();
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case HOE:
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return PP.getHoePreparationATS();
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case PICKAXE:
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return PP.getPickaxePreparationATS();
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case SHOVEL:
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return PP.getShovelPreparationATS();
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case SWORD:
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return PP.getSwordsPreparationATS();
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}
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return 0;
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}
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public void setToolATS(PlayerProfile PP, long ats)
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{
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switch(this)
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{
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case AXE:
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PP.setAxePreparationATS(ats);
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case FISTS:
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PP.setFistsPreparationATS(ats);
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case HOE:
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PP.setHoePreparationATS(ats);
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case PICKAXE:
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PP.setPickaxePreparationATS(ats);
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case SHOVEL:
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PP.setShovelPreparationATS(ats);
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case SWORD:
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PP.setSwordsPreparationATS(ats);
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}
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}
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public boolean inHand(ItemStack is)
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{
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switch(this)
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{
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case AXE:
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return m.isAxes(is);
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case FISTS:
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return is == null;
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case HOE:
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return m.isHoe(is);
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case PICKAXE:
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return m.isMiningPick(is);
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case SHOVEL:
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return m.isShovel(is);
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case SWORD:
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return m.isSwords(is);
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}
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return false;
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}
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}
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@ -147,7 +147,7 @@ public class mcBlockListener implements Listener
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//Green Terra
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if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && ((id == 59 && block.getData() == (byte) 0x07) || Herbalism.canBeGreenTerra(block)))
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Herbalism.greenTerraCheck(player);
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Skills.abilityCheck(player, SkillType.HERBALISM);
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//Wheat && Triple drops
|
||||
if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block))
|
||||
@ -224,16 +224,17 @@ public class mcBlockListener implements Listener
|
||||
if(m.abilityBlockCheck(block))
|
||||
{
|
||||
if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block))
|
||||
Herbalism.greenTerraCheck(player);
|
||||
Skills.abilityCheck(player, SkillType.HERBALISM);
|
||||
if(PP.getAxePreparationMode() && id == 17 && mcPermissions.getInstance().woodCuttingAbility(player))
|
||||
WoodCutting.treeFellerCheck(player);
|
||||
Skills.abilityCheck(player, SkillType.WOODCUTTING);
|
||||
if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block))
|
||||
Mining.superBreakerCheck(player);
|
||||
Skills.abilityCheck(player, SkillType.MINING);
|
||||
if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block))
|
||||
Excavation.gigaDrillBreakerActivationCheck(player);
|
||||
Skills.abilityCheck(player, SkillType.EXCAVATION);
|
||||
}
|
||||
|
||||
if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || id == 78))
|
||||
Unarmed.berserkActivationCheck(player);
|
||||
Skills.abilityCheck(player, SkillType.UNARMED);
|
||||
|
||||
/*
|
||||
* TREE FELLER STUFF
|
||||
@ -323,7 +324,7 @@ public class mcBlockListener implements Listener
|
||||
* LEAF BLOWER CHECKS
|
||||
*/
|
||||
if(id == 18
|
||||
&& mcPermissions.getInstance().woodcutting(player)
|
||||
&& mcPermissions.getInstance().woodCuttingAbility(player)
|
||||
&& PP.getSkillLevel(SkillType.WOODCUTTING) >= 100
|
||||
&& m.blockBreakSimulate(block, player, true))
|
||||
{
|
||||
|
@ -45,6 +45,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
import com.gmail.nossr50.skills.Acrobatics;
|
||||
import com.gmail.nossr50.skills.Archery;
|
||||
import com.gmail.nossr50.skills.BlastMining;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.skills.Taming;
|
||||
@ -159,7 +160,7 @@ public class mcEntityListener implements Listener
|
||||
if(plugin.misc.bleedTracker.contains((LivingEntity)x))
|
||||
plugin.misc.addToBleedRemovalQue((LivingEntity)x);
|
||||
|
||||
Skills.arrowRetrievalCheck(x, plugin);
|
||||
Archery.arrowRetrievalCheck(x, plugin);
|
||||
|
||||
if(x instanceof Player){
|
||||
Player player = (Player)x;
|
||||
|
@ -227,8 +227,14 @@ public class mcPlayerListener implements Listener
|
||||
if(LoadProperties.enableAbilities && m.abilityBlockCheck(block))
|
||||
{
|
||||
if(block != null && m.isHoe(is) && !mat.equals(Material.DIRT) && !mat.equals(Material.GRASS) && !mat.equals(Material.SOIL))
|
||||
Skills.hoeReadinessCheck(player);
|
||||
Skills.abilityActivationCheck(player);
|
||||
Skills.activationCheck(player, SkillType.HERBALISM);
|
||||
|
||||
Skills.activationCheck(player, SkillType.AXES);
|
||||
Skills.activationCheck(player, SkillType.EXCAVATION);
|
||||
Skills.activationCheck(player, SkillType.MINING);
|
||||
Skills.activationCheck(player, SkillType.SWORDS);
|
||||
Skills.activationCheck(player, SkillType.UNARMED);
|
||||
Skills.activationCheck(player, SkillType.WOODCUTTING);
|
||||
}
|
||||
|
||||
//GREEN THUMB
|
||||
@ -274,8 +280,13 @@ public class mcPlayerListener implements Listener
|
||||
|
||||
if(LoadProperties.enableAbilities && action == Action.RIGHT_CLICK_AIR)
|
||||
{
|
||||
Skills.hoeReadinessCheck(player);
|
||||
Skills.abilityActivationCheck(player);
|
||||
Skills.activationCheck(player, SkillType.AXES);
|
||||
Skills.activationCheck(player, SkillType.EXCAVATION);
|
||||
Skills.activationCheck(player, SkillType.HERBALISM);
|
||||
Skills.activationCheck(player, SkillType.MINING);
|
||||
Skills.activationCheck(player, SkillType.SWORDS);
|
||||
Skills.activationCheck(player, SkillType.UNARMED);
|
||||
Skills.activationCheck(player, SkillType.WOODCUTTING);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -21,6 +21,7 @@ import com.gmail.nossr50.Combat;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.skills.Swords;
|
||||
@ -51,12 +52,24 @@ public class mcTimer implements Runnable
|
||||
/*
|
||||
* MONITOR SKILLS
|
||||
*/
|
||||
Skills.monitorSkills(player, PP, curTime);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.AXES);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.EXCAVATION);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.HERBALISM);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.MINING);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.SWORDS);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.UNARMED);
|
||||
Skills.monitorSkill(player, PP, curTime, SkillType.WOODCUTTING);
|
||||
|
||||
/*
|
||||
* COOLDOWN MONITORING
|
||||
*/
|
||||
Skills.watchCooldowns(player, PP, curTime);
|
||||
Skills.watchCooldown(player, PP, curTime, SkillType.AXES);
|
||||
Skills.watchCooldown(player, PP, curTime, SkillType.EXCAVATION);
|
||||
Skills.watchCooldown(player, PP, curTime, SkillType.HERBALISM);
|
||||
Skills.watchCooldown(player, PP, curTime, SkillType.MINING);
|
||||
Skills.watchCooldown(player, PP, curTime, SkillType.SWORDS);
|
||||
Skills.watchCooldown(player, PP, curTime, SkillType.UNARMED);
|
||||
Skills.watchCooldown(player, PP, curTime, SkillType.WOODCUTTING);
|
||||
|
||||
/*
|
||||
* PLAYER BLEED MONITORING
|
||||
|
@ -19,7 +19,10 @@ package com.gmail.nossr50.skills;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -96,4 +99,18 @@ public class Archery
|
||||
attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
|
||||
}
|
||||
}
|
||||
|
||||
public static void arrowRetrievalCheck(Entity entity, mcMMO plugin)
|
||||
{
|
||||
if(plugin.misc.arrowTracker.containsKey(entity))
|
||||
{
|
||||
Integer x = 0;
|
||||
while(x < plugin.misc.arrowTracker.get(entity))
|
||||
{
|
||||
m.mcDropItem(entity.getLocation(), new ItemStack(262, 1));
|
||||
x++;
|
||||
}
|
||||
}
|
||||
plugin.misc.arrowTracker.remove(entity);
|
||||
}
|
||||
}
|
||||
|
@ -24,51 +24,15 @@ import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.Combat;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
|
||||
public class Axes {
|
||||
public static void skullSplitterCheck(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isAxes(player.getItemInHand()) && mcPermissions.getInstance().axesAbility(player)){
|
||||
/*
|
||||
* CHECK FOR AXE PREP MODE
|
||||
*/
|
||||
if(PP.getAxePreparationMode())
|
||||
{
|
||||
PP.setAxePreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.AXES);
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getSkullSplitterMode() && Skills.cooldownOver(player, (PP.getSkillDATS(AbilityType.SKULL_SPLIITER)*1000), LoadProperties.skullSplitterCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.SkullSplitterOn"));
|
||||
for(Player y : player.getWorld().getPlayers()){
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.SkullSplitterPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSkillDATS(AbilityType.SKULL_SPLIITER, System.currentTimeMillis()+(ticks*1000));
|
||||
PP.setSkullSplitterMode(true);
|
||||
}
|
||||
if(!PP.getSkullSplitterMode() && !Skills.cooldownOver(player, (PP.getSkillDATS(AbilityType.SKULL_SPLIITER)*1000), LoadProperties.skullSplitterCooldown)){
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+Skills.calculateTimeLeft(player, (PP.getSkillDATS(AbilityType.SKULL_SPLIITER)*1000), LoadProperties.skullSplitterCooldown)+"s)");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
|
||||
{
|
||||
|
@ -27,12 +27,10 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.event.player.PlayerAnimationEvent;
|
||||
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
|
||||
@ -41,37 +39,6 @@ import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
public class Excavation
|
||||
{
|
||||
public static void gigaDrillBreakerActivationCheck(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isShovel(player.getItemInHand()))
|
||||
{
|
||||
if(PP.getShovelPreparationMode())
|
||||
PP.setShovelPreparationMode(false);
|
||||
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.EXCAVATION);
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getGigaDrillBreakerMode() && PP.getSkillDATS(AbilityType.GIGA_DRILL_BREAKER) < System.currentTimeMillis())
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSkillDATS(AbilityType.GIGA_DRILL_BREAKER, System.currentTimeMillis()+(ticks*1000));
|
||||
PP.setGigaDrillBreakerMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canBeGigaDrillBroken(Block block)
|
||||
{
|
||||
switch(block.getType()){
|
||||
|
@ -30,45 +30,12 @@ import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Herbalism
|
||||
{
|
||||
|
||||
public static void greenTerraCheck(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isHoe(player.getItemInHand()))
|
||||
{
|
||||
if(PP.getHoePreparationMode())
|
||||
PP.setHoePreparationMode(false);
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.HERBALISM);
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getGreenTerraMode() && Skills.cooldownOver(player, PP.getSkillDATS(AbilityType.GREEN_TERRA), LoadProperties.greenTerraCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.GreenTerraPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSkillDATS(AbilityType.GREEN_TERRA, System.currentTimeMillis()+(ticks*1000));
|
||||
PP.setGreenTerraMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
public static void greenTerra(Player player, Block block){
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
boolean hasSeeds = inventory.contains(Material.SEEDS);
|
||||
|
@ -30,44 +30,13 @@ import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Mining
|
||||
{
|
||||
public static void superBreakerCheck(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isMiningPick(player.getItemInHand()))
|
||||
{
|
||||
if(PP.getPickaxePreparationMode())
|
||||
PP.setPickaxePreparationMode(false);
|
||||
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.MINING);
|
||||
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getSuperBreakerMode() && Skills.cooldownOver(player, PP.getSkillDATS(AbilityType.SUPER_BREAKER), LoadProperties.superBreakerCooldown)){
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.SuperBreakerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSkillDATS(AbilityType.SUPER_BREAKER, System.currentTimeMillis()+(ticks*1000));
|
||||
PP.setSuperBreakerMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void blockProcSimulate(Block block, Player player)
|
||||
{
|
||||
Location loc = block.getLocation();
|
||||
|
@ -20,16 +20,13 @@ import java.util.logging.Logger;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.getspout.spoutapi.SpoutManager;
|
||||
import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
|
||||
import com.gmail.nossr50.Leaderboard;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
@ -37,24 +34,20 @@ import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.PlayerStat;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.datatypes.ToolType;
|
||||
import com.gmail.nossr50.events.McMMOPlayerLevelUpEvent;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Skills
|
||||
{
|
||||
protected static final Logger log = Logger.getLogger("Minecraft");
|
||||
|
||||
public void updateSQLfromFile(Player player){
|
||||
|
||||
}
|
||||
public static boolean cooldownOver(Player player, long oldTime, int cooldown){
|
||||
long currentTime = System.currentTimeMillis();
|
||||
if(currentTime - oldTime >= (cooldown * 1000)){
|
||||
if(currentTime - oldTime >= (cooldown * 1000))
|
||||
return true;
|
||||
} else {
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static int calculateTimeLeft(Player player, long deactivatedTimeStamp, int cooldown)
|
||||
@ -62,226 +55,61 @@ public class Skills
|
||||
return (int) (((deactivatedTimeStamp + (cooldown * 1000)) - System.currentTimeMillis())/1000);
|
||||
}
|
||||
|
||||
public static void watchCooldowns(Player player, PlayerProfile PP, long curTime){
|
||||
if(!PP.getGreenTerraInformed() && curTime - (PP.getSkillDATS(AbilityType.GREEN_TERRA)*1000) >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
PP.setGreenTerraInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGreenTerra"));
|
||||
}
|
||||
if(!PP.getTreeFellerInformed() && curTime - (PP.getSkillDATS(AbilityType.TREE_FELLER)*1000) >= (LoadProperties.treeFellerCooldown * 1000)){
|
||||
PP.setTreeFellerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourTreeFeller"));
|
||||
}
|
||||
if(!PP.getSuperBreakerInformed() && curTime - (PP.getSkillDATS(AbilityType.SUPER_BREAKER)*1000) >= (LoadProperties.superBreakerCooldown * 1000)){
|
||||
PP.setSuperBreakerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSuperBreaker"));
|
||||
}
|
||||
if(!PP.getSerratedStrikesInformed() && curTime - (PP.getSkillDATS(AbilityType.SERRATED_STRIKES)*1000) >= (LoadProperties.serratedStrikeCooldown * 1000)){
|
||||
PP.setSerratedStrikesInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSerratedStrikes"));
|
||||
}
|
||||
if(!PP.getBerserkInformed() && (curTime - (PP.getSkillDATS(AbilityType.BERSERK)*1000)) >= (LoadProperties.berserkCooldown * 1000)){
|
||||
PP.setBerserkInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourBerserk"));
|
||||
}
|
||||
if(!PP.getSkullSplitterInformed() && curTime - (PP.getSkillDATS(AbilityType.SKULL_SPLIITER)*1000) >= (LoadProperties.skullSplitterCooldown * 1000)){
|
||||
PP.setSkullSplitterInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSkullSplitter"));
|
||||
}
|
||||
if(!PP.getGigaDrillBreakerInformed() && curTime - (PP.getSkillDATS(AbilityType.GIGA_DRILL_BREAKER)*1000) >= (LoadProperties.gigaDrillBreakerCooldown * 1000)){
|
||||
PP.setGigaDrillBreakerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGigaDrillBreaker"));
|
||||
public static void watchCooldown(Player player, PlayerProfile PP, long curTime, SkillType skill)
|
||||
{
|
||||
AbilityType ability = skill.getAbility();
|
||||
|
||||
if(!ability.getInformed(PP) && curTime - (PP.getSkillDATS(ability) * 1000) >= (ability.getCooldown() * 1000))
|
||||
{
|
||||
ability.setInformed(PP, true);
|
||||
player.sendMessage(ability.getAbilityRefresh());
|
||||
}
|
||||
}
|
||||
public static void hoeReadinessCheck(Player player)
|
||||
|
||||
public static void activationCheck(Player player, SkillType skill)
|
||||
{
|
||||
if(LoadProperties.enableOnlyActivateWhenSneaking && !player.isSneaking())
|
||||
return;
|
||||
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(mcPermissions.getInstance().herbalismAbility(player) && m.isHoe(player.getItemInHand()) && !PP.getHoePreparationMode()){
|
||||
if(!PP.getGreenTerraMode() && !cooldownOver(player, (PP.getSkillDATS(AbilityType.GREEN_TERRA)*1000), LoadProperties.greenTerraCooldown)){
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSkillDATS(AbilityType.GREEN_TERRA)*1000), LoadProperties.greenTerraCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyHoe"));
|
||||
PP.setHoePreparationATS(System.currentTimeMillis());
|
||||
PP.setHoePreparationMode(true);
|
||||
AbilityType ability = skill.getAbility();
|
||||
ToolType tool = skill.getTool();
|
||||
|
||||
if(!PP.getAbilityUse() || PP.getSuperBreakerMode() || PP.getSerratedStrikesMode() || PP.getTreeFellerMode() || PP.getGreenTerraMode() || PP.getBerserkMode() || PP.getGigaDrillBreakerMode())
|
||||
return;
|
||||
|
||||
if(ability.getPermissions(player) && tool.inHand(player.getItemInHand()) && !tool.getToolMode(PP))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired") + ChatColor.YELLOW + " (" + calculateTimeLeft(player, (PP.getSkillDATS(ability) * 1000), ability.getCooldown()) + "s)");
|
||||
return;
|
||||
}
|
||||
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(tool.getRaiseTool());
|
||||
|
||||
tool.setToolATS(PP, System.currentTimeMillis());
|
||||
tool.setToolMode(PP, true);
|
||||
}
|
||||
|
||||
public static void monitorSkills(Player player, PlayerProfile PP, long curTime){
|
||||
if(PP.getHoePreparationMode() && curTime - (PP.getHoePreparationATS()*1000) >= 4000){
|
||||
PP.setHoePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerHoe"));
|
||||
}
|
||||
if(PP.getAxePreparationMode() && curTime - (PP.getAxePreparationATS()*1000) >= 4000){
|
||||
PP.setAxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerAxe"));
|
||||
}
|
||||
if(PP.getPickaxePreparationMode() && curTime - (PP.getPickaxePreparationATS()*1000) >= 4000){
|
||||
PP.setPickaxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerPickAxe"));
|
||||
}
|
||||
if(PP.getSwordsPreparationMode() && curTime - (PP.getSwordsPreparationATS()*1000) >= 4000){
|
||||
PP.setSwordsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerSword"));
|
||||
}
|
||||
if(PP.getFistsPreparationMode() && curTime - (PP.getFistsPreparationATS()*1000) >= 4000){
|
||||
PP.setFistsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerFists"));
|
||||
}
|
||||
if(PP.getShovelPreparationMode() && curTime - (PP.getShovelPreparationATS()*1000) >= 4000){
|
||||
PP.setShovelPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerShovel"));
|
||||
}
|
||||
|
||||
/*
|
||||
* HERBALISM ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().herbalismAbility(player)){
|
||||
if(PP.getGreenTerraMode() && (PP.getSkillDATS(AbilityType.GREEN_TERRA)*1000) <= curTime){
|
||||
PP.setGreenTerraMode(false);
|
||||
PP.setGreenTerraInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* AXES ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().axesAbility(player)){
|
||||
if(PP.getSkullSplitterMode() && (PP.getSkillDATS(AbilityType.SKULL_SPLIITER)*1000) <= curTime){
|
||||
PP.setSkullSplitterMode(false);
|
||||
PP.setSkullSplitterInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SkullSplitterOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WOODCUTTING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().woodCuttingAbility(player)){
|
||||
if(PP.getTreeFellerMode() && (PP.getSkillDATS(AbilityType.TREE_FELLER)*1000) <= curTime){
|
||||
PP.setTreeFellerMode(false);
|
||||
PP.setTreeFellerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.TreeFellerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* MINING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().miningAbility(player)){
|
||||
if(PP.getSuperBreakerMode() && (PP.getSkillDATS(AbilityType.SUPER_BREAKER)*1000) <= curTime){
|
||||
PP.setSuperBreakerMode(false);
|
||||
PP.setSuperBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* EXCAVATION ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().excavationAbility(player)){
|
||||
if(PP.getGigaDrillBreakerMode() && (PP.getSkillDATS(AbilityType.GIGA_DRILL_BREAKER)*1000) <= curTime){
|
||||
PP.setGigaDrillBreakerMode(false);
|
||||
PP.setGigaDrillBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* SWORDS ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().swordsAbility(player)){
|
||||
if(PP.getSerratedStrikesMode() && (PP.getSkillDATS(AbilityType.SERRATED_STRIKES)*1000) <= curTime){
|
||||
PP.setSerratedStrikesMode(false);
|
||||
PP.setSerratedStrikesInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* UNARMED ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().unarmedAbility(player)){
|
||||
if(PP.getBerserkMode() && (PP.getSkillDATS(AbilityType.BERSERK)*1000) <= curTime){
|
||||
PP.setBerserkMode(false);
|
||||
PP.setBerserkInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOff"));
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void abilityActivationCheck(Player player)
|
||||
{
|
||||
if(LoadProperties.enableOnlyActivateWhenSneaking && !player.isSneaking())
|
||||
return;
|
||||
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(PP != null)
|
||||
public static void monitorSkill(Player player, PlayerProfile PP, long curTime, SkillType skill){
|
||||
ToolType tool = skill.getTool();
|
||||
AbilityType ability = skill.getAbility();
|
||||
if(tool.getToolMode(PP) && curTime - (tool.getToolATS(PP) * 1000) >= 4000)
|
||||
{
|
||||
if(!PP.getAbilityUse() || PP.getSuperBreakerMode() || PP.getSerratedStrikesMode() || PP.getTreeFellerMode() || PP.getGreenTerraMode() || PP.getBerserkMode() || PP.getGigaDrillBreakerMode())
|
||||
return;
|
||||
if(mcPermissions.getInstance().miningAbility(player) && m.isMiningPick(player.getItemInHand()) && !PP.getPickaxePreparationMode())
|
||||
{
|
||||
if(!PP.getSuperBreakerMode() && !cooldownOver(player, (PP.getSkillDATS(AbilityType.SUPER_BREAKER)*1000), LoadProperties.superBreakerCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSkillDATS(AbilityType.SUPER_BREAKER)*1000), LoadProperties.superBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyPickAxe"));
|
||||
PP.setPickaxePreparationATS(System.currentTimeMillis());
|
||||
PP.setPickaxePreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().excavationAbility(player) && m.isShovel(player.getItemInHand()) && !PP.getShovelPreparationMode())
|
||||
{
|
||||
if(!PP.getGigaDrillBreakerMode() && !cooldownOver(player, (PP.getSkillDATS(AbilityType.GIGA_DRILL_BREAKER)*1000), LoadProperties.gigaDrillBreakerCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSkillDATS(AbilityType.GIGA_DRILL_BREAKER)*1000), LoadProperties.gigaDrillBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyShovel"));
|
||||
PP.setShovelPreparationATS(System.currentTimeMillis());
|
||||
PP.setShovelPreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().swordsAbility(player) && m.isSwords(player.getItemInHand()) && !PP.getSwordsPreparationMode())
|
||||
{
|
||||
if(!PP.getSerratedStrikesMode() && !cooldownOver(player, (PP.getSkillDATS(AbilityType.SERRATED_STRIKES)*1000), LoadProperties.serratedStrikeCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSkillDATS(AbilityType.SERRATED_STRIKES)*1000), LoadProperties.serratedStrikeCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadySword"));
|
||||
PP.setSwordsPreparationATS(System.currentTimeMillis());
|
||||
PP.setSwordsPreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().unarmedAbility(player) && player.getItemInHand().getTypeId() == 0 && !PP.getFistsPreparationMode())
|
||||
{
|
||||
if(!PP.getBerserkMode() && !cooldownOver(player, (PP.getSkillDATS(AbilityType.BERSERK)*1000), LoadProperties.berserkCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSkillDATS(AbilityType.BERSERK)*1000), LoadProperties.berserkCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyFists"));
|
||||
PP.setFistsPreparationATS(System.currentTimeMillis());
|
||||
PP.setFistsPreparationMode(true);
|
||||
}
|
||||
if((mcPermissions.getInstance().axesAbility(player) || mcPermissions.getInstance().woodCuttingAbility(player)) && !PP.getAxePreparationMode())
|
||||
{
|
||||
if(m.isAxes(player.getItemInHand()))
|
||||
{
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyAxe"));
|
||||
PP.setAxePreparationATS(System.currentTimeMillis());
|
||||
PP.setAxePreparationMode(true);
|
||||
}
|
||||
}
|
||||
tool.setToolMode(PP, false);
|
||||
player.sendMessage(tool.getLowerTool());
|
||||
}
|
||||
}
|
||||
|
||||
if(ability.getPermissions(player))
|
||||
{
|
||||
if(ability.getMode(PP) && (PP.getSkillDATS(ability) * 1000) <= curTime)
|
||||
{
|
||||
ability.setMode(PP, false);
|
||||
ability.setInformed(PP, false);
|
||||
player.sendMessage(ability.getAbilityOff());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ProcessLeaderboardUpdate(SkillType skillType, Player player)
|
||||
{
|
||||
@ -298,11 +126,6 @@ public class Skills
|
||||
|
||||
public static void XpCheckSkill(SkillType skillType, Player player)
|
||||
{
|
||||
if(skillType == SkillType.ALL) {
|
||||
XpCheckAll(player);
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
if(PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType))
|
||||
@ -311,7 +134,7 @@ public class Skills
|
||||
|
||||
while(PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType))
|
||||
{
|
||||
if(getSkillMaxLevel(skillType) >= PP.getSkillLevel(skillType) + 1)
|
||||
if(skillType.getMaxLevel() >= PP.getSkillLevel(skillType) + 1)
|
||||
{
|
||||
skillups++;
|
||||
PP.removeXP(skillType, PP.getXpToLevel(skillType));
|
||||
@ -370,36 +193,7 @@ public class Skills
|
||||
XpCheckSkill(x, player);
|
||||
}
|
||||
}
|
||||
public static int getSkillMaxLevel(SkillType skillType) {
|
||||
switch(skillType) {
|
||||
case ACROBATICS:
|
||||
return (LoadProperties.levelCapAcrobatics > 0) ? LoadProperties.levelCapAcrobatics : Integer.MAX_VALUE;
|
||||
case ARCHERY:
|
||||
return (LoadProperties.levelCapArchery > 0) ? LoadProperties.levelCapArchery : Integer.MAX_VALUE;
|
||||
case AXES:
|
||||
return (LoadProperties.levelCapAxes > 0) ? LoadProperties.levelCapAxes : Integer.MAX_VALUE;
|
||||
case EXCAVATION:
|
||||
return (LoadProperties.levelCapExcavation > 0) ? LoadProperties.levelCapExcavation : Integer.MAX_VALUE;
|
||||
case FISHING:
|
||||
return (LoadProperties.levelCapFishing > 0) ? LoadProperties.levelCapFishing : Integer.MAX_VALUE;
|
||||
case HERBALISM:
|
||||
return (LoadProperties.levelCapHerbalism > 0) ? LoadProperties.levelCapHerbalism : Integer.MAX_VALUE;
|
||||
case MINING:
|
||||
return (LoadProperties.levelCapMining > 0) ? LoadProperties.levelCapMining : Integer.MAX_VALUE;
|
||||
case REPAIR:
|
||||
return (LoadProperties.levelCapRepair > 0) ? LoadProperties.levelCapRepair : Integer.MAX_VALUE;
|
||||
case SWORDS:
|
||||
return (LoadProperties.levelCapSwords > 0) ? LoadProperties.levelCapSwords : Integer.MAX_VALUE;
|
||||
case TAMING:
|
||||
return (LoadProperties.levelCapTaming > 0) ? LoadProperties.levelCapTaming : Integer.MAX_VALUE;
|
||||
case UNARMED:
|
||||
return (LoadProperties.levelCapUnarmed > 0) ? LoadProperties.levelCapUnarmed : Integer.MAX_VALUE;
|
||||
case WOODCUTTING:
|
||||
return (LoadProperties.levelCapWoodcutting > 0) ? LoadProperties.levelCapWoodcutting : Integer.MAX_VALUE;
|
||||
default:
|
||||
return Integer.MAX_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
public static SkillType getSkillType(String skillName)
|
||||
{
|
||||
for(SkillType x : SkillType.values())
|
||||
@ -409,6 +203,7 @@ public class Skills
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static boolean isSkill(String skillname){
|
||||
skillname = skillname.toUpperCase();
|
||||
for(SkillType x : SkillType.values())
|
||||
@ -418,19 +213,8 @@ public class Skills
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static void arrowRetrievalCheck(Entity entity, mcMMO plugin)
|
||||
{
|
||||
if(plugin.misc.arrowTracker.containsKey(entity))
|
||||
{
|
||||
Integer x = 0;
|
||||
while(x < plugin.misc.arrowTracker.get(entity))
|
||||
{
|
||||
m.mcDropItem(entity.getLocation(), new ItemStack(262, 1));
|
||||
x++;
|
||||
}
|
||||
}
|
||||
plugin.misc.arrowTracker.remove(entity);
|
||||
}
|
||||
|
||||
//We should probably rework this - it's a fairly ugly way to do this, compared to our other command formatting.
|
||||
public static String getSkillStats(String skillname, Integer level, Integer XP, Integer XPToLevel)
|
||||
{
|
||||
ChatColor parColor = ChatColor.DARK_AQUA;
|
||||
@ -440,6 +224,7 @@ public class Skills
|
||||
|
||||
return skillColor+skillname+LvlColor+level+parColor+" XP"+"("+xpColor+XP+parColor+"/"+xpColor+XPToLevel+parColor+")";
|
||||
}
|
||||
|
||||
public static boolean hasCombatSkills(Player player)
|
||||
{
|
||||
if(mcPermissions.getInstance().axes(player) || mcPermissions.getInstance().archery(player) || mcPermissions.getInstance().swords(player) || mcPermissions.getInstance().taming(player) || mcPermissions.getInstance().unarmed(player))
|
||||
@ -447,13 +232,15 @@ public class Skills
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean hasGatheringSkills(Player player)
|
||||
{
|
||||
if(mcPermissions.getInstance().excavation(player) || mcPermissions.getInstance().herbalism(player) || mcPermissions.getInstance().mining(player) || mcPermissions.getInstance().woodcutting(player))
|
||||
if(mcPermissions.getInstance().excavation(player) || mcPermissions.getInstance().fishing(player) || mcPermissions.getInstance().herbalism(player) || mcPermissions.getInstance().mining(player) || mcPermissions.getInstance().woodcutting(player))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean hasMiscSkills(Player player)
|
||||
{
|
||||
if(mcPermissions.getInstance().acrobatics(player) || mcPermissions.getInstance().repair(player))
|
||||
@ -461,4 +248,34 @@ public class Skills
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check to see if an ability can be activated.
|
||||
*
|
||||
* @param player The player activating the ability
|
||||
* @param type The skill the ability is based on
|
||||
*/
|
||||
public static void abilityCheck(Player player, SkillType type)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
AbilityType ability = type.getAbility();
|
||||
if(type.getTool().inHand(player.getItemInHand()))
|
||||
{
|
||||
if(type.getTool().getToolMode(PP))
|
||||
type.getTool().setToolMode(PP, false);
|
||||
|
||||
int ticks = 2 + (PP.getSkillLevel(type) / 50);
|
||||
if(!ability.getMode(PP) && cooldownOver(player, PP.getSkillDATS(ability), ability.getCooldown()))
|
||||
{
|
||||
player.sendMessage(ability.getAbilityOn());
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(ability.getAbilityPlayer(player));
|
||||
}
|
||||
PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks*1000));
|
||||
ability.setMode(PP, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,45 +27,12 @@ import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
|
||||
public class Swords
|
||||
{
|
||||
public static void serratedStrikesActivationCheck(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isSwords(player.getItemInHand()))
|
||||
{
|
||||
if(PP.getSwordsPreparationMode())
|
||||
{
|
||||
PP.setSwordsPreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.SWORDS);
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getSerratedStrikesMode() && PP.getSkillDATS(AbilityType.SERRATED_STRIKES) < System.currentTimeMillis())
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.SerratedStrikesPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSkillDATS(AbilityType.SERRATED_STRIKES, System.currentTimeMillis()+(ticks*1000));
|
||||
PP.setSerratedStrikesMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx)
|
||||
{
|
||||
PlayerProfile PPa = Users.getProfile(attacker);
|
||||
|
@ -21,45 +21,10 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
public class Unarmed {
|
||||
public static void berserkActivationCheck(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
AbilityType ability = AbilityType.BERSERK;
|
||||
if(player.getItemInHand() == null)
|
||||
{
|
||||
if(PP.getFistsPreparationMode())
|
||||
PP.setFistsPreparationMode(false);
|
||||
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.UNARMED);
|
||||
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getBerserkMode() && Skills.cooldownOver(player, PP.getSkillDATS(ability), LoadProperties.berserkCooldown))
|
||||
{
|
||||
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.BerserkPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks*1000));
|
||||
PP.setBerserkMode(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void unarmedBonus(Player attacker, EntityDamageByEntityEvent event)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user