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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-02 08:39:49 +01:00
Definitely fixed sideways logs issues
... Apparently
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parent
5a6dc8511f
commit
58b01021c1
@ -10,6 +10,7 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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@ -184,7 +185,7 @@ public abstract class TreeFeller {
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// TODO: Nerf XP from jungle trees, as it was done previously
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// TODO: Nerf XP from jungle trees, as it was done previously
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Misc.dropItem(block.getLocation(), new ItemStack(Material.LOG, 1, Woodcutting.extractLogItemData(block.getData())));
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Misc.dropItem(block.getLocation(), new MaterialData(Material.LOG, Woodcutting.extractLogItemData(block.getData())).toItemStack(1));
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break;
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break;
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case LEAVES:
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case LEAVES:
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Misc.randomDropItem(block.getLocation(), new ItemStack(Material.SAPLING, 1, Woodcutting.extractLogItemData(block.getData())), 10);
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Misc.randomDropItem(block.getLocation(), new ItemStack(Material.SAPLING, 1, Woodcutting.extractLogItemData(block.getData())), 10);
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@ -7,6 +7,7 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.getspout.spoutapi.sound.SoundEffect;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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@ -145,7 +146,7 @@ public abstract class Woodcutting {
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else {
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else {
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byte blockData = block.getData();
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byte blockData = block.getData();
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Location location = block.getLocation();
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Location location = block.getLocation();
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ItemStack item = new ItemStack(Material.LOG, 1, blockData);
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ItemStack item = new MaterialData(Material.LOG, Woodcutting.extractLogItemData(block.getData())).toItemStack(1);
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switch (TreeSpecies.getByData(extractLogItemData(blockData))) {
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switch (TreeSpecies.getByData(extractLogItemData(blockData))) {
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case GENERIC:
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case GENERIC:
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