mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-02 00:30:07 +01:00
Merge remote branch 'org.eclipse.jgit.transport.RemoteConfig@10a3c73/master'
This commit is contained in:
commit
5b45ea3739
@ -1,6 +1,14 @@
|
||||
Changelog:
|
||||
#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
|
||||
|
||||
Version 1.2.09-dev
|
||||
- Fixed issue with Repair Mastery (Issue #47)
|
||||
- Made Arcane Forging fully configurable (Pull Request #52)
|
||||
- Changed timer to be a bit more efficient (Issue #19)
|
||||
- Changed to fire EntityDamageEvents for all damage done by mcMMO
|
||||
- New custom event for developers McMMOPlayerLevelUpEvent
|
||||
- New custmo event for developers McMMOItemSpawnEvent
|
||||
|
||||
Version 1.2.08
|
||||
- Changed Bukkit events to new event system
|
||||
- Changed aliasing to send both the mcmmo command and the command used.
|
||||
|
4
pom.xml
4
pom.xml
@ -107,14 +107,14 @@
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>bukkit</artifactId>
|
||||
<version>1.1-R1</version>
|
||||
<version>1.1-R3-SNAPSHOT</version>
|
||||
<type>jar</type>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>craftbukkit</artifactId>
|
||||
<version>1.1-R1</version>
|
||||
<version>1.1-R2</version>
|
||||
<type>jar</type>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
|
@ -361,8 +361,7 @@ public class Combat
|
||||
* @param dmg Amount of damage to attempt to do
|
||||
*/
|
||||
public static void dealDamage(LivingEntity target, int dmg){
|
||||
EntityDamageEvent ede = new EntityDamageEvent(target, EntityDamageEvent.DamageCause.CUSTOM, dmg);
|
||||
Bukkit.getPluginManager().callEvent(ede);
|
||||
dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -375,6 +374,9 @@ public class Combat
|
||||
public static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
|
||||
EntityDamageEvent ede = new EntityDamageEvent(target, cause, dmg);
|
||||
Bukkit.getPluginManager().callEvent(ede);
|
||||
if(ede.isCancelled()) return;
|
||||
|
||||
target.damage(ede.getDamage());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -387,6 +389,8 @@ public class Combat
|
||||
public static void dealDamage(LivingEntity target, int dmg, Player attacker) {
|
||||
EntityDamageEvent ede = new EntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
|
||||
Bukkit.getPluginManager().callEvent(ede);
|
||||
|
||||
target.damage(ede.getDamage());
|
||||
}
|
||||
|
||||
public static boolean pvpAllowed(EntityDamageByEntityEvent event, World world)
|
||||
|
@ -0,0 +1,89 @@
|
||||
/*
|
||||
This file is part of mcMMO.
|
||||
|
||||
mcMMO is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
mcMMO is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.gmail.nossr50.events;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
/**
|
||||
* Called when mcMMO is preparing to drop an item
|
||||
*/
|
||||
@SuppressWarnings("serial")
|
||||
public class McMMOItemSpawnEvent extends Event implements Cancellable {
|
||||
private Location location;
|
||||
private ItemStack itemStack;
|
||||
private boolean cancelled;
|
||||
|
||||
public McMMOItemSpawnEvent(Location location, ItemStack itemStack) {
|
||||
this.location = location;
|
||||
this.itemStack = itemStack;
|
||||
this.cancelled = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Location where the item will be dropped
|
||||
*/
|
||||
public Location getLocation() {
|
||||
return location;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param location Location where to drop the item
|
||||
*/
|
||||
public void setLocation(Location location) {
|
||||
this.location = location;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return ItemStack that will be dropped
|
||||
*/
|
||||
public ItemStack getItemStack() {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param itemStack ItemStack to drop
|
||||
*/
|
||||
public void setItemStack(ItemStack itemStack) {
|
||||
this.itemStack = itemStack;
|
||||
}
|
||||
|
||||
/** Following are required for Cancellable **/
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
/** Rest of file is required boilerplate for custom events **/
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
}
|
@ -1,3 +1,19 @@
|
||||
/*
|
||||
This file is part of mcMMO.
|
||||
|
||||
mcMMO is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
mcMMO is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.gmail.nossr50.events;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
@ -226,7 +226,7 @@ public class mcBlockListener implements Listener
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, type);
|
||||
if(blockx.getTypeId() == 17)
|
||||
{
|
||||
blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
|
||||
m.mcDropItem(blockx.getLocation(), item);
|
||||
//XP WOODCUTTING
|
||||
if(!plugin.misc.blockWatchList.contains(block))
|
||||
{
|
||||
@ -241,7 +241,7 @@ public class mcBlockListener implements Listener
|
||||
item = new ItemStack(mat, 1, (short)0, blockx.getData());
|
||||
|
||||
if(Math.random() * 10 > 9)
|
||||
blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
|
||||
m.mcDropItem(blockx.getLocation(), item);
|
||||
}
|
||||
if(blockx.getType() != Material.AIR)
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
|
||||
@ -289,7 +289,7 @@ public class mcBlockListener implements Listener
|
||||
ItemStack inhand = player.getItemInHand();
|
||||
Block block = event.getBlock();
|
||||
|
||||
Skills.monitorSkills(player);
|
||||
Skills.monitorSkills(player, PP);
|
||||
|
||||
/*
|
||||
* ABILITY PREPARATION CHECKS
|
||||
@ -353,13 +353,13 @@ public class mcBlockListener implements Listener
|
||||
|
||||
if(item.getType() == Material.CLAY_BALL)
|
||||
{
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
} else
|
||||
{
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
}
|
||||
|
||||
//Spout stuff
|
||||
@ -392,13 +392,13 @@ public class mcBlockListener implements Listener
|
||||
|
||||
if(item.getType() == Material.CLAY_BALL)
|
||||
{
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
} else
|
||||
{
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
}
|
||||
|
||||
if(LoadProperties.spoutEnabled)
|
||||
@ -431,7 +431,7 @@ public class mcBlockListener implements Listener
|
||||
if(Math.random() * 10 > 9)
|
||||
{
|
||||
ItemStack x = new ItemStack(Material.SAPLING, 1, (short)0, block.getData());
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), x);
|
||||
m.mcDropItem(block.getLocation(), x);
|
||||
}
|
||||
block.setType(Material.AIR);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
|
||||
|
@ -31,6 +31,7 @@ import com.gmail.nossr50.config.*;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.FakeBlockBreakEvent;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.events.McMMOItemSpawnEvent;
|
||||
|
||||
public class m
|
||||
{
|
||||
@ -255,15 +256,21 @@ public class m
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public static void mcDropItem(Location loc, int id)
|
||||
public static void mcDropItem(Location location, int id)
|
||||
{
|
||||
if(loc != null)
|
||||
{
|
||||
Material mat = Material.getMaterial(id);
|
||||
byte damage = 0;
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
if(location == null) return;
|
||||
|
||||
Material mat = Material.getMaterial(id);
|
||||
ItemStack item = new ItemStack(mat, 1, (byte) 0, (byte) 0);
|
||||
mcDropItem(location, item);
|
||||
}
|
||||
public static void mcDropItem(Location location, ItemStack itemStack) {
|
||||
// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
|
||||
McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
if(event.isCancelled()) return;
|
||||
|
||||
location.getWorld().dropItemNaturally(location, itemStack);
|
||||
}
|
||||
|
||||
public static boolean isSwords(ItemStack is)
|
||||
|
@ -37,6 +37,7 @@ public class mcTimer implements Runnable
|
||||
|
||||
public void run()
|
||||
{
|
||||
long curTime = System.currentTimeMillis();
|
||||
for(Player player : plugin.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(player == null)
|
||||
@ -49,12 +50,12 @@ public class mcTimer implements Runnable
|
||||
/*
|
||||
* MONITOR SKILLS
|
||||
*/
|
||||
Skills.monitorSkills(player);
|
||||
Skills.monitorSkills(player, PP, curTime);
|
||||
|
||||
/*
|
||||
* COOLDOWN MONITORING
|
||||
*/
|
||||
Skills.watchCooldowns(player);
|
||||
Skills.watchCooldowns(player, PP, curTime);
|
||||
|
||||
/*
|
||||
* PLAYER BLEED MONITORING
|
||||
|
@ -269,7 +269,7 @@ public class Excavation
|
||||
for(ItemStack x : is)
|
||||
{
|
||||
if(x != null)
|
||||
loc.getWorld().dropItemNaturally(loc, x);
|
||||
m.mcDropItem(loc, x);
|
||||
}
|
||||
|
||||
//Handle XP related tasks
|
||||
|
@ -1,7 +1,7 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.entity.CraftItem;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.*;
|
||||
@ -11,6 +11,7 @@ import org.bukkit.material.Wool;
|
||||
|
||||
import com.gmail.nossr50.Combat;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -61,7 +62,7 @@ public class Fishing {
|
||||
getFishingResultsTier5(player, event);
|
||||
break;
|
||||
}
|
||||
player.getWorld().dropItem(player.getLocation(), new ItemStack(Material.RAW_FISH, 1));
|
||||
m.mcDropItem(player.getLocation(), new ItemStack(Material.RAW_FISH, 1));
|
||||
Users.getProfile(player).addXP(SkillType.FISHING, LoadProperties.mfishing, player);
|
||||
Skills.XpCheckSkill(SkillType.FISHING, player);
|
||||
}
|
||||
@ -673,7 +674,7 @@ public class Fishing {
|
||||
return;
|
||||
|
||||
Combat.dealDamage(le, 1, event.getPlayer());
|
||||
World world = le.getWorld();
|
||||
Location loc = le.getLocation();
|
||||
|
||||
/* Neutral Mobs */
|
||||
if(le instanceof Sheep)
|
||||
@ -685,26 +686,26 @@ public class Fishing {
|
||||
wool.setColor(sheep.getColor());
|
||||
ItemStack theWool = wool.toItemStack();
|
||||
theWool.setAmount((int)(Math.random() * 6));
|
||||
world.dropItemNaturally(le.getLocation(), theWool);
|
||||
m.mcDropItem(loc, theWool);
|
||||
sheep.setSheared(true);
|
||||
}
|
||||
}
|
||||
|
||||
else if(le instanceof Pig)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PORK, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.PORK, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof Cow)
|
||||
{
|
||||
if(Math.random() * 100 < 99){
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
|
||||
m.mcDropItem(loc, new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
|
||||
}
|
||||
else if(Math.random() * 10 < 5){
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.LEATHER, 1));
|
||||
}
|
||||
else{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.RAW_BEEF, 1));
|
||||
}
|
||||
}
|
||||
|
||||
@ -712,14 +713,14 @@ public class Fishing {
|
||||
{
|
||||
if(Math.random() * 10 <= 7){
|
||||
if(Math.random() * 10 < 5){
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.FEATHER, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.FEATHER, 1));
|
||||
}
|
||||
else{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_CHICKEN, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.RAW_CHICKEN, 1));
|
||||
}
|
||||
}
|
||||
else{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.EGG, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.EGG, 1));
|
||||
}
|
||||
}
|
||||
|
||||
@ -727,37 +728,37 @@ public class Fishing {
|
||||
{
|
||||
if(Math.random() * 100 < 99){
|
||||
if(Math.random() * 10 < 5){
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
|
||||
m.mcDropItem(loc, new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
|
||||
}
|
||||
else{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MUSHROOM_SOUP, 1)); //rare chance to drop soup
|
||||
m.mcDropItem(loc, new ItemStack(Material.MUSHROOM_SOUP, 1)); //rare chance to drop soup
|
||||
}
|
||||
}
|
||||
else if(Math.random() * 10 <= 7){
|
||||
if(Math.random() * 10 < 5){
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.LEATHER, 1));
|
||||
}
|
||||
else{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.RAW_BEEF, 1));
|
||||
}
|
||||
}
|
||||
else{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RED_MUSHROOM, 3));
|
||||
m.mcDropItem(loc, new ItemStack(Material.RED_MUSHROOM, 3));
|
||||
//need some way to remove MushroomCow & replace with regular cow when sheared
|
||||
}
|
||||
}
|
||||
|
||||
else if(le instanceof Squid)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0));
|
||||
m.mcDropItem(loc, new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0));
|
||||
}
|
||||
|
||||
else if(le instanceof Snowman){
|
||||
if(Math.random() * 100 < 99){
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PUMPKIN, 1)); //rare chance to drop pumpkin
|
||||
m.mcDropItem(loc, new ItemStack(Material.PUMPKIN, 1)); //rare chance to drop pumpkin
|
||||
}
|
||||
else{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SNOW_BALL, 5));
|
||||
m.mcDropItem(loc, new ItemStack(Material.SNOW_BALL, 5));
|
||||
}
|
||||
}
|
||||
|
||||
@ -765,71 +766,71 @@ public class Fishing {
|
||||
else if(le instanceof Skeleton)
|
||||
{
|
||||
if(Math.random() * 10 < 5)
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BONE, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.BONE, 1));
|
||||
else
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ARROW, 3));
|
||||
m.mcDropItem(loc, new ItemStack(Material.ARROW, 3));
|
||||
}
|
||||
|
||||
else if(le instanceof Spider)
|
||||
{
|
||||
if(Math.random() * 10 < 5)
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.SPIDER_EYE, 1));
|
||||
else
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.STRING, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof Creeper)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.SULPHUR, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof Enderman)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ENDER_PEARL, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.ENDER_PEARL, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof PigZombie)
|
||||
{
|
||||
if(Math.random() * 10 < 5)
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.ROTTEN_FLESH, 1));
|
||||
else
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GOLD_NUGGET, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.GOLD_NUGGET, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof Blaze)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BLAZE_ROD, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.BLAZE_ROD, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof CaveSpider)
|
||||
{
|
||||
if(Math.random() * 10 < 5)
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.SPIDER_EYE, 1));
|
||||
else
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.STRING, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof Ghast)
|
||||
{
|
||||
if(Math.random() * 10 < 5)
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.SULPHUR, 1));
|
||||
else
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GHAST_TEAR, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.GHAST_TEAR, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof MagmaCube)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MAGMA_CREAM, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.MAGMA_CREAM, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof Slime)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SLIME_BALL, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.SLIME_BALL, 1));
|
||||
}
|
||||
|
||||
else if(le instanceof Zombie)
|
||||
{
|
||||
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1));
|
||||
m.mcDropItem(loc, new ItemStack(Material.ROTTEN_FLESH, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -82,12 +82,12 @@ public class Herbalism
|
||||
Location loc = block.getLocation();
|
||||
ItemStack is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mwheat, player);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
|
||||
//DROP SOME SEEDS
|
||||
mat = Material.SEEDS;
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
|
||||
herbalismProcCheck(block, player, event, plugin);
|
||||
herbalismProcCheck(block, player, event, plugin);
|
||||
@ -166,18 +166,18 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
//GREEN THUMB
|
||||
if(Math.random() * 1500 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
//DROP SOME SEEDS
|
||||
mat = Material.SEEDS;
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
|
||||
block.setData((byte) 0x1); //Change it to first stage
|
||||
|
||||
@ -233,7 +233,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(target.getLocation(), is);
|
||||
m.mcDropItem(target.getLocation(), is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mcactus, player);
|
||||
}
|
||||
@ -272,7 +272,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(target.getLocation(), is);
|
||||
m.mcDropItem(target.getLocation(), is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.msugar, player);
|
||||
}
|
||||
@ -290,7 +290,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mpumpkin, player);
|
||||
@ -303,7 +303,7 @@ public class Herbalism
|
||||
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mmelon, player);
|
||||
}
|
||||
@ -316,7 +316,7 @@ public class Herbalism
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mmushroom, player);
|
||||
@ -327,7 +327,7 @@ public class Herbalism
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
if(player != null){
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM)){
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
m.mcDropItem(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mflower, player);
|
||||
|
@ -84,50 +84,50 @@ public class Mining
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
if(block.getTypeId() != 89 && block.getTypeId() != 73 && block.getTypeId() != 74 && block.getTypeId() != 56
|
||||
&& block.getTypeId() != 21 && block.getTypeId() != 1 && block.getTypeId() != 16)
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
if(block.getTypeId() == 89)
|
||||
{
|
||||
mat = Material.getMaterial(348);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 73 || block.getTypeId() == 74)
|
||||
{
|
||||
mat = Material.getMaterial(331);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
if(Math.random() * 10 > 5){
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
}
|
||||
if(block.getTypeId() == 21)
|
||||
{
|
||||
mat = Material.getMaterial(351);
|
||||
item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 56)
|
||||
{
|
||||
mat = Material.getMaterial(264);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 1)
|
||||
{
|
||||
mat = Material.getMaterial(4);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 16)
|
||||
{
|
||||
mat = Material.getMaterial(263);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
}
|
||||
public static void blockProcCheck(Block block, Player player)
|
||||
@ -291,7 +291,7 @@ public class Mining
|
||||
}
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -305,7 +305,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(87);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -319,7 +319,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(348);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -333,7 +333,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(263);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -346,7 +346,7 @@ public class Mining
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -362,7 +362,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(49);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -376,7 +376,7 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(264);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -389,7 +389,7 @@ public class Mining
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
@ -404,12 +404,12 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(331);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
if(Math.random() * 10 > 5)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
}
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
@ -423,10 +423,10 @@ public class Mining
|
||||
}
|
||||
mat = Material.getMaterial(351);
|
||||
item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
|
@ -77,33 +77,32 @@ public class Skills
|
||||
return (int) (((deactivatedTimeStamp + (cooldown * 1000)) - System.currentTimeMillis())/1000);
|
||||
}
|
||||
|
||||
public static void watchCooldowns(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(!PP.getGreenTerraInformed() && System.currentTimeMillis() - (PP.getGreenTerraDeactivatedTimeStamp()*1000) >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
public static void watchCooldowns(Player player, PlayerProfile PP, long curTime){
|
||||
if(!PP.getGreenTerraInformed() && curTime - (PP.getGreenTerraDeactivatedTimeStamp()*1000) >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
PP.setGreenTerraInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGreenTerra"));
|
||||
}
|
||||
if(!PP.getTreeFellerInformed() && System.currentTimeMillis() - (PP.getTreeFellerDeactivatedTimeStamp()*1000) >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
if(!PP.getTreeFellerInformed() && curTime - (PP.getTreeFellerDeactivatedTimeStamp()*1000) >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
PP.setTreeFellerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourTreeFeller"));
|
||||
}
|
||||
if(!PP.getSuperBreakerInformed() && System.currentTimeMillis() - (PP.getSuperBreakerDeactivatedTimeStamp()*1000) >= (LoadProperties.superBreakerCooldown * 1000)){
|
||||
if(!PP.getSuperBreakerInformed() && curTime - (PP.getSuperBreakerDeactivatedTimeStamp()*1000) >= (LoadProperties.superBreakerCooldown * 1000)){
|
||||
PP.setSuperBreakerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSuperBreaker"));
|
||||
}
|
||||
if(!PP.getSerratedStrikesInformed() && System.currentTimeMillis() - (PP.getSerratedStrikesDeactivatedTimeStamp()*1000) >= (LoadProperties.serratedStrikeCooldown * 1000)){
|
||||
if(!PP.getSerratedStrikesInformed() && curTime - (PP.getSerratedStrikesDeactivatedTimeStamp()*1000) >= (LoadProperties.serratedStrikeCooldown * 1000)){
|
||||
PP.setSerratedStrikesInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSerratedStrikes"));
|
||||
}
|
||||
if(!PP.getBerserkInformed() && System.currentTimeMillis() - (PP.getBerserkDeactivatedTimeStamp()*1000) >= (LoadProperties.berserkCooldown * 1000)){
|
||||
if(!PP.getBerserkInformed() && curTime - (PP.getBerserkDeactivatedTimeStamp()*1000) >= (LoadProperties.berserkCooldown * 1000)){
|
||||
PP.setBerserkInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourBerserk"));
|
||||
}
|
||||
if(!PP.getSkullSplitterInformed() && System.currentTimeMillis() - (PP.getSkullSplitterDeactivatedTimeStamp()*1000) >= (LoadProperties.skullSplitterCooldown * 1000)){
|
||||
if(!PP.getSkullSplitterInformed() && curTime - (PP.getSkullSplitterDeactivatedTimeStamp()*1000) >= (LoadProperties.skullSplitterCooldown * 1000)){
|
||||
PP.setSkullSplitterInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSkullSplitter"));
|
||||
}
|
||||
if(!PP.getGigaDrillBreakerInformed() && System.currentTimeMillis() - (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000) >= (LoadProperties.gigaDrillBreakerCooldown * 1000)){
|
||||
if(!PP.getGigaDrillBreakerInformed() && curTime - (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000) >= (LoadProperties.gigaDrillBreakerCooldown * 1000)){
|
||||
PP.setGigaDrillBreakerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGigaDrillBreaker"));
|
||||
}
|
||||
@ -126,104 +125,103 @@ public class Skills
|
||||
PP.setHoePreparationMode(true);
|
||||
}
|
||||
}
|
||||
public static void monitorSkills(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(PP != null)
|
||||
{
|
||||
if(PP.getHoePreparationMode() && System.currentTimeMillis() - (PP.getHoePreparationATS()*1000) >= 4000){
|
||||
PP.setHoePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerHoe"));
|
||||
}
|
||||
if(PP.getAxePreparationMode() && System.currentTimeMillis() - (PP.getAxePreparationATS()*1000) >= 4000){
|
||||
PP.setAxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerAxe"));
|
||||
}
|
||||
if(PP.getPickaxePreparationMode() && System.currentTimeMillis() - (PP.getPickaxePreparationATS()*1000) >= 4000){
|
||||
PP.setPickaxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerPickAxe"));
|
||||
}
|
||||
if(PP.getSwordsPreparationMode() && System.currentTimeMillis() - (PP.getSwordsPreparationATS()*1000) >= 4000){
|
||||
PP.setSwordsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerSword"));
|
||||
}
|
||||
if(PP.getFistsPreparationMode() && System.currentTimeMillis() - (PP.getFistsPreparationATS()*1000) >= 4000){
|
||||
PP.setFistsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerFists"));
|
||||
}
|
||||
if(PP.getShovelPreparationMode() && System.currentTimeMillis() - (PP.getShovelPreparationATS()*1000) >= 4000){
|
||||
PP.setShovelPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerShovel"));
|
||||
}
|
||||
public static void monitorSkills(Player player, PlayerProfile PP) {
|
||||
monitorSkills(player, PP, System.currentTimeMillis());
|
||||
}
|
||||
public static void monitorSkills(Player player, PlayerProfile PP, long curTime){
|
||||
if(PP.getHoePreparationMode() && curTime - (PP.getHoePreparationATS()*1000) >= 4000){
|
||||
PP.setHoePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerHoe"));
|
||||
}
|
||||
if(PP.getAxePreparationMode() && curTime - (PP.getAxePreparationATS()*1000) >= 4000){
|
||||
PP.setAxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerAxe"));
|
||||
}
|
||||
if(PP.getPickaxePreparationMode() && curTime - (PP.getPickaxePreparationATS()*1000) >= 4000){
|
||||
PP.setPickaxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerPickAxe"));
|
||||
}
|
||||
if(PP.getSwordsPreparationMode() && curTime - (PP.getSwordsPreparationATS()*1000) >= 4000){
|
||||
PP.setSwordsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerSword"));
|
||||
}
|
||||
if(PP.getFistsPreparationMode() && curTime - (PP.getFistsPreparationATS()*1000) >= 4000){
|
||||
PP.setFistsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerFists"));
|
||||
}
|
||||
if(PP.getShovelPreparationMode() && curTime - (PP.getShovelPreparationATS()*1000) >= 4000){
|
||||
PP.setShovelPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerShovel"));
|
||||
}
|
||||
|
||||
/*
|
||||
* HERBALISM ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().herbalismAbility(player)){
|
||||
if(PP.getGreenTerraMode() && (PP.getGreenTerraDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setGreenTerraMode(false);
|
||||
PP.setGreenTerraInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOff"));
|
||||
}
|
||||
/*
|
||||
* HERBALISM ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().herbalismAbility(player)){
|
||||
if(PP.getGreenTerraMode() && (PP.getGreenTerraDeactivatedTimeStamp()*1000) <= curTime){
|
||||
PP.setGreenTerraMode(false);
|
||||
PP.setGreenTerraInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOff"));
|
||||
}
|
||||
/*
|
||||
* AXES ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().axesAbility(player)){
|
||||
if(PP.getSkullSplitterMode() && (PP.getSkullSplitterDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setSkullSplitterMode(false);
|
||||
PP.setSkullSplitterInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SkullSplitterOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* AXES ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().axesAbility(player)){
|
||||
if(PP.getSkullSplitterMode() && (PP.getSkullSplitterDeactivatedTimeStamp()*1000) <= curTime){
|
||||
PP.setSkullSplitterMode(false);
|
||||
PP.setSkullSplitterInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SkullSplitterOff"));
|
||||
}
|
||||
/*
|
||||
* WOODCUTTING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().woodCuttingAbility(player)){
|
||||
if(PP.getTreeFellerMode() && (PP.getTreeFellerDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setTreeFellerMode(false);
|
||||
PP.setTreeFellerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.TreeFellerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WOODCUTTING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().woodCuttingAbility(player)){
|
||||
if(PP.getTreeFellerMode() && (PP.getTreeFellerDeactivatedTimeStamp()*1000) <= curTime){
|
||||
PP.setTreeFellerMode(false);
|
||||
PP.setTreeFellerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.TreeFellerOff"));
|
||||
}
|
||||
/*
|
||||
* MINING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().miningAbility(player)){
|
||||
if(PP.getSuperBreakerMode() && (PP.getSuperBreakerDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setSuperBreakerMode(false);
|
||||
PP.setSuperBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* MINING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().miningAbility(player)){
|
||||
if(PP.getSuperBreakerMode() && (PP.getSuperBreakerDeactivatedTimeStamp()*1000) <= curTime){
|
||||
PP.setSuperBreakerMode(false);
|
||||
PP.setSuperBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOff"));
|
||||
}
|
||||
/*
|
||||
* EXCAVATION ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().excavationAbility(player)){
|
||||
if(PP.getGigaDrillBreakerMode() && (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setGigaDrillBreakerMode(false);
|
||||
PP.setGigaDrillBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* EXCAVATION ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().excavationAbility(player)){
|
||||
if(PP.getGigaDrillBreakerMode() && (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000) <= curTime){
|
||||
PP.setGigaDrillBreakerMode(false);
|
||||
PP.setGigaDrillBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOff"));
|
||||
}
|
||||
/*
|
||||
* SWORDS ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().swordsAbility(player)){
|
||||
if(PP.getSerratedStrikesMode() && (PP.getSerratedStrikesDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setSerratedStrikesMode(false);
|
||||
PP.setSerratedStrikesInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* SWORDS ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().swordsAbility(player)){
|
||||
if(PP.getSerratedStrikesMode() && (PP.getSerratedStrikesDeactivatedTimeStamp()*1000) <= curTime){
|
||||
PP.setSerratedStrikesMode(false);
|
||||
PP.setSerratedStrikesInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOff"));
|
||||
}
|
||||
/*
|
||||
* UNARMED ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().unarmedAbility(player)){
|
||||
if(PP.getBerserkMode() && (PP.getBerserkDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setBerserkMode(false);
|
||||
PP.setBerserkInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* UNARMED ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().unarmedAbility(player)){
|
||||
if(PP.getBerserkMode() && (PP.getBerserkDeactivatedTimeStamp()*1000) <= curTime){
|
||||
PP.setBerserkMode(false);
|
||||
PP.setBerserkInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOff"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ public class Unarmed {
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
ItemStack itemx = null;
|
||||
defender.setItemInHand(itemx);
|
||||
}
|
||||
@ -99,7 +99,7 @@ public class Unarmed {
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
m.mcDropItem(loc, item);
|
||||
ItemStack itemx = null;
|
||||
defender.setItemInHand(itemx);
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ public class WoodCutting
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.WOODCUTTING))
|
||||
{
|
||||
ItemStack item = new ItemStack(mat, 1, (short) 0, type);
|
||||
block.getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
m.mcDropItem(block.getLocation(), item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user