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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-02 08:39:49 +01:00
Queue still needed
Added in beginnings for fastqueue
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82e34a5b02
commit
5d4d4d3498
@ -93,11 +93,15 @@ public class mcBlockListener implements Listener
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if (id == 17 || id == 73 || id == 74 || id == 81 || id == 83 || id == 86 || id == 91 || id == 106 || id == 98)
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plugin.misc.blockWatchList.add(block);
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else {
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block.setData((byte) 5); //Change the byte
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//block.setData((byte) 5); //Change the byte
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//The following is a method to get around a breakage in 1.1-R2 and onward
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//it should be removed as soon as functionality to change a block
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//in this event returns.
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// plugin.changeQueue.push(block);
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if(id == 0) { // ids of blocks that can be mined very quickly and need to be worked on fast
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plugin.fastChangeQueue.push(block);
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} else {
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plugin.changeQueue.push(block);
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}
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}
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}
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@ -73,9 +73,14 @@ public class mcMMO extends JavaPlugin
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private final mcBlockListener blockListener = new mcBlockListener(this);
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private final mcEntityListener entityListener = new mcEntityListener(this);
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//Queue for block data change for R2+ fix
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public ArrayDeque<Block> changeQueue = new ArrayDeque<Block>();
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public ArrayDeque<Block> fastChangeQueue = new ArrayDeque<Block>();
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private Runnable mcMMO_Timer = new mcTimer(this); //BLEED AND REGENERATION
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private Runnable mcMMO_SaveTimer = new mcSaveTimer(this); //Periodic saving of Player Data
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private Runnable ChangeDataValueTimer = new ChangeDataValueTimer(this); //R2 block place workaround
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private Runnable ChangeDataValueTimer = new ChangeDataValueTimer(changeQueue); //R2 block place workaround
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private Runnable FastChangeDataValueTimer = new ChangeDataValueTimer(fastChangeQueue);
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//private Timer mcMMO_SpellTimer = new Timer(true);
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//Alias - Command
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@ -89,9 +94,6 @@ public class mcMMO extends JavaPlugin
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//Jar stuff
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public static File mcmmo;
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//Queue for block data change for R2+ fix
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public ArrayDeque<Block> changeQueue = new ArrayDeque<Block>();
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public void onEnable()
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{
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final Plugin thisPlugin = this;
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@ -156,6 +158,7 @@ public class mcMMO extends JavaPlugin
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Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(this, mcMMO_Timer, 0, 20);
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//R2+ block place fix
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Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(this, ChangeDataValueTimer, 0, 10);
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Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(this, FastChangeDataValueTimer, 0, 1);
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registerCommands();
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@ -16,6 +16,8 @@
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*/
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package com.gmail.nossr50.runnables;
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import java.util.ArrayDeque;
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import org.bukkit.block.Block;
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import com.gmail.nossr50.mcMMO;
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@ -25,21 +27,21 @@ import com.gmail.nossr50.mcMMO;
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* It should be removed afterwards if the breakage is removed.
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*/
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public class ChangeDataValueTimer implements Runnable {
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private mcMMO plugin;
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private ArrayDeque<Block> queue;
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public ChangeDataValueTimer(mcMMO instance) {
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this.plugin = instance;
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public ChangeDataValueTimer(ArrayDeque<Block> queue) {
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this.queue = queue;
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}
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public void run() {
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int size = plugin.changeQueue.size();
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int size = queue.size();
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if(size == 0) return;
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if(size > 25) {
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size = (int) Math.floor(size / 10);
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}
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for(int i = 0; i < size; i++) {
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Block change = plugin.changeQueue.poll();
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Block change = queue.poll();
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if(change == null) continue;
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change.setData((byte) 5);
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}
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