Revert some state changes

This commit is contained in:
nossr50 2019-05-04 01:09:25 -07:00
parent 3e61dc6c5f
commit 620f2fc4f8

View File

@ -41,7 +41,6 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.metadata.MetadataValue;
import java.util.List;
@ -137,7 +136,7 @@ public class BlockListener implements Listener {
if (WorldBlacklist.isWorldBlacklisted(event.getBlock().getWorld()))
return;
if (BlockUtils.shouldBeWatched(event.getBlock())) {
if (BlockUtils.shouldBeWatched(event.getBlock().getState())) {
mcMMO.getPlaceStore().setTrue(event.getBlock());
}
}
@ -159,7 +158,7 @@ public class BlockListener implements Listener {
return;
}
BlockState blockState = event.getBlock();
BlockState blockState = event.getBlock().getState();
/* Check if the blocks placed should be monitored so they do not give out XP in the future */
if (BlockUtils.shouldBeWatched(blockState)) {
@ -218,7 +217,7 @@ public class BlockListener implements Listener {
if (WorldBlacklist.isWorldBlacklisted(event.getBlock().getWorld()))
return;
BlockState blockState = event.getBlock();
BlockState blockState = event.getBlock().getState();
if (!BlockUtils.shouldBeWatched(blockState)) {
return;
@ -248,7 +247,7 @@ public class BlockListener implements Listener {
return;
}
BlockState blockState = event.getBlock();
BlockState blockState = event.getBlock().getState();
Location location = blockState.getLocation();
if (!BlockUtils.shouldBeWatched(blockState)) {
@ -354,7 +353,7 @@ public class BlockListener implements Listener {
return;
}
BlockState blockState = event.getBlock();
BlockState blockState = event.getBlock().getState();
ItemStack heldItem = player.getInventory().getItemInMainHand();
if (Herbalism.isRecentlyRegrown(blockState)) {
@ -396,7 +395,7 @@ public class BlockListener implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockDamage(BlockDamageEvent event) {
Player player = event.getPlayer();
BlockState blockState = event.getBlock();
BlockState blockState = event.getBlock().getState();
/* WORLD BLACKLIST CHECK */
if (WorldBlacklist.isWorldBlacklisted(event.getBlock().getWorld()))
@ -536,7 +535,7 @@ public class BlockListener implements Listener {
}
BlockState blockState = event.getBlock();
BlockState blockState = event.getBlock().getState();
ItemStack heldItem = player.getInventory().getItemInMainHand();