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Make sure we ignore cancelled events.
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@ -15,9 +15,9 @@ public class HardcoreListener implements Listener {
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/**
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* Monitor PlayerDeath events.
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*
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* @param event The event to monitor
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerDeath(PlayerDeathEvent event) {
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Player player = event.getEntity();
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