Disabling the place store saveWorld call for when a world is saved due to excessive lag.

This commit is contained in:
Glitchfinder 2013-01-10 11:13:18 -08:00
parent f7ef2b768f
commit 771ef6e16e

View File

@ -38,10 +38,10 @@ public class WorldListener implements Listener {
mcMMO.placeStore.unloadWorld(event.getWorld());
}
@EventHandler
public void onWorldSave(WorldSaveEvent event) {
mcMMO.placeStore.saveWorld(event.getWorld());
}
//@EventHandler
//public void onWorldSave(WorldSaveEvent event) {
// mcMMO.placeStore.saveWorld(event.getWorld());
//}
@EventHandler
public void onChunkUnload(ChunkUnloadEvent event) {