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Disabling the place store saveWorld call for when a world is saved due to excessive lag.
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@ -38,10 +38,10 @@ public class WorldListener implements Listener {
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mcMMO.placeStore.unloadWorld(event.getWorld());
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mcMMO.placeStore.unloadWorld(event.getWorld());
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}
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}
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@EventHandler
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//@EventHandler
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public void onWorldSave(WorldSaveEvent event) {
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//public void onWorldSave(WorldSaveEvent event) {
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mcMMO.placeStore.saveWorld(event.getWorld());
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// mcMMO.placeStore.saveWorld(event.getWorld());
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}
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//}
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@EventHandler
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@EventHandler
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public void onChunkUnload(ChunkUnloadEvent event) {
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public void onChunkUnload(ChunkUnloadEvent event) {
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