Disabling the place store saveWorld call for when a world is saved due to excessive lag.

This commit is contained in:
Glitchfinder 2013-01-10 11:13:18 -08:00
parent f7ef2b768f
commit 771ef6e16e

View File

@ -38,10 +38,10 @@ public class WorldListener implements Listener {
mcMMO.placeStore.unloadWorld(event.getWorld()); mcMMO.placeStore.unloadWorld(event.getWorld());
} }
@EventHandler //@EventHandler
public void onWorldSave(WorldSaveEvent event) { //public void onWorldSave(WorldSaveEvent event) {
mcMMO.placeStore.saveWorld(event.getWorld()); // mcMMO.placeStore.saveWorld(event.getWorld());
} //}
@EventHandler @EventHandler
public void onChunkUnload(ChunkUnloadEvent event) { public void onChunkUnload(ChunkUnloadEvent event) {