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https://github.com/mcMMO-Dev/mcMMO.git
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ExcavationTreasureConfig pt 1
This commit is contained in:
parent
15be278ee1
commit
772ceddf65
@ -8,13 +8,20 @@ import com.gmail.nossr50.mcMMO;
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import com.google.common.reflect.TypeToken;
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import ninja.leaping.configurate.ConfigurationNode;
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import ninja.leaping.configurate.objectmapping.ObjectMappingException;
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import org.bukkit.Material;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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public class ExcavationTreasureConfig extends Config implements UnsafeValueValidation, Registers {
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public static final String EXCAVATION = "Archaeology";
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public static final String AMOUNT = "Amount";
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public static final String XP = "XP";
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public static final String DROP_CHANCE = "Drop_Chance";
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public static final String DROP_LEVEL = "Drop_Level";
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public static final String CUSTOM_NAME = "Custom_Name";
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public static final String LORE = "Lore";
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public HashMap<String, List<ExcavationTreasure>> excavationMap = new HashMap<String, List<ExcavationTreasure>>();
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public ExcavationTreasureConfig() {
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@ -22,6 +29,18 @@ public class ExcavationTreasureConfig extends Config implements UnsafeValueValid
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register();
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}
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/**
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* This grabs an instance of this config class from the Config Manager
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* This method is deprecated and will be removed in the future
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* @see mcMMO#getConfigManager()
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* @return the instance of this config
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* @deprecated Please use mcMMO.getConfigManager() to grab a specific config instead
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*/
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@Deprecated
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public static ExcavationTreasureConfig getInstance() {
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return mcMMO.getConfigManager().getExcavationTreasureConfig();
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}
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/**
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* Register stuff
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*/
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@ -37,7 +56,99 @@ public class ExcavationTreasureConfig extends Config implements UnsafeValueValid
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try {
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for (String treasureName : excavationTreasureNode.getList(TypeToken.of(String.class))) {
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//Treasure Material Definition
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Material treasureMaterial = Material.matchMaterial(treasureName.toUpperCase());
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if(treasureMaterial != null)
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{
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ConfigurationNode currentTreasure = excavationTreasureNode.getNode(treasureName);
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//TODO: Rewrite the entire treasure system because it sucks
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/*
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* TREASURE PARAMETERS
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*/
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int amount = currentTreasure.getNode(AMOUNT).getInt();
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int xp = currentTreasure.getNode(XP).getInt();
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double dropChance = currentTreasure.getNode(DROP_CHANCE).getDouble();
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int dropLevel = currentTreasure.getNode(DROP_LEVEL).getInt();
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String customName = null;
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String lore;
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/*
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* PARAMETER INIT
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*/
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ArrayList<String> dropsFrom = new ArrayList(currentTreasure.getNode("Drops_From").getList(TypeToken.of(String.class)));
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if(amount <= 0)
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{
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mcMMO.p.getLogger().severe("Excavation Treasure named "+treasureName+" in the config has an amount of 0 or below, is this intentional?");
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mcMMO.p.getLogger().severe("Skipping "+treasureName+" for being invalid");
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continue;
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}
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if(xp <= 0)
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{
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mcMMO.p.getLogger().info("Excavation Treasure named "+treasureName+" in the config has xp set to 0 or below, is this intentional?");
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xp = 0;
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}
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if(dropChance <= 0)
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{
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mcMMO.p.getLogger().severe("Excavation Treasure named "+treasureName+" in the config has a drop chance of 0 or below, is this intentional?");
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mcMMO.p.getLogger().severe("Skipping "+treasureName+" for being invalid");
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continue;
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}
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if(dropLevel < 0)
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{
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mcMMO.p.getLogger().info("Excavation Treasure named "+treasureName+" in the config has a drop level below 0, is this intentional?");
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dropLevel = 0;
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}
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if(dropsFrom == null || dropsFrom.isEmpty())
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{
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mcMMO.p.getLogger().severe("Excavation Treasure named "+treasureName+" in the config has no drop targets, which would make it impossible to obtain, is this intentional?");
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mcMMO.p.getLogger().severe("Skipping "+treasureName+" for being invalid");
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continue;
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}
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/* OPTIONAL PARAMETERS */
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//Custom Name
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if(currentTreasure.getNode(CUSTOM_NAME) != null && !currentTreasure.getNode(CUSTOM_NAME).getString().equalsIgnoreCase("ChangeMe"))
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{
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customName = currentTreasure.getNode(CUSTOM_NAME).getString();
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}
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//Lore
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if(currentTreasure.getNode(LORE) != null && !currentTreasure.getNode(LORE).getString().equalsIgnoreCase("ChangeMe"))
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{
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lore = currentTreasure.getNode(LORE).getString();
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}
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/*
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* REGISTER TREASURE
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*/
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ExcavationTreasure excavationTreasure = TreasureFactory.makeExcavationTreasure(treasureMaterial, amount, xp, dropChance, dropLevel, customName, currentTreasure.getNode(LORE));
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/*
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* Add to map
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*/
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for(String dropBlock : dropsFrom)
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{
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if(excavationMap.get(dropBlock) == null)
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excavationMap.put(dropBlock, new ArrayList<>());
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excavationMap.get(dropBlock).add(excavationTreasure);
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}
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} else {
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mcMMO.p.getLogger().severe("Excavation Treasure Config - Material named "+treasureName+" does not match any known material.");
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}
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}
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} catch (ObjectMappingException e) {
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e.printStackTrace();
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@ -46,7 +157,7 @@ public class ExcavationTreasureConfig extends Config implements UnsafeValueValid
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@Override
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public void unload() {
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excavationMap.clear();
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}
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@Override
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@ -31,6 +31,18 @@ public class FishingTreasureConfig extends Config implements UnsafeValueValidati
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public static final String ENCHANTMENT_DROP_RATES = "Enchantment_Drop_Rates";
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public static final String SHAKE = "Shake";
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/**
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* This grabs an instance of this config class from the Config Manager
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* This method is deprecated and will be removed in the future
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* @see mcMMO#getConfigManager()
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* @return the instance of this config
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* @deprecated Please use mcMMO.getConfigManager() to grab a specific config instead
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*/
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@Deprecated
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public static FishingTreasureConfig getInstance() {
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return mcMMO.getConfigManager().getFishingTreasureConfig();
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}
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public FishingTreasureConfig() {
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super(mcMMO.p.getDataFolder().getAbsoluteFile(), "fishing_treasures.yml", false, true, false);
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register();
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@ -23,6 +23,18 @@ public class HerbalismTreasureConfig extends Config implements UnsafeValueValida
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register();
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}
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/**
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* This grabs an instance of this config class from the Config Manager
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* This method is deprecated and will be removed in the future
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* @see mcMMO#getConfigManager()
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* @return the instance of this config
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* @deprecated Please use mcMMO.getConfigManager() to grab a specific config instead
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*/
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@Deprecated
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public static HerbalismTreasureConfig getInstance() {
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return mcMMO.getConfigManager().getHerbalismTreasureConfig();
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}
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/**
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* Register stuff
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*/
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@ -0,0 +1,73 @@
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package com.gmail.nossr50.config.treasure;
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import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
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import com.google.common.reflect.TypeToken;
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import ninja.leaping.configurate.ConfigurationNode;
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import ninja.leaping.configurate.objectmapping.ObjectMappingException;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Handles creating treasures for various skill loot tables
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*/
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public class TreasureFactory {
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/**
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* Make a new ExcavationTreasure
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* @param material
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* @param dropAmount
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* @param xpReward
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* @param dropChance
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* @param dropLevel
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* @param customName
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* @param customLore
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* @return
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*/
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public static ExcavationTreasure makeExcavationTreasure(Material material, int dropAmount, int xpReward, double dropChance, int dropLevel, String customName, ConfigurationNode customLore)
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{
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ItemStack treasure = makeItemStack(material, dropAmount, customName, customLore);
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return new ExcavationTreasure(treasure, xpReward, dropChance, dropLevel);
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}
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private static ItemStack makeItemStack(Material material, int dropAmount, String customName, ConfigurationNode customLore) {
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ItemStack treasure = new ItemStack(material, dropAmount);
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/* ADD CUSTOM NAME */
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if(customName != null)
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{
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ItemMeta itemMeta = treasure.getItemMeta();
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itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', customName));
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treasure.setItemMeta(itemMeta);
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}
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/* ADD CUSTOM LORE */
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if(customLore != null)
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{
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ItemMeta itemMeta = treasure.getItemMeta();
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List<String> lore = new ArrayList<String>();
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try {
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//TODO: Not sure how this will be handled by Configurate
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for (String loreLine : customLore.getList(TypeToken.of(String.class))) {
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lore.add(ChatColor.translateAlternateColorCodes('&', loreLine));
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}
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itemMeta.setLore(lore);
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treasure.setItemMeta(itemMeta);
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} catch (ObjectMappingException e) {
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e.printStackTrace();
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}
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}
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/* IF FOR SOME REASON ITS A POTION */
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//TODO: Do this later
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return treasure;
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}
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}
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@ -1,6 +1,9 @@
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package com.gmail.nossr50.skills.fishing;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.MainConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
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import com.gmail.nossr50.datatypes.experience.XPGainReason;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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@ -453,7 +456,7 @@ public class FishingManager extends SkillManager {
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break;
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}*/
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List<FishingTreasure> fishingTreasures = TreasureConfig.getInstance().fishingRewards.get(rarity);
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List<FishingTreasure> fishingTreasures = FishingTreasureConfig.getInstance().fishingRewards.get(rarity);
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if (fishingTreasures.isEmpty()) {
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return null;
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@ -8,123 +8,165 @@ Archaeology:
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Drop_Chance: 0.05
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Drop_Level: 75
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Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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GUNPOWDER:
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Amount: 1
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XP: 30
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Drop_Chance: 10.0
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Drop_Level: 10
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Drops_From: [Gravel]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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BONE:
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Amount: 1
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XP: 30
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Drop_Chance: 10.0
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Drop_Level: 20
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Drops_From: [Gravel]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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APPLE:
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Amount: 1
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XP: 100
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Drop_Chance: 0.1
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Drop_Level: 25
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Drops_From: [Grass_Block, Mycelium]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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SLIME_BALL:
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Amount: 1
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XP: 100
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Drop_Chance: 5.0
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Drop_Level: 15
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Drops_From: [Clay]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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BUCKET:
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Amount: 1
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XP: 100
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Drop_Chance: 0.1
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Drop_Level: 50
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Drops_From: [Clay]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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NETHERRACK:
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Amount: 1
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XP: 30
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Drop_Chance: 0.5
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Drop_Level: 85
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Drops_From: [Gravel]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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RED_MUSHROOM:
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Amount: 1
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XP: 80
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Drop_Chance: 0.5
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Drop_Level: 50
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Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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BROWN_MUSHROOM:
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Amount: 1
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XP: 80
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Drop_Chance: 0.5
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Drop_Level: 50
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Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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EGG:
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Amount: 1
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XP: 100
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Drop_Chance: 1.0
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Drop_Level: 25
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Drops_From: [Grass_Block]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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SOUL_SAND:
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Amount: 1
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XP: 80
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Drop_Chance: 0.5
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Drop_Level: 65
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Drops_From: [Sand, Red_Sand]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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CLOCK:
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Amount: 1
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XP: 100
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Drop_Chance: 0.1
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Drop_Level: 50
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Drops_From: [Clay]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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COBWEB:
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Amount: 1
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XP: 150
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Drop_Chance: 5.0
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Drop_Level: 75
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Drops_From: [Clay]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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STRING:
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Amount: 1
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XP: 200
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Drop_Chance: 5.0
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Drop_Level: 25
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Drops_From: [Clay]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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GLOWSTONE_DUST:
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Amount: 1
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XP: 80
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Drop_Chance: 5.0
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Drop_Level: 5
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Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Mycelium]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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MUSIC_DISC_13:
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Amount: 1
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XP: 3000
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Drop_Chance: 0.05
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Drop_Level: 25
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Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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MUSIC_DISC_CAT:
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Amount: 1
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XP: 3000
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Drop_Chance: 0.05
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Drop_Level: 25
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Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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DIAMOND:
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Amount: 1
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XP: 1000
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Drop_Chance: 0.13
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Drop_Level: 35
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Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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COCOA_BEANS:
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Amount: 1
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XP: 100
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Drop_Chance: 1.33
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Drop_Level: 35
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Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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QUARTZ:
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Amount: 1
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XP: 100
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Drop_Chance: 0.5
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Drop_Level: 85
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Drops_From: [Dirt, Podzol, Sand, Red_Sand, Gravel, Mycelium, Soul_Sand]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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NAME_TAG:
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Amount: 1
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XP: 3000
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Drop_Chance: 0.05
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Drop_Level: 25
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Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
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Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
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Custom_Name: ChangeMe
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Lore: ChangeMe
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