From 7c2d5909510745c8f53d402f68a8a285989ad609 Mon Sep 17 00:00:00 2001 From: TfT_02 Date: Wed, 9 Jan 2013 17:21:56 +0100 Subject: [PATCH] Finishing adding comments --- src/main/resources/advanced.yml | 74 +++++++++++++++++++++++++++++++-- 1 file changed, 71 insertions(+), 3 deletions(-) diff --git a/src/main/resources/advanced.yml b/src/main/resources/advanced.yml index fdc696255..417824f1f 100644 --- a/src/main/resources/advanced.yml +++ b/src/main/resources/advanced.yml @@ -126,7 +126,7 @@ Skills: DoubleDrops_ChanceMax: 100 DoubleDrops_MaxBonusLevel: 1000 - # BlastMining rank unlocks + # BlastMining_Rank: BlastMining rank unlocks BlastMining_Rank1: 125 BlastMining_Rank2: 250 BlastMining_Rank3: 375 @@ -135,49 +135,117 @@ Skills: BlastMining_Rank6: 750 BlastMining_Rank7: 875 BlastMining_Rank8: 1000 + # + # Settings for Repair + ### Repair: - RepairMastery_ChanceMax: 200 + # RepairMastery_ChanceMax: Maximum bonus percentage for Repair Mastery + # RepairMastery_MaxBonusLevel: On this level, the maximum bonus is reached + RepairMastery_MaxBonusPercentage: 200 RepairMastery_MaxBonusLevel: 1000 + + # SuperRepair_ChanceMax: Maximum chance of Super Repair + # SuperRepair_MaxBonusLevel: On this level, Super Repair chance will be SuperRepair_ChanceMax SuperRepair_ChanceMax: 100 SuperRepair_MaxBonusLevel: 1000 + # + # Settings for Swords + ### Swords: + # Bleed_ChanceMax: Maximum chance of triggering bleeding + # Bleed_MaxBonusLevel: On this level, the chance to cause Bleeding will be Bleed_ChanceMax Bleed_ChanceMax: 75 Bleed_MaxBonusLevel: 750 + # These settings determine how long the Bleeding effect lasts Bleed_MaxTicks: 3 Bleed_BaseTicks: 2 + + # Counter_ChanceMax: Maximum chance of triggering a counter attack + # Counter_MaxBonusLevel: On this level, the chance to Counter will be Counter_ChanceMax Counter_ChanceMax: 30 Counter_MaxBonusLevel: 600 + + # Counter_DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager Counter_DamageModifier: 2 + + # SerratedStrikes_DamageModifier: Damage will get divided by this modifier + # SerratedStrikes_BleedTicks: This determines how long the bleeding effect of SerratedStrikes lasts SerratedStrikes_DamageModifier: 4 SerratedStrikes_BleedTicks: 5 + # + # Settings for Taming + ### Taming: + # Gore_ChanceMax: Maximum chance of triggering gore + # Gore_MaxBonusLevel: On this level, the chance to cause Gore will be Gore_ChanceMax Gore_ChanceMax: 100 Gore_MaxBonusLevel: 1000 + + # Gore_BleedTicks: Determines the length of the bleeding effect + # Gore_Modifier: Damage will get multiplied by this modifier Gore_BleedTicks: 2 Gore_Modifier: 2 + + # FastFood_UnlockLevel: Level when FastFood unlocks + # FastFood_Chance: The chance for wolves to heal hp when inflicting damage FastFood_UnlockLevel: 50 FastFood_Chance: 50 + + # EnvironmentallyAware_UnlockLevel: Level when EnvironmentallyAware unlocks EnvironmentallyAware_UnlockLevel: 100 + + # ThickFur_UnlockLevel: Level when ThickFur unlocks + # ThickFur_Modifier: Damage will get divided by this modifier ThickFur_UnlockLevel: 250 ThickFur_Modifier: 2 + + # ShockProof_UnlockLevel: Level when ShockProof unlocks + # ShockProof_Modifier: Damage will get divided by this modifier ShockProof_UnlockLevel: 500 ShockProof_Modifier: 6 + + # SharpenedClaws_UnlockLevel: Level when SharpenedClaws unlocks + # SharpenedClaws_Bonus: This bonus will get added to the damage caused SharpenedClaws_UnlockLevel: 750 SharpenedClaws_Bonus: 2 + # + # Settings for Unarmed + ### Unarmed: + # Disarm_ChanceMax: Maximum chance of disarming other players + # Disarm_MaxBonusLevel: Level when the maximum chance to disarm is reached Disarm_ChanceMax: 33 Disarm_MaxBonusLevel: 1000 + + # Deflect_ChanceMax: Maximum chance of deflecting arrows + # Deflect_MaxBonusLevel: Level when the maximum chance to deflect is reached Deflect_ChanceMax: 50 Deflect_MaxBonusLevel: 1000 + + # IronGrip_ChanceMax: Maximum chance of preventing being disarmed + # IronGrip_MaxBonusLevel: Level when the maximum chance to prevent being disarmed is reached IronGrip_ChanceMax: 100 IronGrip_MaxBonusLevel: 1000 - IronArmBonus: 8 + + # IronArmBonusMax: Maximum bonus damage for unarmed + # IronArm_IncreaseLevel: Bonus damage increases every increase level + IronArmBonusMax: 8 IronArm_IncreaseLevel: 50 + # + # Settings for Woodcutting + ### Woodcutting: + # LeafBlower_UnlockLevel: At this level, the passive ability LeafBlower unlocks LeafBlower_UnlockLevel: 100 + + # DoubleDrops_ChanceMax: Maximum chance of receiving double drops + # DoubleDrops_MaxBonusLevel: Level when the maximum chance of receiving double drops is reached DoubleDrops_ChanceMax: 100 DoubleDrops_MaxBonusLevel: 1000 Spout: + # + # Settings for the Spout notifications, when a player reaches a higher tier, the image of the notification will change. + ### Notifications: Tier1: 200 Tier2: 400