Remove redundant ChimaeraWing check

Also indent the code
This commit is contained in:
TfT_02 2013-04-21 21:50:08 +02:00
parent 21100de85d
commit 7e67505dfb

View File

@ -53,50 +53,48 @@ public final class ChimaeraWing {
long recentlyHurt = mcMMOPlayer.getRecentlyHurt(); long recentlyHurt = mcMMOPlayer.getRecentlyHurt();
long lastTeleport = mcMMOPlayer.getLastTeleport(); long lastTeleport = mcMMOPlayer.getLastTeleport();
if (ItemUtils.isChimaeraWing(inHand)) { if (mcMMOPlayer.getTeleportCommenceLocation() != null) {
if (mcMMOPlayer.getTeleportCommenceLocation() != null) { return;
}
if (Config.getInstance().getChimaeraCooldown() > 0 && !SkillUtils.cooldownOver(lastTeleport * Misc.TIME_CONVERSION_FACTOR, Config.getInstance().getChimaeraCooldown(), player)) {
player.sendMessage(ChatColor.RED + "You need to wait before you can use this again! " + ChatColor.YELLOW + "(" + SkillUtils.calculateTimeLeft(lastTeleport * Misc.TIME_CONVERSION_FACTOR, Config.getInstance().getChimaeraCooldown(), player) + ")"); //TODO Locale!
return;
}
int recentlyhurt_cooldown = Config.getInstance().getChimaeraRecentlyHurtCooldown();
if (!SkillUtils.cooldownOver(recentlyHurt * Misc.TIME_CONVERSION_FACTOR, recentlyhurt_cooldown, player)) {
player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", SkillUtils.calculateTimeLeft(recentlyHurt * Misc.TIME_CONVERSION_FACTOR, recentlyhurt_cooldown, player)));
return;
}
if (amount < Config.getInstance().getChimaeraUseCost()) {
player.sendMessage(LocaleLoader.getString("Skills.NeedMore", "Chimaera Wings")); //TODO Locale!
return;
}
if (Config.getInstance().getChimaeraPreventUseUnderground()) {
if (location.getY() < player.getWorld().getHighestBlockYAt(location)) {
player.setItemInHand(new ItemStack(getChimaeraWing(amount - Config.getInstance().getChimaeraUseCost())));
player.sendMessage(LocaleLoader.getString("Item.ChimaeraWing.Fail"));
player.setVelocity(new Vector(0, 0.5D, 0));
CombatUtils.dealDamage(player, Misc.getRandom().nextInt(player.getHealth() - 10));
mcMMOPlayer.actualizeLastTeleport();
return; return;
} }
}
if (Config.getInstance().getChimaeraCooldown() > 0 && !SkillUtils.cooldownOver(lastTeleport * Misc.TIME_CONVERSION_FACTOR, Config.getInstance().getChimaeraCooldown(), player)) { mcMMOPlayer.actualizeTeleportCommenceLocation(player);
player.sendMessage(ChatColor.RED + "You need to wait before you can use this again! " + ChatColor.YELLOW + "(" + SkillUtils.calculateTimeLeft(lastTeleport * Misc.TIME_CONVERSION_FACTOR, Config.getInstance().getChimaeraCooldown(), player) + ")"); //TODO Locale!
return;
}
int recentlyhurt_cooldown = Config.getInstance().getChimaeraRecentlyHurtCooldown(); long warmup = Config.getInstance().getChimaeraWarmup();
if (!SkillUtils.cooldownOver(recentlyHurt * Misc.TIME_CONVERSION_FACTOR, recentlyhurt_cooldown, player)) { if (warmup > 0) {
player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", SkillUtils.calculateTimeLeft(recentlyHurt * Misc.TIME_CONVERSION_FACTOR, recentlyhurt_cooldown, player))); player.sendMessage(ChatColor.GRAY + "Commencing teleport in " + ChatColor.GOLD + "(" + warmup + ")" + ChatColor.GRAY + " seconds, please stand still..."); //TODO Locale!
return; new ChimaeraWingWarmup(mcMMOPlayer).runTaskLater(mcMMO.p, 20 * warmup);
} }
else {
if (amount < Config.getInstance().getChimaeraUseCost()) { chimaeraExecuteTeleport();
player.sendMessage(LocaleLoader.getString("Skills.NeedMore", "Chimaera Wings")); //TODO Locale!
return;
}
if (Config.getInstance().getChimaeraPreventUseUnderground()) {
if (location.getY() < player.getWorld().getHighestBlockYAt(location)) {
player.setItemInHand(new ItemStack(getChimaeraWing(amount - Config.getInstance().getChimaeraUseCost())));
player.sendMessage(LocaleLoader.getString("Item.ChimaeraWing.Fail"));
player.setVelocity(new Vector(0, 0.5D, 0));
CombatUtils.dealDamage(player, Misc.getRandom().nextInt(player.getHealth() - 10));
mcMMOPlayer.actualizeLastTeleport();
return;
}
}
mcMMOPlayer.actualizeTeleportCommenceLocation(player);
long warmup = Config.getInstance().getChimaeraWarmup();
if (warmup > 0) {
player.sendMessage(ChatColor.GRAY + "Commencing teleport in " + ChatColor.GOLD + "(" + warmup + ")" + ChatColor.GRAY + " seconds, please stand still..."); //TODO Locale!
new ChimaeraWingWarmup(mcMMOPlayer).runTaskLater(mcMMO.p, 20 * warmup);
}
else {
chimaeraExecuteTeleport();
}
} }
} }