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Remove my nonworking debug code so mcMMO will actually start.
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@ -22,7 +22,6 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityTameEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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@ -54,14 +53,6 @@ public class EntityListener implements Listener {
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this.plugin = plugin;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onEntityEvent(EntityEvent event) {
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if (plugin.fallingBlockIsTracked(event.getEntity().getEntityId())) {
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System.out.println(event.getEntity().toString());
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System.out.println(event.getEventName());
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onEntityChangeBlockEvent(EntityChangeBlockEvent event) {
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Entity entity = event.getEntity();
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