Add swords config values

This commit is contained in:
nossr50 2019-06-17 10:54:53 -07:00
parent 8b2d1eb1d8
commit 87f0171969
5 changed files with 226 additions and 0 deletions

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package com.gmail.nossr50.config.hocon.skills.swords;
import com.gmail.nossr50.config.ConfigConstants;
import com.gmail.nossr50.datatypes.skills.properties.MaxBonusLevel;
import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
@ConfigSerializable
public class ConfigSwords {
@Setting(value = ConfigConstants.SUB_SKILL_NODE)
private ConfigSwordsSubSkills subSkills = new ConfigSwordsSubSkills();
public ConfigSwordsSubSkills getSubSkills() {
return subSkills;
}
public ConfigSwordsCounterAttack getCounterAttack() {
return subSkills.getCounterAttack();
}
public ConfigSwordsRupture getRupture() {
return subSkills.getRupture();
}
public ConfigSwordsSerratedStrikes getSerratedStrikes() {
return subSkills.getSerratedStrikes();
}
public double getCounterAttackMaxChance() {
return subSkills.getCounterAttackMaxChance();
}
public MaxBonusLevel getCounterAttackMaxBonusLevel() {
return subSkills.getCounterAttackMaxBonusLevel();
}
public double getCounterAttackDamageModifier() {
return subSkills.getCounterAttackDamageModifier();
}
public double getSerratedStrikesDamageModifier() {
return subSkills.getSerratedStrikesDamageModifier();
}
public double getRuptureMaxChance() {
return subSkills.getRuptureMaxChance();
}
public MaxBonusLevel getRuptureMaxBonusLevel() {
return subSkills.getRuptureMaxBonusLevel();
}
public double getRuptureDamagePlayer() {
return subSkills.getRuptureDamagePlayer();
}
public double getRuptureDamageMobs() {
return subSkills.getRuptureDamageMobs();
}
public int getRuptureBaseTicks() {
return subSkills.getRuptureBaseTicks();
}
}

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package com.gmail.nossr50.config.hocon.skills.swords;
import com.gmail.nossr50.config.ConfigConstants;
import com.gmail.nossr50.datatypes.skills.properties.AbstractMaxBonusLevel;
import com.gmail.nossr50.datatypes.skills.properties.MaxBonusLevel;
import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
@ConfigSerializable
public class ConfigSwordsCounterAttack {
private static final double DAMAGE_MODIFIER_DEFAULT = 2.0;
@Setting(value = ConfigConstants.MAX_CHANCE_FIELD_NAME, comment = ConfigConstants.MAX_CHANCE_FIELD_DESCRIPTION)
private double maxChance = 30.0;
@Setting(value = ConfigConstants.MAX_BONUS_LEVEL_FIELD_NAME, comment = ConfigConstants.MAX_BONUS_LEVEL_DESCRIPTION)
private MaxBonusLevel maxBonusLevel = new AbstractMaxBonusLevel(100);
@Setting(value = "Damage-Modifier", comment = "The damage returned from Counter-Attack will be equal to the damage dealt divided by this number." +
"\nDefault value: "+DAMAGE_MODIFIER_DEFAULT)
private double damageModifier = DAMAGE_MODIFIER_DEFAULT;
public double getCounterAttackMaxChance() {
return maxChance;
}
public MaxBonusLevel getCounterAttackMaxBonusLevel() {
return maxBonusLevel;
}
public double getCounterAttackDamageModifier() {
return damageModifier;
}
}

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package com.gmail.nossr50.config.hocon.skills.swords;
import com.gmail.nossr50.config.ConfigConstants;
import com.gmail.nossr50.datatypes.skills.properties.AbstractMaxBonusLevel;
import com.gmail.nossr50.datatypes.skills.properties.MaxBonusLevel;
import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
@ConfigSerializable
public class ConfigSwordsRupture {
private static final double MAX_CHANCE_DEFAULT = 33.0;
private static final double DAMAGE_PVP_DEFAULT = 2.0;
private static final double DAMAGE_PVE_DEFAULT = 3.0;
private static final int BASE_TICKS_DEFAULT = 2;
@Setting(value = ConfigConstants.MAX_CHANCE_FIELD_NAME, comment = ConfigConstants.MAX_CHANCE_FIELD_DESCRIPTION)
private double maxChance = MAX_CHANCE_DEFAULT;
@Setting(value = ConfigConstants.MAX_BONUS_LEVEL_FIELD_NAME)
private MaxBonusLevel maxBonusLevel = new AbstractMaxBonusLevel(100);
@Setting(value = "Damage-Per-Tick-PVP")
private double damagePlayer = DAMAGE_PVP_DEFAULT;
@Setting(value = "Damage-Per-Tick-PVE")
private double damageMobs = DAMAGE_PVE_DEFAULT;
@Setting(value = "Bleed-Ticks", comment = "When Rupture has a tick it applies its damage, the effect wears out after enough ticks have happened." +
"\nThis is the base amount of ticks that will happen with the lowest skill level, increase this number to have rupture apply for longer across the board." +
"\nKeep in mind Rupture also increases in tick length as a player levels the skill.")
private int baseTicks = BASE_TICKS_DEFAULT;
public double getRuptureMaxChance() {
return maxChance;
}
public MaxBonusLevel getRuptureMaxBonusLevel() {
return maxBonusLevel;
}
public double getRuptureDamagePlayer() {
return damagePlayer;
}
public double getRuptureDamageMobs() {
return damageMobs;
}
public int getRuptureBaseTicks() {
return baseTicks;
}
}

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package com.gmail.nossr50.config.hocon.skills.swords;
import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
@ConfigSerializable
public class ConfigSwordsSerratedStrikes {
@Setting(value = "Damage-Modifier", comment = "The amount of damage dealt by this ability when hitting opponents in an AOE is divided by this number.")
private double damageModifier = 4.0;
public double getSerratedStrikesDamageModifier() {
return damageModifier;
}
}

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package com.gmail.nossr50.config.hocon.skills.swords;
import com.gmail.nossr50.datatypes.skills.properties.MaxBonusLevel;
import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
@ConfigSerializable
public class ConfigSwordsSubSkills {
@Setting(value = "Counter-Attack")
private ConfigSwordsCounterAttack counterAttack = new ConfigSwordsCounterAttack();
@Setting(value = "Rupture")
private ConfigSwordsRupture rupture = new ConfigSwordsRupture();
@Setting(value = "Serrated-Strikes")
private ConfigSwordsSerratedStrikes serratedStrikes = new ConfigSwordsSerratedStrikes();
public ConfigSwordsCounterAttack getCounterAttack() {
return counterAttack;
}
public ConfigSwordsRupture getRupture() {
return rupture;
}
public ConfigSwordsSerratedStrikes getSerratedStrikes() {
return serratedStrikes;
}
public double getCounterAttackMaxChance() {
return counterAttack.getCounterAttackMaxChance();
}
public MaxBonusLevel getCounterAttackMaxBonusLevel() {
return counterAttack.getCounterAttackMaxBonusLevel();
}
public double getCounterAttackDamageModifier() {
return counterAttack.getCounterAttackDamageModifier();
}
public double getSerratedStrikesDamageModifier() {
return serratedStrikes.getSerratedStrikesDamageModifier();
}
public double getRuptureMaxChance() {
return rupture.getRuptureMaxChance();
}
public MaxBonusLevel getRuptureMaxBonusLevel() {
return rupture.getRuptureMaxBonusLevel();
}
public double getRuptureDamagePlayer() {
return rupture.getRuptureDamagePlayer();
}
public double getRuptureDamageMobs() {
return rupture.getRuptureDamageMobs();
}
public int getRuptureBaseTicks() {
return rupture.getRuptureBaseTicks();
}
}