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Added permission node for Iron Grip
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@ -87,7 +87,9 @@ public class UnarmedManager {
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* @return true if the defender was not disarmed, false otherwise
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*/
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private boolean hasIronGrip(Player defender) {
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//TODO: Add permission for Iron Grip
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if (!permissionsInstance.ironGrip(defender)) {
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return false;
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}
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IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
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@ -228,6 +228,10 @@ public class Permissions {
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return player.hasPermission("mcmmo.ability.unarmed.deflect");
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}
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public boolean ironGrip(Player player) {
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return player.hasPermission("mcmmo.ability.unarmed.irongrip");
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}
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/*
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* MCMMO.ABILITY.ARCHERY.*
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*/
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@ -5,7 +5,7 @@ description: mcMMO takes core Minecraft game mechanics and expands them to add a
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author: nossr50
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authors: [NuclearW, gmcferrin, bm01]
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website: http://forums.bukkit.org/threads/rpg-mech-mcmmo-v1-3-05-rpg-addiction-redefined-multi-lingual-1-2-5-r1-0.68601/
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main: com.gmail.nossr50.mcMMO
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softdepend: [Spout]
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load: STARTUP
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@ -349,6 +349,7 @@ permissions:
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mcmmo.ability.unarmed.disarm: true
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mcmmo.ability.unarmed.berserk: true
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mcmmo.ability.unarmed.deflect: true
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mcmmo.ability.unarmed.irongrip: true
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mcmmo.ability.unarmed.bonusdamage:
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description: Allows bonus damage from Unarmed
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mcmmo.ability.unarmed.disarm:
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@ -357,6 +358,8 @@ permissions:
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description: Allows access to the Berserker ability
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mcmmo.ability.unarmed.deflect:
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description: Allows access to the Deflect ability
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mcmmo.ability.unarmed.irongrip:
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description: Allows access to the Iron Grip ability
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mcmmo.ability.archery.*:
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description: Allows access to all Archery abilities
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children:
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