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Added particle effect to Critical Hit.
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@ -1,11 +1,14 @@
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package com.gmail.nossr50.skills.axes;
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import org.bukkit.Effect;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.util.Users;
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public class CriticalHitEventHandler {
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private AxeManager manager;
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@ -34,10 +37,21 @@ public class CriticalHitEventHandler {
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}
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protected void sendAbilityMessages() {
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manager.getMcMMOPlayer().getPlayer().sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit"));
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McMMOPlayer mcMMOPlayer = manager.getMcMMOPlayer();
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Player attacker = mcMMOPlayer.getPlayer();
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attacker.playEffect(defender.getEyeLocation(), Effect.MOBSPAWNER_FLAMES, 0);
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if (mcMMOPlayer.getProfile().useChatNotifications()) {
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attacker.sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit"));
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}
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if (defender instanceof Player) {
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((Player) defender).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
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Player defendingPlayer = (Player) defender;
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if (Users.getPlayer(defendingPlayer).getProfile().useChatNotifications()) {
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defendingPlayer.sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
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}
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}
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}
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