I love when I think of a better way to write things

This commit is contained in:
nossr50 2011-08-05 20:44:33 -07:00
parent 492ad76f26
commit 8b3e8947c0
2 changed files with 9 additions and 101 deletions

View File

@ -332,72 +332,7 @@ public class SpoutStuff
}
public static String getUrlIcon(SkillType skillType)
{
String url = "http://dl.dropbox.com/u/18212134/xpbar/";
switch(skillType)
{
case SORCERY:
{
url+="Sorcery";
break;
}
case TAMING:
{
url+="Taming";
break;
}
case MINING:
{
url+="Mining";
break;
}
case WOODCUTTING:
{
url+="Woodcutting";
break;
}
case REPAIR:
{
url+="Repair";
break;
}
case HERBALISM:
{
url+="Herbalism";
break;
}
case ACROBATICS:
{
url+="Acrobatics";
break;
}
case SWORDS:
{
url+="Swords";
break;
}
case ARCHERY:
{
url+="Archery";
break;
}
case UNARMED:
{
url+="Unarmed";
break;
}
case EXCAVATION:
{
url+="Excavation";
break;
}
case AXES:
{
url+="Axes";
break;
}
}
url+=".png";
return url;
return "http://dl.dropbox.com/u/18212134/xpbar/+"+m.getCapitalized(skillType.toString())+".png";
}
public static boolean shouldBeFilled(PlayerProfile PP)
{

View File

@ -61,41 +61,14 @@ public class PlayerProfile
{
//Setup the HashMap for the skills
skills.put(SkillType.SORCERY, 0);
skillsXp.put(SkillType.SORCERY, 0);
skills.put(SkillType.UNARMED, 0);
skillsXp.put(SkillType.UNARMED, 0);
skills.put(SkillType.TAMING, 0);
skillsXp.put(SkillType.TAMING, 0);
skills.put(SkillType.MINING, 0);
skillsXp.put(SkillType.MINING, 0);
skills.put(SkillType.WOODCUTTING, 0);
skillsXp.put(SkillType.WOODCUTTING, 0);
skills.put(SkillType.REPAIR, 0);
skillsXp.put(SkillType.REPAIR, 0);
skills.put(SkillType.HERBALISM, 0);
skillsXp.put(SkillType.HERBALISM, 0);
skills.put(SkillType.EXCAVATION, 0);
skillsXp.put(SkillType.EXCAVATION, 0);
skills.put(SkillType.ARCHERY, 0);
skillsXp.put(SkillType.ARCHERY, 0);
skills.put(SkillType.SWORDS, 0);
skillsXp.put(SkillType.SWORDS, 0);
skills.put(SkillType.AXES, 0);
skillsXp.put(SkillType.AXES, 0);
skills.put(SkillType.ACROBATICS, 0);
skillsXp.put(SkillType.ACROBATICS, 0);
for(SkillType skillType : SkillType.values())
{
if(skillType != SkillType.ALL)
{
skills.put(skillType, 0);
skillsXp.put(skillType, 0);
}
}
mana = getMaxMana();