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Slight greenThumbWheat cleanup
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@ -228,7 +228,6 @@ public class Herbalism {
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int herbLevel = profile.getSkillLevel(SkillType.HERBALISM);
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PlayerInventory inventory = player.getInventory();
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boolean hasSeeds = false;
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Location location = block.getLocation();
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Material type = block.getType();
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switch(type) {
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@ -251,12 +250,18 @@ public class Herbalism {
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break;
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}
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if (!hasSeeds) {
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return;
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}
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int activationChance = SkillTools.calculateActivationChance(Permissions.luckyHerbalism(player));
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float chance = (float) (greenThumbMaxChance / greenThumbMaxLevel * herbLevel);
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float chance = (float) ((greenThumbMaxChance / greenThumbMaxLevel) * herbLevel);
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if (chance > greenThumbMaxChance) chance = (float) greenThumbMaxChance;
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if (chance > greenThumbMaxChance) {
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chance = (float) greenThumbMaxChance;
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}
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if (hasSeeds && (profile.getAbilityMode(AbilityType.GREEN_TERRA) || chance > Misc.getRandom().nextInt(activationChance))) {
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if (profile.getAbilityMode(AbilityType.GREEN_TERRA) || chance > Misc.getRandom().nextInt(activationChance)) {
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switch(type) {
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case CROPS:
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inventory.removeItem(new ItemStack(Material.SEEDS));
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