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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-01 16:19:53 +01:00
Add linear/exponential formula config options to defaults
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@ -8,7 +8,7 @@ public class SkillConfigFactory {
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protected static SerializedConfigLoader initSkillConfig(PrimarySkillType primarySkillType, Class<?> clazz)
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{
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return new SerializedConfigLoader<>(clazz,
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return new SerializedConfigLoader(clazz,
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primarySkillType.toString().toLowerCase() + ".conf",
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StringUtils.getCapitalized(primarySkillType.toString()),
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null);
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@ -0,0 +1,53 @@
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package com.gmail.nossr50.config.hocon.playerleveling;
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import com.gmail.nossr50.datatypes.experience.FormulaType;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ConfigExperienceFormula {
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@Setting(value = "Player-XP-Formula-Type", comment = "Determines which formula is used to determine XP needed to level" +
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"\nDefault value: LINEAR")
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private FormulaType formulaType = FormulaType.LINEAR;
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@Setting(value = "Linear-Formula-Settings", comment = "These settings are only used if you have your formula type set to Linear" +
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"LINEAR Formula: base + (level * multiplier)")
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private ConfigExperienceFormulaLinear configExperienceFormulaLinear = new ConfigExperienceFormulaLinear();
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@Setting(value = "Exponential-Formula-Settings", comment = "These settings are only used if you have your formula type set to Exponential" +
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"\nEXPONENTIAL Formula: multiplier * level ^ exponent + base")
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private ConfigExperienceFormulaExponential configExperienceFormulaExponential = new ConfigExperienceFormulaExponential();
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public FormulaType getFormulaType() {
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return formulaType;
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}
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public ConfigExperienceFormulaLinear getConfigExperienceFormulaLinear() {
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return configExperienceFormulaLinear;
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}
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public ConfigExperienceFormulaExponential getConfigExperienceFormulaExponential() {
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return configExperienceFormulaExponential;
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}
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public int getExponentialBaseModifier() {
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return configExperienceFormulaExponential.getExponentialBaseModifier();
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}
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public double getExponentialMultiplier() {
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return configExperienceFormulaExponential.getExponentialMultiplier();
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}
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public double getExponentialExponent() {
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return configExperienceFormulaExponential.getExponentialExponent();
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}
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public int getLinearBaseModifier() {
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return configExperienceFormulaLinear.getLinearBaseModifier();
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}
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public double getLinearMultiplier() {
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return configExperienceFormulaLinear.getLinearMultiplier();
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}
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}
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@ -0,0 +1,36 @@
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package com.gmail.nossr50.config.hocon.playerleveling;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ConfigExperienceFormulaExponential {
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private static final int BASE_DEFAULT = 2000;
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private static final double MULTIPLIER_DEFAULT = 0.1;
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private static final double EXPONENT_DEFAULT = 1.80;
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@Setting(value = "Base-Amount", comment = "" +
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"\nDefault value: "+BASE_DEFAULT)
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private int baseModifier = BASE_DEFAULT;
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@Setting(value = "Multiplier", comment = "" +
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"\nDefault value: "+MULTIPLIER_DEFAULT)
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private double multiplier = MULTIPLIER_DEFAULT;
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@Setting(value = "Exponent", comment = "" +
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"\nDefault value: "+EXPONENT_DEFAULT)
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private double exponent = EXPONENT_DEFAULT;
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public int getExponentialBaseModifier() {
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return baseModifier;
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}
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public double getExponentialMultiplier() {
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return multiplier;
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}
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public double getExponentialExponent() {
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return exponent;
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}
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}
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@ -0,0 +1,28 @@
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package com.gmail.nossr50.config.hocon.playerleveling;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ConfigExperienceFormulaLinear {
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private static final int BASE_DEFAULT = 1020;
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private static final double MULTIPLIER_DEFAULT = 20.0D;
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@Setting(value = "Base-Amount", comment = "The formula for Linear adds the base amount without any modifications to the level requirement for every level." +
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"\nDefault value: "+BASE_DEFAULT)
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private int baseModifier = BASE_DEFAULT;
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@Setting(value = "Multiplier", comment = "The multiplier is multiplied against the players level and then added to the base amount to determine the amount of XP to the next level" +
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"\nDefault value: "+MULTIPLIER_DEFAULT)
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private double multiplier = MULTIPLIER_DEFAULT;
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public int getLinearBaseModifier() {
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return baseModifier;
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}
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public double getLinearMultiplier() {
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return multiplier;
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}
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}
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@ -20,6 +20,9 @@ public class ConfigLeveling {
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@Setting(value = "General", comment = "Settings for player leveling that don't fall into other categories")
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private ConfigSectionLevelingGeneral configSectionLevelingGeneral = new ConfigSectionLevelingGeneral();
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@Setting(value = "Experience-Formula")
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private ConfigExperienceFormula configExperienceFormula = new ConfigExperienceFormula();
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/*
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* GETTER BOILERPLATE
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*/
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@ -41,13 +44,41 @@ public class ConfigLeveling {
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}
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public FormulaType getFormulaType() {
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return configSectionLevelingGeneral.getFormulaType();
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return configExperienceFormula.getFormulaType();
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}
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public boolean isRetroModeEnabled() {
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return getConfigSectionLevelScaling().isRetroModeEnabled();
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}
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public ConfigExperienceFormulaLinear getConfigExperienceFormulaLinear() {
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return configExperienceFormula.getConfigExperienceFormulaLinear();
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}
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public ConfigExperienceFormulaExponential getConfigExperienceFormulaExponential() {
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return configExperienceFormula.getConfigExperienceFormulaExponential();
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}
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public int getExponentialBaseModifier() {
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return configExperienceFormula.getExponentialBaseModifier();
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}
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public double getExponentialMultiplier() {
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return configExperienceFormula.getExponentialMultiplier();
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}
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public double getExponentialExponent() {
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return configExperienceFormula.getExponentialExponent();
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}
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public int getLinearBaseModifier() {
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return configExperienceFormula.getLinearBaseModifier();
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}
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public double getLinearMultiplier() {
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return configExperienceFormula.getLinearMultiplier();
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}
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/*
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* HELPER METHODS
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*/
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@ -34,10 +34,6 @@ public class ConfigSectionLevelingGeneral {
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"\nDefault value: "+STARTING_LEVEL_DEFAULT)
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private int startingLevel = STARTING_LEVEL_DEFAULT;
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@Setting(value = "Player-XP-Formula", comment = "Determines which formula is used to determine XP needed to level" +
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"\nDefault value: LINEAR")
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private FormulaType formulaType = FormulaType.LINEAR;
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/*
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* GETTER BOILERPLATE
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*/
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@ -49,8 +45,4 @@ public class ConfigSectionLevelingGeneral {
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public ConfigSectionLevelScaling getConfigSectionLevelScaling() {
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return configSectionLevelScaling;
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}
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public FormulaType getFormulaType() {
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return formulaType;
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}
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}
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