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Don't need to save the manager anymore.
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@ -8,13 +8,11 @@ import com.gmail.nossr50.skills.runnables.BleedTimer;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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public class BleedEventHandler {
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private SwordsManager manager;
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private int skillLevel;
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private LivingEntity defender;
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protected int skillModifier;
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protected BleedEventHandler(SwordsManager manager, LivingEntity defender) {
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this.manager = manager;
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this.skillLevel = manager.getSkillLevel();
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this.defender = defender;
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