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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-12-24 01:27:41 +01:00
Removed Master/Apprentice chat spam, and more..
Began modifying party command, still a WIP and probably not working properly. Modified locale for Taming messages to trim them shorter.
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commit
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@ -18,6 +18,7 @@ Version 1.3.00-dev
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- Changed chat logging for /p & /a
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- Changed Tree Feller to use per-use ArrayList
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- Prettied up new config files
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- Removed Master/Apprentice chat notifications to reduce spam
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- Removed duplicate settings in config.yml
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- Removed unused settings from config.yml (HP Regen)
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- Removed Nether Brick from Mining XP Tables
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@ -11,6 +11,7 @@ import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
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@ -73,6 +74,43 @@ public class PartyCommand implements CommandExecutor {
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}
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player.sendMessage(mcLocale.getString("mcPlayerListener.YouAreInParty", new Object[] { PP.getParty() }));
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player.sendMessage(mcLocale.getString("mcPlayerListener.PartyMembers") + " (" + tempList + ChatColor.GREEN + ")");
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//Master Apprentice Stuff
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//Show the player all their bonuses when they type /party
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for(Player a : Party.getInstance().getPartyMembers(player))
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{
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if(Party.getInstance().isPartyLeader(a.getName(), PP.getParty()) && !a.getName().equals(player.getName()))
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{
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PlayerProfile LP = Users.getProfile(a);
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for(SkillType type : SkillType.values())
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{
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//Skip this one
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if(type == SkillType.ALL)
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continue;
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if(LP.getSkillLevel(type) > PP.getSkillLevel(type))
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{
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//Tell them what their skill bonus is for this skill
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int leaderLevel = LP.getSkillLevel(type);
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int difference = leaderLevel - PP.getSkillLevel(type);
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double bonusModifier = (difference*0.75D)/100D;
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double trueBonus = bonusModifier * 100;
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player.sendMessage("You get "+trueBonus+"% more XP from "+type.toString());
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//double percent = (trueBonus/100)*100;
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} else
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{
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//Tell them they have no bonus.. or not
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}
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}
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} else if(Party.getInstance().isPartyLeader(a.getName(), PP.getParty()) && a.getName().equals(player.getName()))
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{
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//Tell them they are providing bonuses
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}
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}
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return true;
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} else if (args.length == 1) {
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if (args[0].equals("q") && PP.inParty()) {
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@ -903,7 +903,7 @@ public class PlayerProfile
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}
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/**
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* Adds XP to the player, this is affected by skill modifiers
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* Adds XP to the player, this is affected by skill modifiers and xp rate
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* @param skillType The skill to add XP to
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* @param newvalue The amount of XP to add
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*/
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@ -997,7 +997,7 @@ public class PlayerProfile
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double oldxp = xp;
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xp+=trueBonus;
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double percent = (trueBonus/oldxp)*100;
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thisplayer.sendMessage(ChatColor.GREEN+"XP: "+oldxp+" Bonus XP: "+trueBonus+" Total: "+xp+ChatColor.GOLD+" [Master: "+leaderName+" " +" +"+(int)percent+"%]");
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//thisplayer.sendMessage(ChatColor.GREEN+"XP: "+oldxp+" Bonus XP: "+trueBonus+" Total: "+xp+ChatColor.GOLD+" [Master: "+leaderName+" " +" +"+(int)percent+"%]");
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}
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Bukkit.getPluginManager().callEvent(new McMMOPlayerXpGainEvent(Bukkit.getPlayer(playerName), skillType, xp));
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skillsXp.put(skillType, skillsXp.get(skillType)+xp);
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@ -396,8 +396,8 @@ m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss
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m.EffectsTaming7_1=[[AQUA]]Beschwoere einen Wolf auf deine Seite
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m.EffectsTaming7_2=[[YELLOW]]Info: [[AQUA]]Ducken und Rechtsklick mit {0} Knochen in der Hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -389,8 +389,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -389,8 +389,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -368,8 +368,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -389,8 +389,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -395,8 +395,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -389,8 +389,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -399,8 +399,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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@ -381,8 +381,8 @@ m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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m.EffectsTaming8_0=Fast Food Service
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m.EffectsTaming8_1=Chance for wolves to heal when they attack
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m.EffectsTaming8_1=Chance for wolves to heal on attack
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m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
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m.AbilBonusTaming5_0=Fast Food Service
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m.AbilBonusTaming5_1=50% Chance to heal equivalent to damage dealt
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m.AbilBonusTaming5_1=50% Chance for heal on attack
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Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
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