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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-02 00:30:07 +01:00
Changes up to 0.8.1
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@ -43,7 +43,7 @@ public class mcMMO extends JavaPlugin {
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*/
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*/
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//herp
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//herp
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public void onEnable() {
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public void onEnable() {
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mcMMO_Timer.schedule(new mcTimer(this), 0, (long)(1000));
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mcMMO_Timer.schedule(new mcTimer(this), 0, (long)(2000));
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//Make the directory if it does not exist
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//Make the directory if it does not exist
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new File(maindirectory).mkdir();
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new File(maindirectory).mkdir();
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//Make the file if it does not exist
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//Make the file if it does not exist
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@ -45,24 +45,15 @@ public class mcTimer extends TimerTask{
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public void run() {
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public void run() {
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for(World world : plugin.getServer().getWorlds()){
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for(World world : plugin.getServer().getWorlds()){
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for(Entity entity : world.getEntities()){
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for(Entity entity : world.getEntities()){
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if(entity == null || getHealth(entity) <= 0)
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if(entity == null)
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return;
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return;
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if(mcConfig.getInstance().getBleedCount(entity) < 1)
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/*
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if(!mcConfig.getInstance().isBleedTracked(entity))
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return;
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return;
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if(mcConfig.getInstance().isBleedTracked(entity)){
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*/
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if(entity instanceof Player){
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if(getHealth(entity) <= 0)
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Player player = (Player)entity;
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return;
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if(player.getHealth() >= 1){
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/*
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player.setHealth(calculateMinusHealth(player.getHealth(), 1));
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player.sendMessage(ChatColor.RED+"**BLEED**");
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if(player.getHealth() <= 0){
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for(ItemStack items : player.getInventory().getContents()){
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if(items.getTypeId() != 0)
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player.getLocation().getWorld().dropItemNaturally(player.getLocation(), items);
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}
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}
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}
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}
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if(entity instanceof Animals){
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if(entity instanceof Animals){
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Animals animals = (Animals)entity;
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Animals animals = (Animals)entity;
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if(animals.getHealth() >= 1){
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if(animals.getHealth() >= 1){
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@ -81,16 +72,22 @@ public class mcTimer extends TimerTask{
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}
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}
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}
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}
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}
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}
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*/
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if(entity instanceof Player){
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Player player = (Player)entity;
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if(player.getHealth() >= 1 && mcUsers.getProfile(player).getBleedTicks() >= 1){
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player.setHealth(calculateMinusHealth(player.getHealth(), 1));
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player.sendMessage(ChatColor.RED+"**BLEED**");
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if(player.getHealth() <= 0){
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mcUsers.getProfile(player).setBleedTicks(0);
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for(ItemStack items : player.getInventory().getContents()){
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if(items.getTypeId() != 0)
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player.getLocation().getWorld().dropItemNaturally(player.getLocation(), items);
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}
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}
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}
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}
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if(mcUsers.getProfile(player).getBleedTicks() >= 1){
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mcUsers.getProfile(player).setBleedTicks(mcUsers.getProfile(player).getBleedTicks() - 1);
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}
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}
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for(World world : plugin.getServer().getWorlds()){
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for(Entity entity : world.getEntities()){
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if(mcConfig.getInstance().isBleedTracked(entity)){
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if(mcConfig.getInstance().getBleedCount(entity) >= 2){
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mcConfig.getInstance().removeBleedCount(entity, 1);
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} else if(mcConfig.getInstance().getBleedCount(entity) == 1){
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mcConfig.getInstance().removeBleedTrack(entity);
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}
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}
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}
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}
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}
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}
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@ -156,7 +156,7 @@ class PlayerList
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private String playerName, gather, wgather, woodcutting, repair, mining, party, myspawn, myspawnworld, unarmed, herbalism, excavation,
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private String playerName, gather, wgather, woodcutting, repair, mining, party, myspawn, myspawnworld, unarmed, herbalism, excavation,
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archery, swords, axes, invite, acrobatics, repairgather, unarmedgather, herbalismgather, excavationgather, archerygather, swordsgather, axesgather, acrobaticsgather;
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archery, swords, axes, invite, acrobatics, repairgather, unarmedgather, herbalismgather, excavationgather, archerygather, swordsgather, axesgather, acrobaticsgather;
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private boolean dead;
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private boolean dead;
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private int recentlyhurt = 0;
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private int recentlyhurt = 0, bleedticks = 0;
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Player thisplayer;
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Player thisplayer;
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char defaultColor;
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char defaultColor;
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@ -421,6 +421,17 @@ class PlayerList
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recentlyhurt--;
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recentlyhurt--;
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}
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}
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}
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}
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public void decreaseBleedTicks(){
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if(bleedticks >= 1){
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bleedticks--;
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}
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}
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public Integer getBleedTicks(){
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return bleedticks;
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}
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public void setBleedTicks(Integer newvalue){
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bleedticks = newvalue;
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}
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public Integer getRecentlyHurt(){
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public Integer getRecentlyHurt(){
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return recentlyhurt;
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return recentlyhurt;
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}
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}
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@ -753,21 +753,37 @@ public class mcm {
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if(mcUsers.getProfile(attacker).getSwordsInt() >= 50 && mcUsers.getProfile(attacker).getSwordsInt() < 200){
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if(mcUsers.getProfile(attacker).getSwordsInt() >= 50 && mcUsers.getProfile(attacker).getSwordsInt() < 200){
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if(Math.random() * 10 > 8){
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if(Math.random() * 10 > 8){
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mcConfig.getInstance().addBleedTrack(x, 4);
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mcConfig.getInstance().addBleedTrack(x, 4);
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if(x instanceof Player){
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Player target = (Player)x;
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mcUsers.getProfile(target).setBleedTicks(4);
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}
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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}
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}
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} else if(mcUsers.getProfile(attacker).getSwordsInt() >= 200 && mcUsers.getProfile(attacker).getSwordsInt() < 600){
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} else if(mcUsers.getProfile(attacker).getSwordsInt() >= 200 && mcUsers.getProfile(attacker).getSwordsInt() < 600){
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if(Math.random() * 10 > 6){
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if(Math.random() * 10 > 6){
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mcConfig.getInstance().addBleedTrack(x, 4);
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mcConfig.getInstance().addBleedTrack(x, 4);
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if(x instanceof Player){
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Player target = (Player)x;
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mcUsers.getProfile(target).setBleedTicks(4);
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}
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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}
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}
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} else if(mcUsers.getProfile(attacker).getSwordsInt() >= 600 && mcUsers.getProfile(attacker).getSwordsInt() < 900){
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} else if(mcUsers.getProfile(attacker).getSwordsInt() >= 600 && mcUsers.getProfile(attacker).getSwordsInt() < 900){
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if(Math.random() * 10 > 4){
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if(Math.random() * 10 > 4){
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mcConfig.getInstance().addBleedTrack(x, 6);
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mcConfig.getInstance().addBleedTrack(x, 6);
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if(x instanceof Player){
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Player target = (Player)x;
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mcUsers.getProfile(target).setBleedTicks(6);
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}
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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}
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}
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} else if(mcUsers.getProfile(attacker).getSwordsInt() >= 900){
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} else if(mcUsers.getProfile(attacker).getSwordsInt() >= 900){
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if(Math.random() * 100 > 75){
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if(Math.random() * 100 > 75){
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mcConfig.getInstance().addBleedTrack(x, 6);
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mcConfig.getInstance().addBleedTrack(x, 6);
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if(x instanceof Player){
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Player target = (Player)x;
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mcUsers.getProfile(target).setBleedTicks(6);
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}
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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attacker.sendMessage(ChatColor.RED+"**Your target is bleeding**");
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}
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}
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}
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}
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@ -1,3 +1,3 @@
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name: mcMMO
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name: mcMMO
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main: com.gmail.nossr50.mcMMO
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main: com.gmail.nossr50.mcMMO
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version: 0.8
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version: 0.8.1
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