diff --git a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java index 409e15d73..ecd2f7e0e 100644 --- a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java +++ b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java @@ -91,7 +91,7 @@ public class SalvageManager extends SkillManager { return; } - salvageableAmount = Math.min((int) (salvageableAmount * getMaxSalvagePercentage()), 1); // Always get at least something back, if you're capable of salvaging it. + salvageableAmount = Math.max((int) (salvageableAmount * getMaxSalvagePercentage()), 1); // Always get at least something back, if you're capable of salvaging it. player.setItemInHand(new ItemStack(Material.AIR)); location.add(0, 1, 0);