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Merge pull request #184 from bm01/master
Optimization in combatChecks()
This commit is contained in:
commit
bf38fc9819
@ -21,6 +21,7 @@ import org.bukkit.entity.*;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import com.gmail.nossr50.config.LoadProperties;
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@ -45,124 +46,83 @@ public class Combat
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return;
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if(event instanceof EntityDamageByEntityEvent)
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{
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/*
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* OFFENSIVE CHECKS FOR PLAYERS VERSUS ENTITIES
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*/
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if(((EntityDamageByEntityEvent) event).getDamager() instanceof Player)
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{
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//Declare Things
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EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event;
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Player attacker = (Player)((EntityDamageByEntityEvent) event).getDamager();
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PlayerProfile PPa = Users.getProfile(attacker);
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EntityDamageByEntityEvent eEvent = (EntityDamageByEntityEvent) event;
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Entity damager = eEvent.getDamager();
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LivingEntity target = (LivingEntity) eEvent.getEntity();
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int damage = eEvent.getDamage();
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//Damage modifiers
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if(mcPermissions.getInstance().unarmed(attacker) && attacker.getItemInHand().getTypeId() == 0) //Unarmed
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Unarmed.unarmedBonus(attacker, eventb);
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if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker) && Users.getProfile(attacker).getSkillLevel(SkillType.AXES) >= 500)
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/*
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* PLAYER VERSUS ENTITIES
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*/
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if(damager instanceof Player)
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{
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int damage = event.getDamage()+4;
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event.setDamage(damage);
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}
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Player attacker = (Player) eEvent.getDamager();
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ItemStack itemInHand = attacker.getItemInHand();
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PlayerProfile PPa = Users.getProfile(attacker);
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//If there are any abilities to activate
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combatAbilityChecks(attacker, PPa, pluginx);
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//Check for offensive procs
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if(!(((EntityDamageByEntityEvent) event).getDamager() instanceof Arrow))
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//Damage modifiers and proc checks
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if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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{
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if(mcPermissions.getInstance().axes(attacker))
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Axes.axeCriticalCheck(attacker, eventb, pluginx); //Axe Critical Checks
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if(!pluginx.misc.bleedTracker.contains(target)) //Bleed
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Swords.bleedCheck(attacker, target, pluginx);
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if(!pluginx.misc.bleedTracker.contains((LivingEntity) event.getEntity())) //Swords Bleed
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Swords.bleedCheck(attacker, (LivingEntity)event.getEntity(), pluginx);
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if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSerratedStrikesMode())
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Swords.applySerratedStrikes(attacker, eEvent, pluginx);
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if(event.getEntity() instanceof Player && mcPermissions.getInstance().unarmed(attacker))
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{
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Player defender = (Player)event.getEntity();
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Unarmed.disarmProcCheck(attacker, defender);
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
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}
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else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
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{
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if(Users.getProfile(attacker).getSkillLevel(SkillType.AXES) >= 500)
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event.setDamage(damage + 4);
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//Modify the event damage if Attacker is Berserk
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Axes.axeCriticalCheck(attacker, eEvent, pluginx); //Critical hit
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if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSkullSplitterMode())
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Axes.applyAoeDamage(attacker, eEvent, pluginx);
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, eEvent.getDamage(), SkillType.AXES);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, eEvent.getDamage(), SkillType.AXES);
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}
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else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed
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{
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Unarmed.unarmedBonus(attacker, eEvent);
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if(PPa.getBerserkMode())
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event.setDamage(event.getDamage() + (event.getDamage() / 2));
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event.setDamage(eEvent.getDamage() + (eEvent.getDamage() / 2));
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if(target instanceof Player)
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Unarmed.disarmProcCheck(attacker, (Player) target); //Disarm
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//Handle Ability Interactions
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if(!(event instanceof FakeEntityDamageByEntityEvent)) {
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if(PPa.getSkullSplitterMode() && m.isAxes(attacker.getItemInHand()))
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Axes.applyAoeDamage(attacker, eventb, pluginx);
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if(PPa.getSerratedStrikesMode() && m.isSwords(attacker.getItemInHand()))
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Swords.applySerratedStrikes(attacker, eventb, pluginx);
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, eEvent.getDamage(), SkillType.UNARMED);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, eEvent.getDamage(), SkillType.UNARMED);
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}
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//Experience
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if(event.getEntity() instanceof Player)
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//Player use bone on wolf.
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else if(target instanceof Wolf)
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{
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Player defender = (Player)event.getEntity();
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PlayerProfile PPd = Users.getProfile(defender);
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if(attacker != null && defender != null && LoadProperties.pvpxp)
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{
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if(System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000
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&& ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()
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&& defender.getHealth() >= 1)
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{
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//Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the mob
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int hpLeft = defender.getHealth(), xpinc = 0;
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Wolf wolf = (Wolf) target;
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if(hpLeft < event.getDamage())
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{
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if(hpLeft > 0)
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xpinc = hpLeft;
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else
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xpinc = 0;
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} else
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xpinc = event.getDamage();
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int xp = (int) (xpinc * 2 * LoadProperties.pvpxprewardmodifier);
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if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker))
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PPa.addXP(SkillType.AXES, xp*10, attacker);
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if(m.isSwords(attacker.getItemInHand()) && mcPermissions.getInstance().swords(attacker))
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PPa.addXP(SkillType.SWORDS, xp*10, attacker);
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if(attacker.getItemInHand().getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker))
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PPa.addXP(SkillType.UNARMED, xp*10, attacker);
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}
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}
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}
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if(!pluginx.misc.mobSpawnerList.contains(event.getEntity().getEntityId()))
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{
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int xp = getXp(event.getEntity(), event);
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if(m.isSwords(attacker.getItemInHand()) && mcPermissions.getInstance().swords(attacker))
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PPa.addXP(SkillType.SWORDS, xp*10, attacker);
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else if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker))
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PPa.addXP(SkillType.AXES, xp*10, attacker);
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else if(attacker.getItemInHand().getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker))
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PPa.addXP(SkillType.UNARMED, xp*10, attacker);
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}
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Skills.XpCheckAll(attacker);
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if(event.getEntity() instanceof Wolf)
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{
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Wolf theWolf = (Wolf)event.getEntity();
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if(attacker.getItemInHand().getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
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if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
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{
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event.setCancelled(true);
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if(theWolf.isTamed())
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{
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if(wolf.isTamed())
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(theWolf)})+" "+
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mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {theWolf.getHealth()}));
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}
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mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+
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mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {wolf.getHealth()}));
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else
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{
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {theWolf.getHealth()}));
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}
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}
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}
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mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()}));
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}
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}
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}
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@ -170,23 +130,21 @@ public class Combat
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/*
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* TAMING (WOLVES VERSUS ENTITIES)
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*/
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if(event instanceof EntityDamageByEntityEvent && ((EntityDamageByEntityEvent) event).getDamager() instanceof Wolf)
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else if(damager instanceof Wolf)
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{
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EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event;
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Wolf theWolf = (Wolf) eventb.getDamager();
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Wolf wolf = (Wolf) damager;
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if(theWolf.isTamed() && Taming.ownerOnline(theWolf, pluginx))
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if (wolf.isTamed() && Taming.ownerOnline(wolf, pluginx))
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{
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if(Taming.getOwner(theWolf, pluginx) == null)
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Player master = Taming.getOwner(wolf, pluginx);
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if (master == null) //Can it really happen?
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return;
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Player master = Taming.getOwner(theWolf, pluginx);
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PlayerProfile PPo = Users.getProfile(master);
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if(mcPermissions.getInstance().taming(master))
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{
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//Fast Food Service
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Taming.fastFoodService(PPo, theWolf, event);
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Taming.fastFoodService(PPo, wolf, event);
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//Sharpened Claws
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Taming.sharpenedClaws(PPo, event);
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@ -201,44 +159,26 @@ public class Combat
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}
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//Another offensive check for Archery
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if(event instanceof EntityDamageByEntityEvent && event.getCause() == DamageCause.PROJECTILE && ((EntityDamageByEntityEvent) event).getDamager() instanceof Arrow)
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else if(damager instanceof Arrow)
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archeryCheck((EntityDamageByEntityEvent)event, pluginx);
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/*
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* DEFENSIVE CHECKS
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*/
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if(event instanceof EntityDamageByEntityEvent && event.getEntity() instanceof Player)
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if(target instanceof Player)
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{
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Swords.counterAttackChecks((EntityDamageByEntityEvent)event);
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Acrobatics.dodgeChecks((EntityDamageByEntityEvent)event);
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Swords.counterAttackChecks(eEvent);
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Acrobatics.dodgeChecks(eEvent);
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}
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/*
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* DEFENSIVE CHECKS FOR WOLVES
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*/
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if(event.getEntity() instanceof Wolf)
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else if(target instanceof Wolf)
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{
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Wolf theWolf = (Wolf) event.getEntity();
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if(theWolf.isTamed() && Taming.ownerOnline(theWolf, pluginx))
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{
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if(Taming.getOwner(theWolf, pluginx) == null)
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return;
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Player master = Taming.getOwner(theWolf, pluginx);
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PlayerProfile PPo = Users.getProfile(master);
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if(mcPermissions.getInstance().taming(master))
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{
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//Shock-Proof
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if((event.getCause() == DamageCause.ENTITY_EXPLOSION || event.getCause() == DamageCause.BLOCK_EXPLOSION) && PPo.getSkillLevel(SkillType.TAMING) >= 500)
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{
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event.setDamage(2);
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}
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//Thick Fur
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if(PPo.getSkillLevel(SkillType.TAMING) >= 250)
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event.setDamage(event.getDamage() / 2);
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}
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Wolf wolf = (Wolf) target;
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if(wolf.isTamed() && Taming.ownerOnline(wolf, pluginx))
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Taming.preventDamage(eEvent, pluginx);
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}
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}
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}
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@ -304,7 +244,7 @@ public class Combat
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*/
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if(!pluginx.misc.mobSpawnerList.contains(x.getEntityId()))
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{
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int xp = getXp(x, event);
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int xp = getXp(x, damage);
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PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
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}
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/*
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@ -390,7 +330,42 @@ public class Combat
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}
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}
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public static int getXp(Entity entity, EntityDamageEvent event)
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private static void PvPExperienceGain(Player attacker, PlayerProfile PPa, Player defender, int damage, SkillType skillType)
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{
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if (!LoadProperties.pvpxp)
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return;
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PlayerProfile PPd = Users.getProfile(defender);
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if(System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000
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&& ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()
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&& defender.getHealth() >= 1)
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{
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//Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the mob
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int hpLeft = defender.getHealth(), xpinc = 0;
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if(hpLeft < damage)
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{
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if(hpLeft > 0)
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xpinc = hpLeft;
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else
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xpinc = 0;
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} else
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xpinc = damage;
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int xp = (int) (xpinc * 2 * LoadProperties.pvpxprewardmodifier);
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PPa.addXP(skillType, xp*10, attacker);
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Skills.XpCheckSkill(skillType, attacker);
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}
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}
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private static void PvEExperienceGain(Player attacker, PlayerProfile PPa, LivingEntity target, int damage, SkillType skillType)
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{
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int xp = getXp(target, damage);
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PPa.addXP(skillType, xp*10, attacker);
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}
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public static int getXp(Entity entity, int damage)
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{
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int xp = 0;
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if(entity instanceof LivingEntity)
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@ -399,7 +374,6 @@ public class Combat
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//Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the entity
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int hpLeft = le.getHealth();
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int xpinc = 0;
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int damage = event.getDamage();
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if(hpLeft < damage)
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{
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@ -39,7 +39,7 @@ public class Taming
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Entity entity = event.getEntity();
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if(!pluginx.misc.mobSpawnerList.contains(entity.getEntityId()))
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{
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int xp = Combat.getXp(entity, event);
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int xp = Combat.getXp(entity, event.getDamage());
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Users.getProfile(master).addXP(SkillType.TAMING, xp*10, master);
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if(entity instanceof Player)
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