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Fixed Spout not being able to precache our resources properly, and
therefore making our XP bars fail. Fixes #587
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parent
74d9fa422f
commit
bfa29cbf02
@ -19,6 +19,7 @@ Version 1.4.00-dev
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+ Added timeout on party teleport requests
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+ Added XP bonus for Archery based on distance from shooter to target
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+ Added ability to config Hylian Luck drops through treasures.yml
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= Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
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= Fixed Spout config files loading / generating when they shouldn't have
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= Fixed mod config files loading / generating when they shouldn't have
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= Fixed bug where Green Terra could activate on crops that weren't fully grown.
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@ -77,6 +77,7 @@ import com.gmail.nossr50.skills.taming.TamingCommand;
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import com.gmail.nossr50.skills.unarmed.UnarmedCommand;
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import com.gmail.nossr50.skills.woodcutting.WoodcuttingCommand;
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import com.gmail.nossr50.spout.SpoutStart;
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import com.gmail.nossr50.spout.SpoutStuff;
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import com.gmail.nossr50.spout.commands.MchudCommand;
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import com.gmail.nossr50.spout.commands.XplockCommand;
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import com.gmail.nossr50.util.Anniversary;
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@ -127,6 +128,9 @@ public class mcMMO extends JavaPlugin {
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p = this;
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setupFilePaths();
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SpoutStuff.setSpoutEnabled();
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SpoutStuff.preCacheFiles();
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// Force the loading of config files
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Config configInstance = Config.getInstance();
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TreasuresConfig.getInstance();
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@ -198,7 +202,7 @@ public class mcMMO extends JavaPlugin {
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BukkitScheduler scheduler = getServer().getScheduler();
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// Schedule Spout Activation 1 second after start-up
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scheduler.scheduleSyncDelayedTask(this, new SpoutStart(this), 20);
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scheduler.scheduleSyncDelayedTask(this, new SpoutStart(), 20);
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// Periodic save timer (Saves every 10 minutes by default)
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scheduler.scheduleSyncRepeatingTask(this, new SaveTimer(), 0, configInstance.getSaveInterval() * 1200);
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// Regen & Cooldown timer (Runs every second)
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@ -1,35 +1,16 @@
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package com.gmail.nossr50.spout;
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import org.getspout.spoutapi.SpoutManager;
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import org.getspout.spoutapi.player.FileManager;
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import com.gmail.nossr50.mcMMO;
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public class SpoutStart implements Runnable{
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private final mcMMO plugin;
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public SpoutStart(final mcMMO plugin) {
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this.plugin = plugin;
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}
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@Override
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public void run() {
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if (plugin.getServer().getPluginManager().getPlugin("Spout") != null) {
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mcMMO.spoutEnabled = true;
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}
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else {
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mcMMO.spoutEnabled = false;
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}
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//Spout Stuff
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if (mcMMO.spoutEnabled) {
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SpoutConfig.getInstance();
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SpoutStuff.setupSpoutConfigs();
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SpoutStuff.registerCustomEvent();
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SpoutStuff.extractFiles(); //Extract source materials
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FileManager FM = SpoutManager.getFileManager();
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FM.addToPreLoginCache(plugin, SpoutStuff.getFiles());
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//Handle spout players after a /reload
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SpoutStuff.reloadSpoutPlayers();
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@ -16,6 +16,7 @@ import org.bukkit.entity.Player;
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import org.getspout.spoutapi.SpoutManager;
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import org.getspout.spoutapi.event.spout.SpoutCraftEnableEvent;
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import org.getspout.spoutapi.keyboard.Keyboard;
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import org.getspout.spoutapi.player.FileManager;
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import org.getspout.spoutapi.player.SpoutPlayer;
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import com.gmail.nossr50.mcMMO;
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@ -592,4 +593,22 @@ public class SpoutStuff {
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mcMMO.p.getServer().getPluginManager().callEvent(spoutCraftEnableEvent);
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}
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}
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public static void setSpoutEnabled() {
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if (plugin.getServer().getPluginManager().getPlugin("Spout") != null) {
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mcMMO.spoutEnabled = true;
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}
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else {
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mcMMO.spoutEnabled = false;
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}
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}
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public static void preCacheFiles() {
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if (mcMMO.spoutEnabled) {
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extractFiles(); //Extract source materials
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FileManager FM = SpoutManager.getFileManager();
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FM.addToPreLoginCache(plugin, getFiles());
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}
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}
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}
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