From c3e1cf868192f4e34854de767eb63dbd0813764a Mon Sep 17 00:00:00 2001 From: GJ Date: Thu, 8 Mar 2012 18:15:14 -0500 Subject: [PATCH] Another leak... --- Changelog.txt | 1 + .../java/com/gmail/nossr50/listeners/mcBlockListener.java | 5 ++--- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 3e394d301..c726c6a29 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -16,6 +16,7 @@ Version 2.0.00-dev = Fixed issue with Blast Mining not seeing TNT for detonation due to snow = Fixed issue with block interaction returning NPEs = Fixed issue where every block broken had a mining check applied + = Fixed issue where every block broken had a herbalism check applied = Fixed issue where blocks weren't being removed from the watchlist ! Changed Call of the Wild to activate on left-click rather than right-click ! Changed Blast Mining to track based on Entity ID vs. Location diff --git a/src/main/java/com/gmail/nossr50/listeners/mcBlockListener.java b/src/main/java/com/gmail/nossr50/listeners/mcBlockListener.java index 22ed17372..0dccf4a7b 100644 --- a/src/main/java/com/gmail/nossr50/listeners/mcBlockListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/mcBlockListener.java @@ -115,7 +115,7 @@ public class mcBlockListener implements Listener { Herbalism.herbalismProcCheck(block, player, event, plugin); } - if (mcPermissions.getInstance().herbalism(player) && block.getData() != (byte) 5) { + if (mcPermissions.getInstance().herbalism(player) && block.getData() != (byte) 0x5 && Herbalism.canBeGreenTerra(block)) { Herbalism.herbalismProcCheck(block, player, event, plugin); } @@ -153,8 +153,7 @@ public class mcBlockListener implements Listener { * EXCAVATION */ - if (Excavation.canBeGigaDrillBroken(block) && mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 0x5) - { + if (Excavation.canBeGigaDrillBroken(block) && mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 0x5) { if(LoadProperties.excavationRequiresShovel && ItemChecks.isShovel(inhand)) { Excavation.excavationProcCheck(block, player); }