Ensure NETHER_WARTS are renamed to NETHER_STALK

This commit is contained in:
Dylan 2016-03-21 14:42:57 -04:00
parent 538a0c5d6c
commit c5970e9246

View File

@ -62,6 +62,9 @@ public class PotionConfigGenerator {
this.mat = type;
this.baseName = baseName;
this.name = "POTION_OF_" + baseName;
if(mat == Material.NETHER_WARTS){
this.mat = Material.NETHER_STALK;
}
if (mat == Material.SPLASH_POTION) {
this.name = "SPLASH_" + this.name;
}
@ -357,7 +360,7 @@ public class PotionConfigGenerator {
case WATER :
assert(!current.data.isExtended());
assert(!current.data.isUpgraded());
children.put(new Ingredient(Material.NETHER_WARTS), new WriteablePotion(current.mat, PotionType.AWKWARD));
children.put(new Ingredient(Material.NETHER_STALK), new WriteablePotion(current.mat, PotionType.AWKWARD));
children.put(new Ingredient(Material.FERMENTED_SPIDER_EYE), new WriteablePotion(current.mat, PotionType.WEAKNESS));
children.put(new Ingredient(Material.REDSTONE), new WriteablePotion(current.mat, PotionType.MUNDANE));
children.put(new Ingredient(Material.GLOWSTONE_DUST), new WriteablePotion(current.mat, PotionType.THICK));