Add pickup sounds to cancelled PlayerPickupItemEvents

This will make the player aware that he has picked up an item.
This commit is contained in:
TfT_02 2013-04-20 13:24:50 +02:00
parent 4b36a11dda
commit cb03a98113

View File

@ -2,6 +2,7 @@ package com.gmail.nossr50.listeners;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockState; import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
@ -241,6 +242,7 @@ public class PlayerListener implements Listener {
event.setCancelled(ShareHandler.handleItemShare(drop, mcMMOPlayer)); event.setCancelled(ShareHandler.handleItemShare(drop, mcMMOPlayer));
if (event.isCancelled()) { if (event.isCancelled()) {
player.playSound(player.getLocation(), Sound.ITEM_PICKUP, Misc.POP_VOLUME, Misc.POP_PITCH);
return; return;
} }
} }
@ -249,6 +251,7 @@ public class PlayerListener implements Listener {
event.setCancelled(Unarmed.handleItemPickup(player.getInventory(), drop)); event.setCancelled(Unarmed.handleItemPickup(player.getInventory(), drop));
if (event.isCancelled()) { if (event.isCancelled()) {
player.playSound(player.getLocation(), Sound.ITEM_PICKUP, Misc.POP_VOLUME, Misc.POP_PITCH);
player.updateInventory(); player.updateInventory();
return; return;
} }