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Merge pull request #46 from gmcferrin/patch-1
Minor bugfixing, add repair for bows & leather armor
This commit is contained in:
commit
ce3fe8fd21
@ -32,7 +32,7 @@ public class LoadProperties
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public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
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xprate, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood,
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nStone, nIron, nGold, nDiamond, locale;
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nStone, nIron, nGold, nDiamond, locale, nString, nLeather;
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public static int mfishing, mwatch, xpbar_x, xpbar_y, xpicon_x, xpicon_y, mstring, mbucket, mweb,
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chimaeraId, msandstone, mcocoa, water_thunder, cure_self, cure_other, mslimeballs, mbones, msulphur, mslowsand,
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@ -40,7 +40,7 @@ public class LoadProperties
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msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapis, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport,
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xpGainMultiplier, superBreakerCooldown, greenTerraCooldown, gigaDrillBreakerCooldown, treeFellerCooldown,
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berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
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feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond;
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feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString, rLeather;
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public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
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excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
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@ -342,6 +342,10 @@ public class LoadProperties
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write("Skills.Repair.Diamond.Level_Required", 50);
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write("Skills.Repair.Iron.ID", 265);
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write("Skills.Repair.Iron.Name", "Iron Bars");
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write("Skills.Repair.String.ID", 287);
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write("Skills.Repair.String.Name", "String");
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write("Skills.Repair.Leather.ID", 334);
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write("Skills.Repair.String.Name", "Leather")
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write("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true);
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write("Skills.Excavation.Requires_Shovel", true);
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write("Skills.Mining.Requires_Pickaxe", true);
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@ -540,7 +544,11 @@ public class LoadProperties
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rDiamond = readInteger("Skills.Repair.Diamond.ID", 264);
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nDiamond = readString("Skills.Repair.Diamond.Name", "Diamond");
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rIron = readInteger("Skills.Repair.Iron.ID", 265);
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nIron = readString("Skills.Repair.Iron.Name", "Iron Bars");
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nIron = readString("Skills.Repair.Iron.Name", "Iron Bars");
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rString = readInteger("Skills.Repair.String.ID", 287);
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nString = readString("Skills.Repair.String.Name", "String");
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rLeather = readInteger("Skills.Repair.Leather.ID", 334);
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nLeather = readString("Skills.Repair.String.Name", "Leather");
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cocoabeans = readBoolean("Excavation.Drops.Cocoa_Beans", true);
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mushrooms = readBoolean("Excavation.Drops.Mushrooms", true);
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@ -178,10 +178,10 @@ public class m
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{
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int id = item.getTypeId();
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if(tier == 1){
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if((id == 276 || id == 277 || id == 278 || id == 279 || id == 293)){
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return 33;
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if((id == 283 || id == 284 || id == 285 || id == 286 || id == 294)){
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return 33; //GOLD
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} else {
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return 60;
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return 60; //WOOD
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}
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} else if (tier == 2){
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return 132;
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@ -268,7 +268,8 @@ public class m
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public static boolean isSwords(ItemStack is)
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{
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return is.getTypeId() == 268 || is.getTypeId() == 267 || is.getTypeId() == 272 || is.getTypeId() == 283 || is.getTypeId() == 276;
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int id = is.getTypeId();
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return id == 268 || id == 267 || id == 272 || id == 283 || id == 276;
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}
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public static boolean isHoe(ItemStack is)
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@ -277,35 +278,28 @@ public class m
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return id == 290 || id == 291 || id == 292 || id == 293 || id == 294;
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}
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public static boolean isShovel(ItemStack is){
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return is.getTypeId() == 269 || is.getTypeId() == 273 || is.getTypeId() == 277 || is.getTypeId() == 284 || is.getTypeId() == 256;
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public static boolean isShovel(ItemStack is)
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{
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int id = is.getTypeId();
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return id == 269 || id == 273 || id == 277 || id == 284 || id == 256;
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}
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public static boolean isAxes(ItemStack is){
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if(is.getTypeId() == 271 || is.getTypeId() == 258 || is.getTypeId() == 286 || is.getTypeId() == 279 || is.getTypeId() == 275){
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return true;
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} else {
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return false;
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}
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public static boolean isAxes(ItemStack is)
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{
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int id = is.getTypeId();
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return id == 271 || id == 258 || id == 286 || id == 279 || id == 275;
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}
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public static boolean isMiningPick(ItemStack is)
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{
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if(is.getTypeId() == 270 || is.getTypeId() == 274 || is.getTypeId() == 285 || is.getTypeId() == 257 || is.getTypeId() == 278)
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{
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return true;
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} else {
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return false;
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}
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}
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public boolean isGold(ItemStack is)
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{
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int i = is.getTypeId();
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if(i == 283 || i == 284 || i == 285 || i == 286 || i == 294 || i == 314 || i == 315 || i == 316 || i == 317){
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return true;
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} else {
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return false;
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}
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int id = is.getTypeId();
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return id == 270 || id == 274 || id == 285 || id == 257 || id == 278;
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}
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// public boolean isGold(ItemStack is)
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// {
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// int id = is.getTypeId();
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// return id == 283 || id == 284 || id == 285 || id == 286 || id == 294 || id == 314 || id == 315 || id == 316 || id == 317;
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// }
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public static void convertToMySQL()
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{
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if(!LoadProperties.useMySQL)
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@ -47,7 +47,10 @@ public class Repair {
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private static String nDiamond = LoadProperties.nDiamond;
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private static int rIron = LoadProperties.rIron;
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private static String nIron = LoadProperties.nIron;
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private static int rString = LoadProperties.rString;
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private static String nString = LoadProperties.nString;
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private static int rLeather = LoadProperties.rLeather;
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private static String nLeather = LoadProperties.nLeather;
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public static void repairCheck(Player player, ItemStack is, Block block){
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PlayerProfile PP = Users.getProfile(player);
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@ -120,6 +123,21 @@ public class Repair {
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SpoutStuff.playRepairNoise(player);
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}
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//LEATHER ARMOR
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else if (isLeatherArmor(is) && hasItem(player, rLeather)){
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removeItem(player, rLeather);
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repairItem(player, enchants, enchantsLevel);
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durabilityAfter = player.getItemInHand().getDurability();
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dif = (short) (durabilityBefore - durabilityAfter);
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dif = (short) (dif * 1); //Boost XP
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PP.addXP(SkillType.REPAIR, dif*10, player);
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//CLANG CLANG
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if(LoadProperties.spoutEnabled)
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SpoutStuff.playRepairNoise(player);
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}
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//UNABLE TO REPAIR
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else {
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needMoreVespeneGas(is, player);
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@ -231,7 +249,26 @@ public class Repair {
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//CLANG CLANG
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if(LoadProperties.spoutEnabled)
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SpoutStuff.playRepairNoise(player);
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}
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}
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//BOW
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else if(isBow(is) && hasItem(player, rString)){
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removeItem(player, rString);
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repairItem(player, enchants, enchantsLevel);
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durabilityAfter = player.getItemInHand().getDurability();
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dif = (short) (durabilityBefore - durabilityAfter);
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//STRING NERF
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dif = (short) (dif / 2);
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PP.addXP(SkillType.REPAIR, dif*10, player);
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//CLANG CLANG
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if(LoadProperties.spoutEnabled)
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SpoutStuff.playRepairNoise(player);
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}
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//UNABLE TO REPAIR
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else {
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@ -362,7 +399,11 @@ public class Repair {
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public static boolean isArmor(ItemStack is){
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return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 || //IRON
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is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 || //DIAMOND
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is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317; //GOLD
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is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317 || //GOLD
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is.getTypeId() == 298 || is.getTypeId() == 299 || is.getTypeId() == 300 || is.getTypeId() == 301; //LEATHER
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}
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public static boolean isLeatherArmor(ItemStack is){
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return is.getTypeId() == 298 || is.getTypeId() == 299 || is.getTypeId() == 300 || is.getTypeId() == 301;
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}
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public static boolean isGoldArmor(ItemStack is){
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return is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317;
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@ -379,7 +420,8 @@ public class Repair {
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is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND
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is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294 || //GOLD
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is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD
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is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291; //STONE
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is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291 || //STONE
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is.getTypeId() == 261; //BOW
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}
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public static boolean isStoneTools(ItemStack is){
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return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291;
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@ -396,6 +438,9 @@ public class Repair {
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public static boolean isDiamondTools(ItemStack is){
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return is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293;
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}
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public static boolean isBow(ItemStack is){
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return is.getTypeId() == 261;
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}
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public static void removeItem(Player player, int typeid)
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{
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ItemStack[] inventory = player.getInventory().getContents();
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@ -450,6 +495,11 @@ public class Repair {
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ramt = Material.SHEARS.getMaxDurability() / 2;
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break;
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//BOW
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case 261:
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ramt = Material.BOW.getMaxDurability() / 3;
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break;
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/* WOOD TOOLS */
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//WOOD SWORD
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@ -624,6 +674,25 @@ public class Repair {
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case 317:
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ramt = Material.GOLD_BOOTS.getMaxDurability() / 4;
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break;
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/* LEATHER ARMOR */
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//LEATHER HELMET
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case 298:
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ramt = Material.LEATHER_HELMET.getMaxDurability() / 5;
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break;
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//LEATHER CHESTPLATE
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case 299:
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ramt = Material.LEATHER_CHESTPLATE.getMaxDurability() / 8;
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break;
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//LEATHER LEGGINGS
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case 300:
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ramt = Material.LEATHER_LEGGINGS.getMaxDurability() / 7;
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break;
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//LEATHER BOOTS
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case 301:
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ramt = Material.LEATHER_BOOTS.getMaxDurability() / 4;
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break;
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}
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return repairCalculate(player, durability, ramt);
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@ -652,6 +721,10 @@ public class Repair {
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player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
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} else if (isGoldArmor(is) && !hasItem(player, rGold)){
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player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold);
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} else if (isLeatherArmor(is) && !hasItem(player, rLeather)){
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player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.YELLOW+ nLeather);
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} else if (isBow(is) && !hasItem(player, rString)){
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player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.YELLOW+ nString);
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} else if (is.getAmount() > 1)
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player.sendMessage(mcLocale.getString("Skills.StackedItems"));
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}
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