mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-12-27 11:07:44 +01:00
Tweaked durability handling slightly.
Now routes everything through one function to handle enchants and max durability. Use max durability from RepairableManager by default to account for mod tools.
This commit is contained in:
parent
c31f5b5782
commit
cf56ca35eb
@ -1,12 +1,9 @@
|
||||
package com.gmail.nossr50.skills.axes;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
import com.gmail.nossr50.datatypes.skills.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
@ -98,13 +95,7 @@ public class AxesManager extends SkillManager {
|
||||
|
||||
for (ItemStack armor : target.getEquipment().getArmorContents()) {
|
||||
if (ItemUtils.isArmor(armor) && Axes.impactChance > Misc.getRandom().nextInt(getActivationChance())) {
|
||||
Material armorType = armor.getType();
|
||||
double durabilityModifier = 1 / (armor.getEnchantmentLevel(Enchantment.DURABILITY) + 1); // Modifier to simulate the durability enchantment behavior
|
||||
double modifiedDurabilityDamage = durabilityDamage * durabilityModifier;
|
||||
short maxDurability = mcMMO.getRepairableManager().isRepairable(armorType) ? mcMMO.getRepairableManager().getRepairable(armorType).getMaximumDurability() : armorType.getMaxDurability();
|
||||
double maxDurabilityDamage = maxDurability * Axes.impactMaxDurabilityModifier;
|
||||
|
||||
SkillUtils.handleDurabilityChange(armor, (int) Math.min(modifiedDurabilityDamage, maxDurabilityDamage));
|
||||
SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -55,6 +55,6 @@ public class ExcavationManager extends SkillManager {
|
||||
excavationBlockCheck(blockState);
|
||||
excavationBlockCheck(blockState);
|
||||
|
||||
SkillUtils.handleDurabilityChange(getPlayer().getItemInHand(), Config.getInstance().getAbilityToolDamage(), true);
|
||||
SkillUtils.handleDurabilityChange(getPlayer().getItemInHand(), Config.getInstance().getAbilityToolDamage());
|
||||
}
|
||||
}
|
||||
|
@ -67,7 +67,7 @@ public class MiningManager extends SkillManager {
|
||||
Material material = blockState.getType();
|
||||
|
||||
if (mcMMOPlayer.getAbilityMode(skill.getAbility())) {
|
||||
SkillUtils.handleDurabilityChange(getPlayer().getItemInHand(), Config.getInstance().getAbilityToolDamage(), true);
|
||||
SkillUtils.handleDurabilityChange(getPlayer().getItemInHand(), Config.getInstance().getAbilityToolDamage());
|
||||
}
|
||||
|
||||
if ((ModUtils.isCustomMiningBlock(blockState) && !ModUtils.getCustomBlock(blockState).isDoubleDropEnabled()) || material != Material.GLOWING_REDSTONE_ORE && !Config.getInstance().getDoubleDropsEnabled(skill, material)) {
|
||||
|
@ -5,10 +5,8 @@ import java.util.LinkedHashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.Tree;
|
||||
|
||||
@ -213,23 +211,16 @@ public final class Woodcutting {
|
||||
* @return True if the tool can sustain the durability loss
|
||||
*/
|
||||
protected static boolean handleDurabilityLoss(Set<BlockState> treeFellerBlocks, ItemStack inHand) {
|
||||
Material inHandMaterial = inHand.getType();
|
||||
|
||||
if (inHandMaterial == Material.AIR) {
|
||||
return false;
|
||||
}
|
||||
|
||||
short durabilityLoss = 0;
|
||||
int unbreakingLevel = inHand.getEnchantmentLevel(Enchantment.DURABILITY);
|
||||
|
||||
for (BlockState blockState : treeFellerBlocks) {
|
||||
if (BlockUtils.isLog(blockState) && Misc.getRandom().nextInt(unbreakingLevel + 1) == 0) {
|
||||
if (BlockUtils.isLog(blockState)) {
|
||||
durabilityLoss += Config.getInstance().getAbilityToolDamage();
|
||||
}
|
||||
}
|
||||
|
||||
SkillUtils.handleDurabilityChange(inHand, durabilityLoss);
|
||||
return (inHand.getDurability() < inHandMaterial.getMaxDurability());
|
||||
return (inHand.getDurability() < inHand.getType().getMaxDurability());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -12,6 +12,7 @@ import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.HiddenConfig;
|
||||
@ -167,23 +168,23 @@ public class SkillUtils {
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier, boolean handleUnbreaking) {
|
||||
if (handleUnbreaking) {
|
||||
double modifier = 1 / (itemStack.getEnchantmentLevel(Enchantment.DURABILITY) + 1);
|
||||
durabilityModifier = (int) (durabilityModifier * modifier);
|
||||
}
|
||||
|
||||
handleDurabilityChange(itemStack, durabilityModifier);
|
||||
public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier) {
|
||||
handleDurabilityChange(itemStack, durabilityModifier, 1.0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Modify the durability of an ItemStack.
|
||||
*
|
||||
* @param itemStack The ItemStack which durability should be modified
|
||||
* @return the itemStack with modified durability
|
||||
* @param durabilityModifier the amount to modify the durability by
|
||||
* @param maxDamageModifier the amount to adjust the max damage by
|
||||
*/
|
||||
public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier) {
|
||||
itemStack.setDurability((short) Math.min(itemStack.getDurability() + durabilityModifier, itemStack.getType().getMaxDurability()));
|
||||
public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier, double maxDamageModifier) {
|
||||
Material type = itemStack.getType();
|
||||
short maxDurability = mcMMO.getRepairableManager().isRepairable(type) ? mcMMO.getRepairableManager().getRepairable(type).getMaximumDurability() : type.getMaxDurability();
|
||||
durabilityModifier = (int) Math.min(durabilityModifier / itemStack.getEnchantmentLevel(Enchantment.DURABILITY) + 1, maxDurability * maxDamageModifier);
|
||||
|
||||
itemStack.setDurability((short) Math.min(itemStack.getDurability() + durabilityModifier, maxDurability));
|
||||
}
|
||||
|
||||
public static boolean activationSuccessful(Player player, SkillType skill, double maxChance, int maxLevel) {
|
||||
|
Loading…
Reference in New Issue
Block a user