Change priority of sheep shearing

Cleanup
This commit is contained in:
NuclearW 2012-02-21 00:35:09 -05:00
parent 8f3dce4ee9
commit d0d9868b5f
2 changed files with 1 additions and 4 deletions

View File

@ -3,13 +3,11 @@ package com.gmail.nossr50.datatypes.treasure;
import org.bukkit.inventory.ItemStack;
public class FishingTreasure extends Treasure {
private int maxLevel;
public FishingTreasure(ItemStack drop, int xp, Double dropChance, int dropLevel, int maxLevel) {
super(drop, xp, dropChance, dropLevel);
this.setMaxLevel(maxLevel);
// TODO Auto-generated constructor stub
}
public int getMaxLevel() {
@ -19,5 +17,4 @@ public class FishingTreasure extends Treasure {
public void setMaxLevel(int maxLevel) {
this.maxLevel = maxLevel;
}
}

View File

@ -78,7 +78,7 @@ public class mcPlayerListener implements Listener
plugin = instance;
}
@EventHandler(ignoreCancelled = true)
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onSheepUndressing(PlayerShearEntityEvent event)
{
Player player = event.getPlayer();