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https://github.com/mcMMO-Dev/mcMMO.git
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Move generic Scoreboard settings to General section
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parent
8578d923d6
commit
d139d520e7
@ -6,59 +6,13 @@ import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ConfigScoreboard {
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/* DEFAULT VALUES */
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private static final boolean USE_SCOREBOARDS_DEFAULT = false;
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private static final boolean POWER_LEVEL_DISPLAY_DEFAULT = false;
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private static final boolean SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT = false;
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private static final boolean USE_RAINBOW_SKILL_COLORING_DEFAULT = true;
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private static final boolean USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC = true;
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private static final int SHOW_TIPS_LIMIT_DEFAULT = 10;
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/*
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* CONFIG NODES
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*/
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@Setting(value = "Use_Scoreboards", comment = "Whether or not mcMMO should use make use of scoreboards." +
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"\nPersonally, I find scoreboards quite ugly, so I've disabled them by default." +
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"\nMost of their functionality has been replaced by the new XP bars (Boss Bars)" +
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"\nIf you still wish to use scoreboards, you can, just turn this setting on." +
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"\nDefault value: "+ USE_SCOREBOARDS_DEFAULT)
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private boolean useScoreboards = USE_SCOREBOARDS_DEFAULT;
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@Setting(value = "Display_Power_Levels_Below_Player_Names",
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comment = "Whether or not Player power levels should be displayed below " +
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"their username (above their 3d model in the world)" +
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"\nAlthough it doesn't seem related to scoreboards, displaying a power level for a Player is done" +
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"through the use of scoreboards." +
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"\nThis is off by default because a lot of Plugins for Minecraft make use of editing" +
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" a players \"nameplate\" and that can cause compatibility issues" +
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"\nDefault value: "+ POWER_LEVEL_DISPLAY_DEFAULT)
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private boolean powerLevelTags = POWER_LEVEL_DISPLAY_DEFAULT;
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@Setting(value = "Show_Stats_Scoreboard_On_Player_Login", comment = "Shows the player the /mcstats scoreboard" +
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" display after they login." +
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"\nDefault value: "+ SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT)
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private boolean showStatsAfterLogin = SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT;
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@Setting(value = "Show_Scoreboard_Tips_Only_This_Many_Times", comment = "This determines how many times players are" +
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" given tips about how to use the scoreboard system before they are never tipped again." +
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"\nPlayers are given tips once per login session." +
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"\nDefault value: "+ SHOW_TIPS_LIMIT_DEFAULT)
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private int tipsAmount = SHOW_TIPS_LIMIT_DEFAULT;
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@Setting(value ="Use_Rainbow_Styling_For_Skill_Names", comment = "If true, skills names will use rainbow style" +
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" colorings instead of having the same color" +
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"\nDefault value: "+ USE_RAINBOW_SKILL_COLORING_DEFAULT)
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private boolean useRainbows = USE_RAINBOW_SKILL_COLORING_DEFAULT;
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@Setting(value = "Use_Super_Ability_Name_Instead_Of_Generic_Name",
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comment = "If true, scoreboards displaying super ability cooldowns will use the super abilities name " +
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"instead of using a generic word from the locale, which by default in the locale is defined as " +
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"\"Ability\". The locale key for this entry is - Scoreboard.Misc.Ability " +
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"\nExample: If true Tree Feller will be shown instead of Super Ability with default en_us locale entries" +
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"\nDefault value: "+ USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC)
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private boolean useAbilityNameInsteadOfGeneric = USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC;
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@Setting(value = "General Settings", comment = "Settings that apply to all scoreboards or don't fall into other categories")
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private ConfigSectionGeneral configSectionGeneral = new ConfigSectionGeneral();
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@Setting(value = "Scoreboard_Specific_Settings", comment = "Settings for individual scoreboard displays")
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private ConfigSectionScoreboardTypes configSectionScoreboardTypes = new ConfigSectionScoreboardTypes();
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@ -67,28 +21,8 @@ public class ConfigScoreboard {
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* GETTER BOILERPLATE
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*/
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public boolean getScoreboardsEnabled() {
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return useScoreboards;
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}
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public boolean getPowerLevelTagsEnabled() {
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return powerLevelTags;
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}
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public boolean getShowStatsAfterLogin() {
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return showStatsAfterLogin;
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}
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public int getTipsAmount() {
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return tipsAmount;
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}
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public boolean getUseRainbowSkillStyling() {
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return useRainbows;
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}
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public boolean getUseAbilityNamesOverGenerics() {
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return useAbilityNameInsteadOfGeneric;
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public ConfigSectionGeneral getConfigSectionGeneral() {
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return configSectionGeneral;
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}
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public ConfigSectionScoreboardTypes getConfigSectionScoreboardTypes() {
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@ -99,6 +33,30 @@ public class ConfigScoreboard {
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* HELPER METHODS
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*/
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public boolean getScoreboardsEnabled() {
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return configSectionGeneral.isUseScoreboards();
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}
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public boolean getPowerLevelTagsEnabled() {
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return configSectionGeneral.isPowerLevelTags();
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}
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public boolean getShowStatsAfterLogin() {
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return configSectionGeneral.isShowStatsAfterLogin();
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}
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public int getTipsAmount() {
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return configSectionGeneral.getTipsAmount();
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}
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public boolean getUseRainbowSkillStyling() {
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return configSectionGeneral.isUseRainbows();
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}
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public boolean getUseAbilityNamesOverGenerics() {
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return configSectionGeneral.isUseAbilityNameInsteadOfGeneric();
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}
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public boolean isScoreboardEnabled(ScoreboardManager.SidebarType sidebarType)
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{
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switch(sidebarType)
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@ -0,0 +1,86 @@
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package com.gmail.nossr50.config.hocon.scoreboard;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ConfigSectionGeneral {
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/* DEFAULT VALUES */
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private static final boolean USE_SCOREBOARDS_DEFAULT = false;
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private static final boolean POWER_LEVEL_DISPLAY_DEFAULT = false;
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private static final boolean SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT = false;
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private static final boolean USE_RAINBOW_SKILL_COLORING_DEFAULT = true;
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private static final boolean USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC = true;
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private static final int SHOW_TIPS_LIMIT_DEFAULT = 10;
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/*
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* CONFIG NODES
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*/
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@Setting(value = "Use_Scoreboards", comment = "Whether or not mcMMO should use make use of scoreboards." +
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"\nPersonally, I find scoreboards quite ugly, so I've disabled them by default." +
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"\nMost of their functionality has been replaced by the new XP bars (Boss Bars)" +
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"\nIf you still wish to use scoreboards, you can, just turn this setting on." +
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"\nDefault value: "+ USE_SCOREBOARDS_DEFAULT)
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private boolean useScoreboards = USE_SCOREBOARDS_DEFAULT;
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@Setting(value = "Display_Power_Levels_Below_Player_Names",
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comment = "Whether or not Player power levels should be displayed below " +
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"their username (above their 3d model in the world)" +
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"\nAlthough it doesn't seem related to scoreboards, displaying a power level for a Player is done" +
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" through the use of scoreboards." +
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"\nThis is off by default because a lot of Plugins for Minecraft make use of editing" +
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" a players \"nameplate\" and that can cause compatibility issues" +
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"\nDefault value: "+ POWER_LEVEL_DISPLAY_DEFAULT)
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private boolean powerLevelTags = POWER_LEVEL_DISPLAY_DEFAULT;
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@Setting(value = "Show_Stats_Scoreboard_On_Player_Login", comment = "Shows the player the /mcstats scoreboard" +
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" display after they login." +
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"\nDefault value: "+ SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT)
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private boolean showStatsAfterLogin = SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT;
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@Setting(value = "Show_Scoreboard_Tips_Only_This_Many_Times", comment = "This determines how many times players are" +
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" given tips about how to use the scoreboard system before they are never tipped again." +
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"\nPlayers are given tips once per login session." +
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"\nDefault value: "+ SHOW_TIPS_LIMIT_DEFAULT)
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private int tipsAmount = SHOW_TIPS_LIMIT_DEFAULT;
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@Setting(value ="Use_Rainbow_Styling_For_Skill_Names", comment = "If true, skills names will use rainbow style" +
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" colorings instead of having the same color" +
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"\nDefault value: "+ USE_RAINBOW_SKILL_COLORING_DEFAULT)
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private boolean useRainbows = USE_RAINBOW_SKILL_COLORING_DEFAULT;
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@Setting(value = "Use_Super_Ability_Name_Instead_Of_Generic_Name",
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comment = "If true, scoreboards displaying super ability cooldowns will use the super abilities name " +
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"instead of using a generic word from the locale, which by default in the locale is defined as " +
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"\"Ability\". The locale key for this entry is - Scoreboard.Misc.Ability " +
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"\nExample: If true Tree Feller will be shown instead of Super Ability with default en_us locale entries" +
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"\nDefault value: "+ USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC)
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private boolean useAbilityNameInsteadOfGeneric = USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC;
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public boolean isUseScoreboards() {
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return useScoreboards;
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}
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public boolean isPowerLevelTags() {
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return powerLevelTags;
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}
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public boolean isShowStatsAfterLogin() {
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return showStatsAfterLogin;
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}
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public int getTipsAmount() {
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return tipsAmount;
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}
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public boolean isUseRainbows() {
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return useRainbows;
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}
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public boolean isUseAbilityNameInsteadOfGeneric() {
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return useAbilityNameInsteadOfGeneric;
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}
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}
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@ -10,19 +10,19 @@ public class ConfigSectionScoreboardTypes {
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* CONFIG NODES
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*/
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@Setting(value = "Rank_Scoreboard", comment = "Settings for /mcrank")
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@Setting(value = "Rank_Scoreboard", comment = "Settings for /mcrank Scoreboard")
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private ConfigSectionRankBoard configSectionRankBoard = new ConfigSectionRankBoard();
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@Setting(value = "Top_Scoreboard", comment = "Settings for /mctop")
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@Setting(value = "Top_Scoreboard", comment = "Settings for /mctop Scoreboard")
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private ConfigSectionTopBoard configSectionTopBoard = new ConfigSectionTopBoard();
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@Setting(value = "Stats_Scoreboard", comment = "Settings for /mcstats")
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@Setting(value = "Stats_Scoreboard", comment = "Settings for /mcstats Scoreboard")
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private ConfigSectionStatsBoard configSectionStatsBoard = new ConfigSectionStatsBoard();
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@Setting(value = "Inspect_Scoreboard", comment = "Settings for /inspect")
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@Setting(value = "Inspect_Scoreboard", comment = "Settings for /inspect Scoreboard")
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private ConfigSectionInspectBoard configSectionInspectBoard = new ConfigSectionInspectBoard();
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@Setting(value = "Cooldown_Scoreboard", comment = "Settings for /mccooldown")
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@Setting(value = "Cooldown_Scoreboard", comment = "Settings for /mccooldown Scoreboard")
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private ConfigSectionCooldownBoard configSectionCooldownBoard = new ConfigSectionCooldownBoard();
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@Setting(value = "Skill_Scoreboard_Settings",
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@ -75,9 +75,6 @@ public class mcMMO extends JavaPlugin {
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/* Plugin Checks */
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private static boolean healthBarPluginEnabled;
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// Config Validation Check
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public boolean noErrorsInConfigFiles = true;
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// XP Event Check
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private boolean xpEventEnabled;
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