From d2cb55befa0d8bdf7aecd518347ba8ee728525b8 Mon Sep 17 00:00:00 2001 From: GJ Date: Sun, 3 Mar 2013 23:02:37 -0500 Subject: [PATCH] Fixed bug with /ptp display strings when trying to teleport after having been hurt or recently teleporting. --- src/main/resources/locale/locale_en_US.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index 5aa71ee97..3f4b864ab 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -543,7 +543,7 @@ Party.Player.InSameParty=[[RED]]{0} already is in your party! Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party Party.Specify=[[RED]]You must specify a party. Party.Teleport.Dead=[[RED]]You can't teleport to a dead player. -Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport. Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Self=[[RED]]You can't teleport to yourself! Party.Teleport.Target=[[GREEN]]{0} has teleported to you.