Starting on cleaning up null checks & type casting

This commit is contained in:
gmcferrin 2013-01-08 16:07:29 -05:00
parent 7c211fa50c
commit d2f6191615
7 changed files with 30 additions and 46 deletions

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@ -5,7 +5,9 @@ import java.util.Random;
import com.gmail.nossr50.config.AdvancedConfig;
public class Acrobatics {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static Random random = new Random();
public static final int DODGE_MAX_CHANCE = advancedConfig.getDodgeChanceMax();
public static final int DODGE_MAX_BONUS_LEVEL = advancedConfig.getDodgeMaxBonusLevel();
public static final int DODGE_XP_MODIFIER = advancedConfig.getDodgeXPModifier();
@ -18,9 +20,7 @@ public class Acrobatics {
public static final int ROLL_XP_MODIFIER = advancedConfig.getRollXPModifier();
public static final int FALL_XP_MODIFIER = advancedConfig.getFallXPModifier();
private static Random random = new Random();
public static Random getRandom() {
protected static Random getRandom() {
return random;
}
}

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@ -3,6 +3,8 @@ package com.gmail.nossr50.skills.acrobatics;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.util.Misc;
public abstract class AcrobaticsEventHandler {
protected AcrobaticsManager manager;
protected Player player;
@ -51,14 +53,10 @@ public abstract class AcrobaticsEventHandler {
* @return true if the damage is fatal, false otherwise
*/
protected boolean isFatal(int damage) {
if(player == null)
if (Misc.isCitizensNPC(player) || player.getHealth() - damage < 1) {
return true;
}
if (player.getHealth() - damage < 1) {
return true;
}
else {
return false;
}
return false;
}
}

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@ -6,10 +6,13 @@ import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class AcrobaticsManager {
private static Config config = Config.getInstance();
private Player player;
private PlayerProfile profile;
private int skillLevel;
@ -26,29 +29,28 @@ public class AcrobaticsManager {
* @param event The event to check
*/
public void rollCheck(EntityDamageEvent event) {
if(player == null)
return;
if (!Permissions.roll(player)) {
if (Misc.isCitizensNPC(player) || !Permissions.roll(player)) {
return;
}
if(Config.getInstance().getAcrobaticsAFKDisabled() && player.isInsideVehicle())
if (config.getAcrobaticsAFKDisabled() && player.isInsideVehicle()) {
return;
}
RollEventHandler eventHandler = new RollEventHandler(this, event);
int randomChance = 100;
if (Permissions.luckyAcrobatics(player)) {
randomChance = (int) (randomChance * 0.75);
}
float chance = (float) (((double) Acrobatics.ROLL_MAX_CHANCE / (double) Acrobatics.ROLL_MAX_BONUS_LEVEL) * skillLevel);
if (chance > Acrobatics.ROLL_MAX_CHANCE) chance = Acrobatics.ROLL_MAX_CHANCE;
float chance;
if (eventHandler.isGraceful) {
chance = (float) (((double) Acrobatics.GRACEFUL_MAX_CHANCE / (double) Acrobatics.GRACEFUL_MAX_BONUS_LEVEL) * skillLevel);
if (chance > Acrobatics.GRACEFUL_MAX_CHANCE) chance = Acrobatics.GRACEFUL_MAX_CHANCE;
chance = ((float) Acrobatics.GRACEFUL_MAX_CHANCE / Acrobatics.GRACEFUL_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
}
else {
chance = ((float) Acrobatics.ROLL_MAX_CHANCE / Acrobatics.ROLL_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
}
if (chance > Acrobatics.getRandom().nextInt(randomChance) && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
@ -67,23 +69,18 @@ public class AcrobaticsManager {
* @param event The event to check
*/
public void dodgeCheck(EntityDamageEvent event) {
if(player == null)
return;
if (!Permissions.dodge(player)) {
if (Misc.isCitizensNPC(player) || !Permissions.dodge(player)) {
return;
}
DodgeEventHandler eventHandler = new DodgeEventHandler(this, event);
int randomChance = 100;
if (Permissions.luckyAcrobatics(player)) {
randomChance = (int) (randomChance * 0.75);
}
float chance = (float) (((double) Acrobatics.DODGE_MAX_CHANCE / (double) Acrobatics.DODGE_MAX_BONUS_LEVEL) * skillLevel);
if (chance > Acrobatics.DODGE_MAX_CHANCE) chance = Acrobatics.DODGE_MAX_CHANCE;
float chance = ((float) Acrobatics.DODGE_MAX_CHANCE / Acrobatics.DODGE_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
if (chance > Acrobatics.getRandom().nextInt(randomChance) && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
eventHandler.modifyEventDamage();

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@ -39,20 +39,14 @@ public class DodgeEventHandler extends AcrobaticsEventHandler {
@Override
protected void sendAbilityMessage() {
if(player == null)
return;
player.sendMessage(LocaleLoader.getString("Acrobatics.Combat.Proc"));
}
@Override
protected void processXPGain(int xp) {
if(player == null)
return;
PlayerProfile profile = manager.getProfile();
if (System.currentTimeMillis() >= profile.getRespawnATS() + 5) {
if (System.currentTimeMillis() >= profile.getRespawnATS() + Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS) {
Skills.xpProcessing(player, profile, SkillType.ACROBATICS, xp);
}
}

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@ -56,9 +56,6 @@ public class RollEventHandler extends AcrobaticsEventHandler {
@Override
protected void sendAbilityMessage() {
if(player == null)
return;
if (isGraceful) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
}
@ -70,9 +67,6 @@ public class RollEventHandler extends AcrobaticsEventHandler {
@Override
protected void processXPGain(int xpGain) {
if(player == null)
return;
Skills.xpProcessing(player, manager.getProfile(), SkillType.ACROBATICS, xpGain);
}
@ -80,9 +74,6 @@ public class RollEventHandler extends AcrobaticsEventHandler {
* Check if this is a graceful roll.
*/
private void isGracefulRoll() {
if(player == null)
return;
if (Permissions.gracefulRoll(player)) {
this.isGraceful = player.isSneaking();
}

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@ -63,8 +63,7 @@ public class MiningManager {
return;
}
MiningManager manager = new MiningManager(player);
SuperBreakerEventHandler eventHandler = new SuperBreakerEventHandler(manager, block);
SuperBreakerEventHandler eventHandler = new SuperBreakerEventHandler(this, block);
if (eventHandler.tierCheck()) {
return;

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@ -23,6 +23,11 @@ public class Misc {
private static Random random = new Random();
public static final int TOOL_DURABILITY_LOSS = Config.getInstance().getAbilityToolDamage();
public static final int PLAYER_RESPAWN_COOLDOWN_SECONDS = 5;
public static boolean isCitizensNPC(Player player) {
return player.hasMetadata("NPC");
}
/**
* Gets a capitalized version of the target string.