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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-02 00:30:07 +01:00
Fixing recursion errors by switching from an unnecessary btree to a simple ArrayList.
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0e853d44b7
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@ -3,4 +3,11 @@ package com.gmail.nossr50.datatypes;
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public class PlayerStat {
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public String name;
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public int statVal = 0;
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public PlayerStat() {};
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public PlayerStat(String name, int value) {
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this.name = name;
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this.statVal = value;
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}
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}
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@ -1,50 +0,0 @@
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package com.gmail.nossr50.datatypes;
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import java.util.ArrayList;
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public class Tree {
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private TreeNode root = null;
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/**
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* Add a node to this tree.
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*
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* @param p Player name
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* @param in Stat value
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*/
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public void add(String p, int in) {
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if (root == null) {
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root = new TreeNode(p, in);
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}
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else {
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root.add(p, in);
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}
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}
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/**
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* Retrieve an array of PlayerStats from the Tree.
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*
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* @return the player stats of this tree, in order
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*/
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public PlayerStat[] inOrder() {
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if (root != null) {
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ArrayList<PlayerStat> order = root.inOrder(new ArrayList<PlayerStat>());
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return order.toArray(new PlayerStat[order.size()]);
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}
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else {
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/*
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* Throw some dummy info in case the users file is empty.
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* It's not a good fix but its better than rewriting the whole system.
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*/
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ArrayList<PlayerStat> x = new ArrayList<PlayerStat>();
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PlayerStat y = new PlayerStat();
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y.name = "$mcMMO_DummyInfo";
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y.statVal = 0;
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x.add(y);
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return x.toArray(new PlayerStat[x.size()]);
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}
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}
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}
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@ -1,50 +0,0 @@
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package com.gmail.nossr50.datatypes;
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import java.util.ArrayList;
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public class TreeNode {
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TreeNode left = null;
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TreeNode right = null;
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PlayerStat ps = new PlayerStat();
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public TreeNode(String p, int in) {
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ps.statVal = in;
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ps.name = p;
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}
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public void add (String p, int in) {
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if (in >= ps.statVal) {
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if (left == null) {
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left = new TreeNode(p, in);
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}
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else {
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left.add(p, in);
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}
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}
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else if(in < ps.statVal) {
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if (right == null) {
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right = new TreeNode(p, in);
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}
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else {
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right.add(p, in);
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}
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}
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}
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public ArrayList<PlayerStat> inOrder(ArrayList<PlayerStat> a) {
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//if left node is not null than assign arrayList(a) to left.inOrder()
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//GOES THROUGH THE ENTIRE LEFT BRANCH AND GRABS THE GREATEST NUMBER
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if (left != null) {
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a = left.inOrder(a);
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}
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a.add(ps);
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if (right != null) {
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a = right.inOrder(a);
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}
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return a;
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}
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}
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@ -109,7 +109,7 @@ public class Repair {
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is.removeEnchantment(x);
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}
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Lost"));
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clearEnchantTag(is, player);
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clearEnchantTag(is);
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return;
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}
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@ -143,7 +143,7 @@ public class Repair {
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if (newEnchants.isEmpty()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Fail"));
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clearEnchantTag(is, player);
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clearEnchantTag(is);
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}
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else if (downgraded || newEnchants.size() < enchants.size()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Downgrade"));
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@ -153,7 +153,7 @@ public class Repair {
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}
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}
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private static void clearEnchantTag(ItemStack is, Player player) {
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private static void clearEnchantTag(ItemStack is) {
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Object o;
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Class c;
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Field f;
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@ -6,12 +6,14 @@ import java.io.FileReader;
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import java.io.FileWriter;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.List;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerStat;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.Tree;
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public class Leaderboard {
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private static mcMMO plugin = mcMMO.p;
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@ -22,22 +24,22 @@ public class Leaderboard {
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* Create the leaderboards.
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*/
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public static void makeLeaderboards() {
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//Make Trees
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Tree Mining = new Tree();
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Tree WoodCutting = new Tree();
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Tree Herbalism = new Tree();
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Tree Excavation = new Tree();
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Tree Acrobatics = new Tree();
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Tree Repair = new Tree();
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Tree Swords = new Tree();
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Tree Axes = new Tree();
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Tree Archery = new Tree();
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Tree Unarmed = new Tree();
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Tree Taming = new Tree();
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Tree Fishing = new Tree();
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Tree PowerLevel = new Tree();
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//Make Lists
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List<PlayerStat> Mining = new ArrayList<PlayerStat>();
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List<PlayerStat> WoodCutting = new ArrayList<PlayerStat>();
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List<PlayerStat> Herbalism = new ArrayList<PlayerStat>();
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List<PlayerStat> Excavation = new ArrayList<PlayerStat>();
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List<PlayerStat> Acrobatics = new ArrayList<PlayerStat>();
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List<PlayerStat> Repair = new ArrayList<PlayerStat>();
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List<PlayerStat> Swords = new ArrayList<PlayerStat>();
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List<PlayerStat> Axes = new ArrayList<PlayerStat>();
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List<PlayerStat> Archery = new ArrayList<PlayerStat>();
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List<PlayerStat> Unarmed = new ArrayList<PlayerStat>();
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List<PlayerStat> Taming = new ArrayList<PlayerStat>();
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List<PlayerStat> Fishing = new ArrayList<PlayerStat>();
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List<PlayerStat> PowerLevel = new ArrayList<PlayerStat>();
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//Add Data To Trees
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//Add Data To Lists
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try {
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FileReader file = new FileReader(location);
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BufferedReader in = new BufferedReader(file);
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@ -58,66 +60,66 @@ public class Leaderboard {
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}
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if (character.length > 1 && Misc.isInt(character[1])) {
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Mining.add(p, Integer.valueOf(character[1]));
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Mining.add(new PlayerStat(p, Integer.valueOf(character[1])));
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powerLevel += Integer.valueOf(character[1]);
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}
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if (character.length > 5 && Misc.isInt(character[5])) {
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WoodCutting.add(p, Integer.valueOf(character[5]));
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WoodCutting.add(new PlayerStat(p, Integer.valueOf(character[5])));
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powerLevel += Integer.valueOf(character[5]);
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}
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if (character.length > 7 && Misc.isInt(character[7])) {
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Repair.add(p, Integer.valueOf(character[7]));
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Repair.add(new PlayerStat(p, Integer.valueOf(character[7])));
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powerLevel += Integer.valueOf(character[7]);
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}
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if (character.length > 8 && Misc.isInt(character[8])) {
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Unarmed.add(p, Integer.valueOf(character[8]));
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Unarmed.add(new PlayerStat(p, Integer.valueOf(character[8])));
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powerLevel += Integer.valueOf(character[8]);
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}
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if (character.length > 9 && Misc.isInt(character[9])) {
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Herbalism.add(p, Integer.valueOf(character[9]));
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Herbalism.add(new PlayerStat(p, Integer.valueOf(character[9])));
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powerLevel += Integer.valueOf(character[9]);
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}
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if (character.length > 10 && Misc.isInt(character[10])) {
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Excavation.add(p, Integer.valueOf(character[10]));
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Excavation.add(new PlayerStat(p, Integer.valueOf(character[10])));
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powerLevel += Integer.valueOf(character[10]);
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}
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if (character.length > 11 && Misc.isInt(character[11])) {
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Archery.add(p, Integer.valueOf(character[11]));
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Archery.add(new PlayerStat(p, Integer.valueOf(character[11])));
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powerLevel += Integer.valueOf(character[11]);
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}
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if (character.length > 12 && Misc.isInt(character[12])) {
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Swords.add(p, Integer.valueOf(character[12]));
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Swords.add(new PlayerStat(p, Integer.valueOf(character[12])));
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powerLevel += Integer.valueOf(character[12]);
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}
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if (character.length > 13 && Misc.isInt(character[13])) {
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Axes.add(p, Integer.valueOf(character[13]));
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Axes.add(new PlayerStat(p, Integer.valueOf(character[13])));
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powerLevel += Integer.valueOf(character[13]);
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}
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if (character.length > 14 && Misc.isInt(character[14])) {
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Acrobatics.add(p, Integer.valueOf(character[14]));
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Acrobatics.add(new PlayerStat(p, Integer.valueOf(character[14])));
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powerLevel += Integer.valueOf(character[14]);
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}
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if (character.length > 24 && Misc.isInt(character[24])) {
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Taming.add(p, Integer.valueOf(character[24]));
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Taming.add(new PlayerStat(p, Integer.valueOf(character[24])));
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powerLevel += Integer.valueOf(character[24]);
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}
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if (character.length > 34 && Misc.isInt(character[34])) {
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Fishing.add(p, Integer.valueOf(character[34]));
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Fishing.add(new PlayerStat(p, Integer.valueOf(character[34])));
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powerLevel += Integer.valueOf(character[34]);
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}
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PowerLevel.add(p, powerLevel);
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PowerLevel.add(new PlayerStat(p, powerLevel));
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}
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in.close();
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}
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@ -125,20 +127,37 @@ public class Leaderboard {
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plugin.getLogger().severe(("Exception while reading " + location + " (Are you sure you formatted it correctly?)" + e.toString()));
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}
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//Sort the leader boards
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SkillComparator c = new SkillComparator();
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Collections.sort(Mining, c);
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Collections.sort(WoodCutting, c);
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Collections.sort(Repair, c);
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Collections.sort(Unarmed, c);
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Collections.sort(Herbalism, c);
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Collections.sort(Excavation, c);
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Collections.sort(Archery, c);
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Collections.sort(Swords, c);
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Collections.sort(Axes, c);
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Collections.sort(Acrobatics, c);
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Collections.sort(Taming, c);
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Collections.sort(Fishing, c);
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Collections.sort(PowerLevel, c);
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//Write the leader board files
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leaderWrite(Mining.inOrder(), SkillType.MINING);
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leaderWrite(WoodCutting.inOrder(), SkillType.WOODCUTTING);
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leaderWrite(Repair.inOrder(), SkillType.REPAIR);
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leaderWrite(Unarmed.inOrder(), SkillType.UNARMED);
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leaderWrite(Herbalism.inOrder(), SkillType.HERBALISM);
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leaderWrite(Excavation.inOrder(), SkillType.EXCAVATION);
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leaderWrite(Archery.inOrder(), SkillType.ARCHERY);
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leaderWrite(Swords.inOrder(), SkillType.SWORDS);
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leaderWrite(Axes.inOrder(), SkillType.AXES);
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leaderWrite(Acrobatics.inOrder(), SkillType.ACROBATICS);
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leaderWrite(Taming.inOrder(), SkillType.TAMING);
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leaderWrite(Fishing.inOrder(), SkillType.FISHING);
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leaderWrite(PowerLevel.inOrder(), SkillType.ALL);
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PlayerStat[] a = new PlayerStat[1];
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leaderWrite(Mining.toArray(a), SkillType.MINING);
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leaderWrite(WoodCutting.toArray(a), SkillType.WOODCUTTING);
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leaderWrite(Repair.toArray(a), SkillType.REPAIR);
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leaderWrite(Unarmed.toArray(a), SkillType.UNARMED);
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leaderWrite(Herbalism.toArray(a), SkillType.HERBALISM);
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leaderWrite(Excavation.toArray(a), SkillType.EXCAVATION);
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leaderWrite(Archery.toArray(a), SkillType.ARCHERY);
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leaderWrite(Swords.toArray(a), SkillType.SWORDS);
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leaderWrite(Axes.toArray(a), SkillType.AXES);
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leaderWrite(Acrobatics.toArray(a), SkillType.ACROBATICS);
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leaderWrite(Taming.toArray(a), SkillType.TAMING);
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leaderWrite(Fishing.toArray(a), SkillType.FISHING);
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leaderWrite(PowerLevel.toArray(a), SkillType.ALL);
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}
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/**
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@ -298,4 +317,10 @@ public class Leaderboard {
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plugin.getLogger().severe("Exception while writing to " + theLocation + " (Are you sure you formatted it correctly?)" + e.toString());
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}
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}
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private static class SkillComparator implements Comparator<PlayerStat> {
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@Override
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public int compare(PlayerStat o1, PlayerStat o2) {
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return (o2.statVal - o1.statVal);
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}
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}
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}
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