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Move Roll checks into the manager.
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parent
d46b134dbb
commit
d409610a55
@ -180,7 +180,7 @@ public class EntityListener implements Listener {
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switch (cause) {
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case FALL:
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if (Acrobatics.canRoll(player)) {
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event.setDamage(Acrobatics.processRoll(player, event.getDamage()));
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event.setDamage(SkillManagerStore.getInstance().getAcrobaticsManager(player.getName()).processRoll(event.getDamage()));
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if (event.getDamage() == 0) {
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event.setCancelled(true);
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@ -54,42 +54,6 @@ public final class Acrobatics {
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return false;
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}
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public static int processRoll(Player player, int damage) {
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if (player.isSneaking() && Permissions.gracefulRoll(player)) {
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return processGracefulRoll(player, damage);
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}
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int modifiedDamage = calculateModifiedRollDamage(damage, rollThreshold);
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if (!isFatal(player, modifiedDamage) && isSuccessfulRoll(player, rollMaxChance, rollMaxBonusLevel, 1)) {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
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applyXpGain(player, damage, rollXpModifier);
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return modifiedDamage;
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}
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else if (!isFatal(player, damage)) {
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applyXpGain(player, damage, fallXpModifier);
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}
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return damage;
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}
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private static int processGracefulRoll(Player player, int damage) {
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int modifiedDamage = calculateModifiedRollDamage(damage, gracefulRollThreshold);
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if (!isFatal(player, modifiedDamage) && isSuccessfulRoll(player, gracefulRollMaxChance, gracefulRollMaxBonusLevel, gracefulRollSuccessModifier)) {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
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applyXpGain(player, damage, rollXpModifier);
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return modifiedDamage;
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}
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else if (!isFatal(player, damage)) {
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applyXpGain(player, damage, fallXpModifier);
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}
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return damage;
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}
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protected static boolean isFatal(Player player, int damage) {
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return player.getHealth() - damage < 1;
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}
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@ -1,60 +0,0 @@
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package com.gmail.nossr50.skills.acrobatics;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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public abstract class AcrobaticsEventHandler {
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protected AcrobaticsManager manager;
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protected EntityDamageEvent event;
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protected int damage;
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protected int skillModifier;
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protected int modifiedDamage;
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protected AcrobaticsEventHandler(AcrobaticsManager manager, EntityDamageEvent event) {
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this.manager = manager;
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this.event = event;
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this.damage = event.getDamage();
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}
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/**
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* Calculate the skill modifier applied for this event.
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*/
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protected abstract void calculateSkillModifier();
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/**
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* Calculate the modified damage for this event.
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*/
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protected abstract void calculateModifiedDamage();
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/**
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* Modify the damage dealt by this event.
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*/
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protected abstract void modifyEventDamage();
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/**
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* Send the ability message for this event.
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*/
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protected abstract void sendAbilityMessage();
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/**
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* Process Xp gain from this event.
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*/
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protected abstract void processXpGain(int xp);
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/**
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* Check to ensure you're not gaining XP after you die.
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*
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* @param damage The damage to be dealt
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* @return true if the damage is fatal, false otherwise
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*/
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protected boolean isFatal(int damage) {
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Player player = manager.getMcMMOPlayer().getPlayer();
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if (player.getHealth() - damage < 1) {
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return true;
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}
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return false;
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}
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}
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@ -10,6 +10,7 @@ import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ParticleEffectUtils;
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import com.gmail.nossr50.util.Permissions;
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public class AcrobaticsManager extends SkillManager {
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public AcrobaticsManager (McMMOPlayer mcMMOPlayer) {
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@ -17,9 +18,10 @@ public class AcrobaticsManager extends SkillManager {
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}
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/**
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* Check for dodge damage reduction.
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* Handle the damage reduction and XP gain from the Dodge ability
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*
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* @param event The event to check
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage if the dodge was successful, the original event damage otherwise
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*/
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public int dodgeCheck(int damage) {
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int modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
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@ -44,4 +46,48 @@ public class AcrobaticsManager extends SkillManager {
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return damage;
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}
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/**
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* Handle the damage reduction and XP gain from the Roll ability
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*
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage if the roll was successful, the original event damage otherwise
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*/
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public int processRoll(int damage) {
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Player player = getPlayer();
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if (player.isSneaking() && Permissions.gracefulRoll(player)) {
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return processGracefulRoll(player, damage);
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}
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int modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.rollThreshold);
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if (!Acrobatics.isFatal(player, modifiedDamage) && Acrobatics.isSuccessfulRoll(player, Acrobatics.rollMaxChance, Acrobatics.rollMaxBonusLevel, 1)) {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
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applyXpGain(damage * Acrobatics.rollXpModifier);
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return modifiedDamage;
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}
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else if (!Acrobatics.isFatal(player, damage)) {
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applyXpGain(damage * Acrobatics.fallXpModifier);
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}
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return damage;
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}
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private int processGracefulRoll(Player player, int damage) {
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int modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.gracefulRollThreshold);
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if (!Acrobatics.isFatal(player, modifiedDamage) && Acrobatics.isSuccessfulRoll(player, Acrobatics.gracefulRollMaxChance, Acrobatics.gracefulRollMaxBonusLevel, Acrobatics.gracefulRollSuccessModifier)) {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
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applyXpGain(damage * Acrobatics.rollXpModifier);
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return modifiedDamage;
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}
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else if (!Acrobatics.isFatal(player, damage)) {
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applyXpGain(damage * Acrobatics.fallXpModifier);
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}
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return damage;
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}
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}
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@ -1,62 +0,0 @@
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package com.gmail.nossr50.skills.acrobatics;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ParticleEffectUtils;
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public class DodgeEventHandler extends AcrobaticsEventHandler {
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protected DodgeEventHandler(AcrobaticsManager manager, EntityDamageEvent event) {
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super(manager, event);
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calculateSkillModifier();
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calculateModifiedDamage();
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}
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@Override
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protected void calculateSkillModifier() {
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this.skillModifier = SkillTools.skillCheck(manager.getSkillLevel(), Acrobatics.dodgeMaxBonusLevel);
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}
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@Override
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protected void calculateModifiedDamage() {
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int modifiedDamage = damage / 2;
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if (modifiedDamage <= 0) {
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modifiedDamage = 1;
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}
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this.modifiedDamage = modifiedDamage;
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}
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@Override
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protected void modifyEventDamage() {
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event.setDamage(modifiedDamage);
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}
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@Override
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protected void sendAbilityMessage() {
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McMMOPlayer mcMMOPlayer = manager.getMcMMOPlayer();
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Player dodgingPlayer = mcMMOPlayer.getPlayer();
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ParticleEffectUtils.playDodgeEffect(dodgingPlayer);
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if (mcMMOPlayer.getProfile().useChatNotifications()) {
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dodgingPlayer.sendMessage(LocaleLoader.getString("Acrobatics.Combat.Proc"));
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}
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}
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@Override
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protected void processXpGain(int xp) {
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McMMOPlayer mcMMOPlayer = manager.getMcMMOPlayer();
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if (System.currentTimeMillis() >= mcMMOPlayer.getProfile().getRespawnATS() + Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS) {
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manager.getMcMMOPlayer().beginXpGain(SkillType.ACROBATICS, xp);
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}
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}
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}
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