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https://github.com/mcMMO-Dev/mcMMO.git
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Allow global multiplier to be a double
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394ddd4e51
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@ -13,7 +13,7 @@ import com.gmail.nossr50.util.Misc;
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public class XprateCommand implements CommandExecutor {
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private final mcMMO plugin;
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private static int oldRate = Config.getInstance().xpGainMultiplier;
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private static double oldRate = Config.getInstance().xpGainMultiplier;
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private static boolean xpEvent = false;
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public XprateCommand (mcMMO plugin) {
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@ -7,7 +7,7 @@ import org.bukkit.configuration.ConfigurationSection;
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public class Config extends ConfigLoader {
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private static Config instance;
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public int xpGainMultiplier = 1;
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public double xpGainMultiplier = 1;
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private Config() {
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super("config.yml");
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@ -343,7 +343,7 @@ public class Config extends ConfigLoader {
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/* General Settings */
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public boolean getExperienceGainsMobspawnersEnabled() { return config.getBoolean("Experience.Gains.Mobspawners.Enabled", false); }
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public boolean getExperienceGainsPlayerVersusPlayerEnabled() { return config.getBoolean("Experience.PVP.Rewards", true); }
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public int getExperienceGainsGlobalMultiplier() { return config.getInt("Experience.Gains.Multiplier.Global", 1); }
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public double getExperienceGainsGlobalMultiplier() { return config.getDouble("Experience.Gains.Multiplier.Global", 1.0); }
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/* Combat XP Multipliers */
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public double getPlayerVersusPlayerXP() { return config.getDouble("Experience.Gains.Multiplier.PVP", 1.0); }
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@ -108,7 +108,7 @@ public class McMMOPlayer {
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* @param newValue The amount of XP to add
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*/
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public void addXPOverrideBonus(SkillType skillType, int xp) {
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int modifiedXp = xp * Config.getInstance().xpGainMultiplier;
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int modifiedXp = (int)Math.floor(xp * Config.getInstance().xpGainMultiplier);
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addXPOverride(skillType, modifiedXp);
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}
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@ -129,7 +129,7 @@ public class McMMOPlayer {
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bonusModifier = calculatePartyXPModifier(skillType);
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}
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int xp = (int) (newValue / skillType.getXpModifier()) * Config.getInstance().xpGainMultiplier;
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int xp = (int)Math.floor((newValue / skillType.getXpModifier()) * Config.getInstance().xpGainMultiplier);
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if (bonusModifier > 0) {
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if (bonusModifier >= 2) {
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